Player Matchup

Kukulkan
Kukulkan
GHOSTBAND
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 95L
1,267 Elo+
Party 1
Ymir
Ymir
I UpZ l
Ymir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,267 Elo+
Party 1
Osiris
Osiris
U1331976797
Osiris
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,267 Elo+
Party 1
Ullr
Ullr
YSNFONZO
Ullr
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 91L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
deathxxpsycho
Ratatoskr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,263 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,313 Elo+

VS

Team Averages
Level 101
1,457 SR
1,406 Elo+
Ishtar
Ishtar
FuzzyPterodactyl
Ishtar
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 120L
1,279 Elo+
Party 3
Ganesha
Ganesha
OriginalCritch
Ganesha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,091 Elo+
Party 3
Hera
Hera
arekkusu011
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,709 Elo+
Party 2
Freya
Freya
kennymega1
Freya
Level 102
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 3L
1,709 Elo+
Party 2
Heimdallr
Heimdallr
xMA1NEx
Heimdallr
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GHOSTBAND
Kukulkan
20
10 / 2 / 9
13,569
798
37,609
15,690
9,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
I UpZ l
Ymir
17
2 / 5 / 17
11,551
679
7,550
22,532
31,430
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Osiris
19
2 / 3 / 16
11,307
665
12,295
23,699
24,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
19
6 / 3 / 10
12,038
708
16,763
18,993
9,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
deathxxpsycho
Ratatoskr
18
2 / 7 / 6
11,282
664
6,534
15,095
6,402
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 8
11,492
676
23,719
20,383
12,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 3 / 18
11,977
705
9,820
26,012
34,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 7 / 8
9,763
574
12,316
13,529
7,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
19
8 / 4 / 9
12,386
729
24,812
18,450
10,181
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
xMA1NEx
Heimdallr
18
4 / 4 / 13
11,247
662
15,422
17,068
10,424
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
76
22
Kills
20
20
Deaths
22
58
Assists
56
Player
Kills
Deaths
Assists
KDA
L
7
4
8
2.75
W
Kukulkan
GHOSTBAND
Kukulkan
10
2
9
7.25
W
Ymir
I UpZ l
Ymir
2
5
17
2.1
L
0
3
18
3
W
Osiris
2
3
16
3.33
W
Ullr
6
3
10
3.67
L
1
7
8
0.71
W
Ratatoskr
deathxxpsycho
Ratatoskr
2
7
6
0.71
L
Freya
8
4
9
3.13
L
Heimdallr
xMA1NEx
Heimdallr
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,751
Damage
86,089
96,009
Taken
95,442
81,348
Mitigated
74,658
40,092
Healing
34,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,719
14,409
3,087
5,376
20,383
12,355
1,584
9,470
10,913
0
42,394
W
Kukulkan
GHOSTBAND
Kukulkan
37,609
1,083
3,068
5,531
15,690
9,024
1,220
6,064
9,626
82,832
0
W
Ymir
I UpZ l
Ymir
7,550
242
2,514
2,421
22,532
31,430
417
10,940
11,592
11,405
0
L
9,820
937
5,281
5,616
26,012
34,402
493
12,893
13,119
23,413
0
W
Osiris
12,295
2,770
2,750
5,170
23,699
24,709
1,103
13,153
10,546
0
19,431
W
Ullr
16,763
8,188
7,785
8,004
18,993
9,783
4,019
9,724
9,269
0
28,238
L
12,316
2,822
387
455
13,529
7,296
106
8,014
5,515
20,124
849
W
Ratatoskr
deathxxpsycho
Ratatoskr
6,534
649
1,316
1,533
15,095
6,402
1,356
6,388
8,707
42
24,260
L
Freya
24,812
6,268
3,431
5,862
18,450
10,181
1,144
9,591
8,859
39,962
0
L
Heimdallr
xMA1NEx
Heimdallr
15,422
5,758
2,220
2,773
17,068
10,424
2,586
5,233
11,835
0
33,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,747
Gold Earned
56,865
159
Minions Killed
163
0
Camps Cleared
0
1,649,239
Distance Traveled
1,405,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,492
676
46
3
0
269,093
0
W
Kukulkan
13,569
798
100
6
0
317,837
0
W
Ymir
11,551
679
5
0
0
285,255
0
L
Ganesha
11,977
705
3
0
0
305,038
0
W
Osiris
11,307
665
7
0
0
350,628
0
W
Ullr
12,038
708
20
1
0
346,909
0
L
Hera
9,763
574
30
2
0
249,991
0
W
Ratatoskr
11,282
664
27
2
0
348,610
0
L
Freya
12,386
729
43
3
0
296,397
0
L
Heimdallr
11,247
662
41
2
0
284,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role