Player Matchup

Merlin
Merlin
Anime Legend
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
358W - 345L
1,516 Elo+
Party 1
Tyr
Tyr
DUIgoku
Tyr
Level 67
God Stats
2W - 3L
1,279 SR
Queue Stats
188W - 187L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
EpicPlayer10004
Amaterasu
Level 39
God Stats
5W - 7L
1,322 SR
Queue Stats
5W - 9L
1,172 Elo+
Solo
Cthulhu
Cthulhu
IVSui
Cthulhu
Level 44
God Stats
6W - 1L
1,699 SR
Queue Stats
181W - 175L
1,341 Elo+
Party 1
Olorun
Olorun
Kkauzma
Olorun
Level 46
God Stats
10W - 7L
1,659 SR
Queue Stats
135W - 126L
1,455 Elo+
Party 1
Team Averages
Level 60
1,492 SR
1,390 Elo+

VS

Team Averages
Level 46
1,430 SR
1,270 Elo+
Da Ji
Da Ji
Artificers_Pen
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,190 Elo+
Party 2
Scylla
Scylla
Carrmahh
Scylla
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,190 Elo+
Party 2
Surtr
Surtr
MysticAzian
Surtr
Level 29
God Stats
0W - 4L
1,151 SR
Queue Stats
16W - 24L
1,190 Elo+
Party 2
Izanami
Izanami
beefysven
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,280 Elo+
Solo
Aphrodite
Aphrodite
titaniarose1991
Aphrodite
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
3 / 0 / 1
5,653
565
3,890
4,731
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
10
1 / 0 / 0
5,187
519
5,333
9,846
7,443
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
EpicPlayer10004
Amaterasu
10
1 / 0 / 0
5,736
574
952
7,379
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
IVSui
Cthulhu
8
2 / 0 / 5
5,681
568
3,769
4,462
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
Kkauzma
Olorun
9
5 / 0 / 3
6,264
626
7,012
4,535
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,200
420
2,012
10,125
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Carrmahh
Scylla
10
0 / 1 / 0
5,363
536
3,586
6,506
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 3 / 0
4,330
433
3,712
10,726
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
beefysven
Izanami
8
0 / 3 / 0
4,705
471
2,985
6,743
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
titaniarose1991
Aphrodite
8
0 / 1 / 0
4,661
466
2,239
4,588
2,043
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
12
Kills
0
0
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
1
3.5
L
0
4
0
0
L
Scylla
Carrmahh
Scylla
0
1
0
0
W
Tyr
1
0
0
1
W
Amaterasu
EpicPlayer10004
Amaterasu
1
0
0
1
W
Cthulhu
IVSui
Cthulhu
2
0
5
4.5
W
Olorun
Kkauzma
Olorun
5
0
3
6.5
L
0
3
0
0
L
Izanami
beefysven
Izanami
0
3
0
0
L
Aphrodite
titaniarose1991
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,956
Damage
14,534
30,953
Taken
38,688
17,301
Mitigated
14,452
10,462
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,890
313
247
1,840
4,731
1,579
25
2,293
2,438
33,578
0
L
2,012
527
0
3,526
10,125
3,189
0
2,580
7,452
0
20,672
L
Scylla
Carrmahh
Scylla
3,586
489
0
1,411
6,506
2,238
0
3,522
2,942
37,976
0
W
Tyr
5,333
962
0
3,153
9,846
7,443
0
2,232
7,614
0
31,566
W
Amaterasu
EpicPlayer10004
Amaterasu
952
338
0
1,424
7,379
3,704
1,278
0
7,379
0
37,098
W
Cthulhu
IVSui
Cthulhu
3,769
605
229
1,518
4,462
3,001
341
779
3,683
15,652
0
W
Olorun
Kkauzma
Olorun
7,012
3,134
0
2,051
4,535
1,574
504
618
3,917
32,571
0
L
3,712
1,874
0
4,219
10,726
4,683
93
3,129
7,480
272
24,072
L
Izanami
beefysven
Izanami
2,985
2,101
0
1,832
6,743
2,299
0
3,774
2,837
0
25,312
L
Aphrodite
titaniarose1991
Aphrodite
2,239
675
205
1,570
4,588
2,043
302
1,242
3,306
19,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
23,259
261
Minions Killed
195
0
Camps Cleared
0
975,906
Distance Traveled
937,305
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,653
565
53
5
0
187,825
0
L
Da Ji
4,200
420
25
3
0
215,743
0
L
Scylla
5,363
536
75
8
0
183,002
0
W
Tyr
5,187
519
59
6
0
181,283
1
W
Amaterasu
5,736
574
71
7
0
199,050
0
W
Cthulhu
5,681
568
19
2
0
220,277
2
W
Olorun
6,264
626
59
6
0
187,471
1
L
Surtr
4,330
433
32
3
0
187,137
0
L
Izanami
4,705
471
33
3
0
196,233
0
L
Aphrodite
4,661
466
30
3
0
155,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role