Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Sequmaqanaana
Rama
Level 84
God Stats
13W - 16L
1,241 SR
Queue Stats
551W - 513L
1,330 Elo+
Party 1
Atlas
Atlas
Slappik
Atlas
Level 218
God Stats
6W - 10L
1,214 SR
Queue Stats
488W - 481L
1,393 Elo+
Party 1
Ravana
Ravana
lilaxll
Ravana
Level 33
God Stats
4W - 6L
1,464 SR
Queue Stats
230W - 230L
1,412 Elo+
Party 3
Surtr
Surtr
slapperediller
Surtr
Level 25
God Stats
3W - 1L
1,712 SR
Queue Stats
75W - 69L
1,373 Elo+
Party 1
Team Averages
Level 88
1,426 SR
1,402 Elo+

VS

Team Averages
Level 34
1,522 SR
1,505 Elo+
Kukulkan
Kukulkan
Gothfield
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,376 Elo+
Party 4
Bacchus
Bacchus
ImMittenz
Bacchus
Level 6
God Stats
1W - 4L
1,322 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Nemesis
Nemesis
Moonworshipper
Nemesis
Level 63
God Stats
3W - 3L
1,732 SR
Queue Stats
69W - 70L
1,376 Elo+
Party 4
Bellona
Bellona
Naretul
Bellona
Level 29
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 2L
1,774 Elo+
Party 4
Danzaburou
Danzaburou
Rendamas
Danzaburou
Level 57
God Stats
4W - 6L
1,350 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 0 / 2
5,988
599
5,877
5,024
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 1
5,692
569
1,952
6,099
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
Slappik
Atlas
9
1 / 1 / 3
5,169
517
3,049
10,589
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
lilaxll
Ravana
9
2 / 1 / 1
5,448
545
2,582
5,979
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
4 / 1 / 1
6,823
682
6,947
8,235
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gothfield
Kukulkan
8
0 / 1 / 0
4,755
476
2,533
3,323
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ImMittenz
Bacchus
7
0 / 3 / 0
4,570
457
1,343
6,476
6,468
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

7
2 / 4 / 0
4,822
482
5,455
9,086
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Naretul
Bellona
8
0 / 3 / 1
4,747
475
2,819
7,026
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Rendamas
Danzaburou
9
1 / 1 / 1
5,239
524
3,068
4,242
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
3
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
2
3
L
Kukulkan
Gothfield
Kukulkan
0
1
0
0
L
Bacchus
ImMittenz
Bacchus
0
3
0
0
L
2
4
0
0.5
L
Bellona
Naretul
Bellona
0
3
1
0.17
L
Danzaburou
Rendamas
Danzaburou
1
1
1
1.5
W
3
0
1
3.5
W
Atlas
Slappik
Atlas
1
1
3
2.5
W
Ravana
lilaxll
Ravana
2
1
1
2.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
15,218
35,926
Taken
30,153
19,587
Mitigated
17,657
14,693
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,877
748
0
3,990
5,024
3,570
0
2,082
2,942
41,693
0
L
Kukulkan
Gothfield
Kukulkan
2,533
277
0
380
3,323
1,146
0
2,047
1,276
28,721
0
L
Bacchus
ImMittenz
Bacchus
1,343
339
0
457
6,476
6,468
150
2,359
4,117
9,175
0
L
5,455
3,369
0
950
9,086
2,866
0
2,432
6,654
0
25,219
L
Bellona
Naretul
Bellona
2,819
1,264
0
2,140
7,026
5,597
0
158
6,868
0
20,760
L
Danzaburou
Rendamas
Danzaburou
3,068
1,383
0
2,017
4,242
1,580
852
2,124
2,118
0
34,717
W
1,952
1,711
0
4,259
6,099
2,076
39
558
5,541
0
44,665
W
Atlas
Slappik
Atlas
3,049
1,402
0
2,165
10,589
7,034
0
995
9,594
18,926
0
W
Ravana
lilaxll
Ravana
2,582
1,224
0
155
5,979
1,965
0
241
5,738
0
33,153
W
6,947
2,996
0
4,124
8,235
4,942
256
0
8,235
706
48,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,120
Gold Earned
24,133
324
Minions Killed
204
0
Camps Cleared
0
1,006,790
Distance Traveled
952,064
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,988
599
81
8
0
202,884
0
L
Kukulkan
4,755
476
55
6
0
167,240
0
L
Bacchus
4,570
457
12
1
0
190,648
0
L
Nemesis
4,822
482
39
4
0
225,429
0
L
Bellona
4,747
475
41
4
0
179,240
0
L
Danzaburou
5,239
524
57
6
0
189,507
0
W
Rama
5,692
569
82
8
0
184,408
2
W
Atlas
5,169
517
18
2
0
191,949
0
W
Ravana
5,448
545
60
6
0
239,158
0
W
Surtr
6,823
682
83
8
0
188,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role