Player Matchup

Anubis
Anubis
B-R4M53Y_02
Anubis
Level 68
God Stats
6W - 13L
1,471 SR
Queue Stats
51W - 54L
1,543 Elo+
Party 1
Surtr
Surtr
GregariousFelynn
Surtr
Level 107
God Stats
4W - 5L
1,125 SR
Queue Stats
43W - 43L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
INcactus08
Ne Zha
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 124L
1,175 Elo+
Solo
Nu Wa
Nu Wa
TheeViolet
Nu Wa
Level 62
God Stats
29W - 26L
1,495 SR
Queue Stats
537W - 479L
1,342 Elo+
Solo
Medusa
Medusa
stormyj22
Medusa
Level 90
God Stats
4W - 0L
1,884 SR
Queue Stats
41W - 48L
1,543 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,429 Elo+

VS

Team Averages
Level 114
1,500 SR
1,485 Elo+
Artemis
Artemis
Chica2510
Artemis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Solo
Agni
Agni
ELFULA
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 229L
1,239 Elo+
Party 2
Yu Huang
Yu Huang
KATOU HYUGA
Yu Huang
Level 123
God Stats
5W - 7L
1,500 SR
Queue Stats
135W - 148L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
LiLUziHurtt
Hun Batz
Level 89
God Stats
25W - 13L
1,500 SR
Queue Stats
97W - 75L
1,544 Elo+
Solo
Horus
Horus
ModeloMunchr
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 3 / 9
8,210
547
11,496
12,466
5,355
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 2 / 3
8,127
542
8,865
16,870
11,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
INcactus08
Ne Zha
14
4 / 1 / 5
8,730
582
4,545
12,869
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
13
5 / 3 / 5
8,262
551
12,813
6,529
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
stormyj22
Medusa
15
3 / 0 / 2
8,402
560
5,413
9,089
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chica2510
Artemis
11
0 / 3 / 1
6,982
465
5,938
10,014
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
ELFULA
Agni
11
2 / 8 / 2
6,980
465
9,080
12,191
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yu Huang
KATOU HYUGA
Yu Huang
12
4 / 5 / 2
7,822
521
9,471
11,679
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
LiLUziHurtt
Hun Batz
13
2 / 2 / 2
7,630
509
7,754
13,725
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
6,301
420
3,974
13,517
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
21
Kills
9
9
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
3
9
2.83
L
Artemis
Chica2510
Artemis
0
3
1
0.17
L
Agni
ELFULA
Agni
2
8
2
0.38
W
5
2
3
3.25
W
Ne Zha
INcactus08
Ne Zha
4
1
5
6.5
L
Yu Huang
KATOU HYUGA
Yu Huang
4
5
2
1
L
Hun Batz
LiLUziHurtt
Hun Batz
2
2
2
1.5
L
1
4
2
0.5
W
Nu Wa
5
3
5
2.5
W
Medusa
stormyj22
Medusa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,132
Damage
36,217
57,823
Taken
61,126
27,248
Mitigated
24,864
18,215
Healing
14,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,496
329
0
7,277
12,466
5,355
363
4,886
7,462
57,230
0
L
Artemis
Chica2510
Artemis
5,938
1,666
0
2,680
10,014
3,316
0
5,385
4,629
0
45,306
L
Agni
ELFULA
Agni
9,080
835
186
826
12,191
4,107
0
6,590
5,601
45,062
0
W
8,865
2,804
0
2,917
16,870
11,267
574
8,796
7,574
301
51,152
W
Ne Zha
INcactus08
Ne Zha
4,545
1,100
0
2,376
12,869
4,940
0
1,700
11,087
0
68,992
L
Yu Huang
KATOU HYUGA
Yu Huang
9,471
980
158
2,232
11,679
4,179
0
3,207
8,472
36,502
0
L
Hun Batz
LiLUziHurtt
Hun Batz
7,754
2,024
0
3,174
13,725
5,161
0
3,125
10,600
0
51,247
L
3,974
1,548
1,115
4,045
13,517
8,101
11
6,076
7,440
0
16,583
W
Nu Wa
12,813
2,769
0
544
6,529
2,128
510
2,339
4,060
54,428
0
W
Medusa
stormyj22
Medusa
5,413
2,200
0
5,101
9,089
3,558
1,050
0
9,089
0
64,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,731
Gold Earned
35,715
439
Minions Killed
311
0
Camps Cleared
0
1,478,723
Distance Traveled
1,421,003
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,210
547
100
7
0
268,618
0
L
Artemis
6,982
465
72
5
0
258,851
2
L
Agni
6,980
465
67
4
0
269,381
7
W
Surtr
8,127
542
68
5
0
324,575
0
W
Ne Zha
8,730
582
103
7
0
322,955
0
L
Yu Huang
7,822
521
82
5
0
266,782
0
L
Hun Batz
7,630
509
68
5
0
329,097
0
L
Horus
6,301
420
22
1
0
296,892
0
W
Nu Wa
8,262
551
73
5
0
277,567
0
W
Medusa
8,402
560
95
6
0
285,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role