Player Matchup

Nu Wa
Nu Wa
Miaka808
Nu Wa
Level 68
God Stats
2W - 1L
1,126 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Hera
Hera
Rooster6824
Hera
Level 105
God Stats
5W - 4L
1,715 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Atlas
Atlas
SneakingTree27
Atlas
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TiddleeWinks
Guan Yu
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cupid
Cupid
Zilinus333
Cupid
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 54
1,468 SR
1,500 Elo+

VS

Team Averages
Level 26
1,491 SR
1,618 Elo+
Scylla
Scylla
KrissKrossX3
Scylla
Level 22
God Stats
4W - 2L
1,516 SR
Queue Stats
8W - 12L
1,743 Elo+
Party 2
Thor
Thor
NeVeRLackiN3163
Thor
Level 17
God Stats
1W - 2L
1,715 SR
Queue Stats
19W - 29L
1,690 Elo+
Party 2
Jormungandr
Jormungandr
Spazik
Jormungandr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
pipeitup420
Cernunnos
Level 42
God Stats
3W - 2L
1,223 SR
Queue Stats
16W - 22L
1,657 Elo+
Party 2
Surtr
Surtr
xXSubbHumanXx
Surtr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Miaka808
Nu Wa
14
4 / 1 / 9
7,508
939
6,184
3,718
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 11
7,280
910
7,455
5,166
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 2 / 11
7,715
964
6,381
9,027
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
TiddleeWinks
Guan Yu
14
7 / 1 / 7
8,087
1,011
10,359
10,514
9,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
12
0 / 2 / 4
6,540
818
4,000
5,242
1,993
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 4 / 4
6,551
819
5,982
8,200
2,838
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 1
6,562
820
3,620
8,989
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Spazik
Jormungandr
9
0 / 2 / 0
5,331
666
842
3,282
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
pipeitup420
Cernunnos
13
2 / 5 / 2
6,476
810
6,262
10,120
3,874
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 3
6,200
775
3,862
9,107
7,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
17
Kills
7
8
Deaths
17
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
4
4
1
W
Nu Wa
Miaka808
Nu Wa
4
1
9
8.5
L
2
1
1
2.5
W
3
2
11
4.25
W
3
2
11
4.25
L
Jormungandr
Spazik
Jormungandr
0
2
0
0
W
Guan Yu
TiddleeWinks
Guan Yu
7
1
7
10.5
W
Cupid
0
2
4
1
L
Cernunnos
pipeitup420
Cernunnos
2
5
2
0.6
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,379
Damage
20,568
33,667
Taken
39,698
22,872
Mitigated
20,260
9,170
Healing
1,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,982
661
0
0
8,200
2,838
0
2,782
5,418
14,471
0
W
Nu Wa
Miaka808
Nu Wa
6,184
1,485
563
337
3,718
1,396
1,509
482
3,236
18,723
0
L
3,620
640
0
160
8,989
4,428
0
4,444
4,545
0
20,494
W
7,455
2,025
0
375
5,166
2,130
772
2,021
3,145
25,642
0
W
6,381
2,765
0
2,440
9,027
7,739
264
1,578
7,449
18,183
0
L
Jormungandr
Spazik
Jormungandr
842
363
0
0
3,282
1,374
0
2,406
876
3,193
0
W
Guan Yu
TiddleeWinks
Guan Yu
10,359
1,260
1,891
2,494
10,514
9,614
473
1,811
8,703
0
23,290
W
Cupid
4,000
1,968
96
974
5,242
1,993
1,628
1,019
4,223
0
19,400
L
Cernunnos
pipeitup420
Cernunnos
6,262
2,833
98
262
10,120
3,874
0
6,220
3,900
0
21,083
L
3,862
778
0
489
9,107
7,746
0
4,168
4,939
126
10,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
31,120
178
Minions Killed
92
0
Camps Cleared
0
843,326
Distance Traveled
593,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,551
819
23
3
0
125,654
0
W
Nu Wa
7,508
939
31
4
0
167,210
0
L
Thor
6,562
820
29
4
0
169,123
0
W
Hera
7,280
910
41
5
0
163,296
0
W
Atlas
7,715
964
34
4
0
178,700
0
L
Jormungandr
5,331
666
1
0
0
35,723
0
W
Guan Yu
8,087
1,011
35
4
0
188,731
0
W
Cupid
6,540
818
37
5
0
145,389
0
L
Cernunnos
6,476
810
29
4
0
147,934
0
L
Surtr
6,200
775
10
1
0
114,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role