Player Matchup

Hou Yi
Hou Yi
AVikingsOath
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,473 Elo+
Party 1
Vulcan
Vulcan
LILMEX
Vulcan
Level 138
God Stats
1W - 2L
1,271 SR
Queue Stats
225W - 195L
1,580 Elo+
Solo
King Arthur
King Arthur
Memetriarch
King Arthur
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 19L
1,626 Elo+
Party 1
Maui
Maui
batman12112Xx
Maui
Level 148
God Stats
17W - 10L
1,500 SR
Queue Stats
180W - 181L
1,451 Elo+
Solo
Lancelot
Lancelot
xMiniBx
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 123L
1,375 Elo+
Solo
Team Averages
Level 132
1,411 SR
1,501 Elo+

VS

Team Averages
Level 116
1,362 SR
1,405 Elo+
Surtr
Surtr
Eis19
Surtr
Level 116
God Stats
2W - 3L
1,142 SR
Queue Stats
26W - 35L
1,186 Elo+
Solo
Ra
Ra
GuavaSkin
Ra
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 28L
1,699 Elo+
Party 2
Tyr
Tyr
Pinacalado
Tyr
Level 109
God Stats
5W - 6L
1,170 SR
Queue Stats
106W - 88L
1,490 Elo+
Solo
Ishtar
Ishtar
SaltyMariner1
Ishtar
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 181L
1,015 Elo+
Solo
Fenrir
Fenrir
nPocky
Fenrir
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 55L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
4 / 1 / 0
6,161
513
6,272
8,011
2,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
LILMEX
Vulcan
9
1 / 8 / 0
5,280
440
5,096
9,440
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Memetriarch
King Arthur
11
0 / 1 / 0
5,812
484
6,238
9,045
9,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 3 / 4
6,080
507
3,497
13,403
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
xMiniBx
Lancelot
9
0 / 5 / 1
5,398
450
6,686
11,070
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Eis19
Surtr
10
1 / 1 / 4
6,297
525
4,636
8,764
6,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
11 / 1 / 3
8,676
723
11,918
6,575
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 1
7,848
654
2,954
9,308
8,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,608
551
4,006
7,367
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
nPocky
Fenrir
11
5 / 1 / 7
7,442
620
8,166
10,222
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
18
18
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
4
1
0
4
W
Surtr
Eis19
Surtr
1
1
4
3
W
11
1
3
12.5
L
Vulcan
LILMEX
Vulcan
1
8
0
0.13
L
King Arthur
Memetriarch
King Arthur
0
1
0
0
W
0
0
1
0.5
W
1
3
0
0.33
L
1
3
4
1
W
Fenrir
nPocky
Fenrir
5
1
7
8.5
L
Lancelot
xMiniBx
Lancelot
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
31,680
50,969
Taken
42,236
27,667
Mitigated
23,918
10,677
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,272
3,375
0
4,690
8,011
2,889
0
32
7,979
0
41,319
W
Surtr
Eis19
Surtr
4,636
2,399
0
3,438
8,764
6,794
44
1,606
7,158
518
28,613
W
11,918
2,204
1,132
3,092
6,575
2,485
72
3,416
3,159
64,922
789
L
Vulcan
LILMEX
Vulcan
5,096
1,263
131
1,325
9,440
3,474
0
4,651
4,789
37,567
0
L
King Arthur
Memetriarch
King Arthur
6,238
898
0
1,536
9,045
9,065
0
1,439
7,339
1,564
43,040
W
2,954
690
0
4,005
9,308
8,530
0
435
8,873
0
64,882
W
4,006
2,369
0
2,977
7,367
2,598
793
1,265
6,102
0
43,703
L
3,497
1,145
0
2,285
13,403
8,604
0
3,439
9,964
16,494
0
W
Fenrir
nPocky
Fenrir
8,166
3,138
0
1,434
10,222
3,511
0
2,460
7,762
0
36,331
L
Lancelot
xMiniBx
Lancelot
6,686
2,575
0
710
11,070
3,635
0
2,321
8,749
0
34,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
36,871
256
Minions Killed
408
0
Camps Cleared
0
1,216,441
Distance Traveled
1,237,938
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,161
513
61
5
0
218,971
0
W
Surtr
6,297
525
43
4
0
259,333
1
W
Ra
8,676
723
105
9
0
255,496
1
L
Vulcan
5,280
440
53
4
0
217,531
0
L
King Arthur
5,812
484
70
6
0
260,381
0
W
Tyr
7,848
654
126
11
0
232,293
0
W
Ishtar
6,608
551
84
7
0
201,068
0
L
Maui
6,080
507
21
2
0
223,412
2
W
Fenrir
7,442
620
50
4
0
289,748
0
L
Lancelot
5,398
450
51
4
0
296,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role