Player Matchup

Atlas
Atlas
Bruhmoment110
Atlas
Level 42
God Stats
35W - 35L
1,500 SR
Queue Stats
50W - 60L
1,500 Elo+
Party 3
Da Ji
Da Ji
Exe-elmos
Da Ji
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 100L
1,316 Elo+
Party 3
Hades
Hades
ISO_Achilles
Hades
Level 42
God Stats
6W - 3L
1,500 SR
Queue Stats
47W - 58L
1,204 Elo+
Solo
Charybdis
Charybdis
cyclon_deadpool
Charybdis
Level 87
God Stats
3W - 0L
1,690 SR
Queue Stats
150W - 143L
1,521 Elo+
Party 3
Surtr
Surtr
milkdaddy4u
Surtr
Level 73
God Stats
2W - 1L
1,799 SR
Queue Stats
55W - 58L
1,500 Elo+
Party 3
Team Averages
Level 60
1,598 SR
1,408 Elo+

VS

Team Averages
Level 56
1,500 SR
1,596 Elo+
Chernobog
Chernobog
Chxsire
Chernobog
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 14L
1,487 Elo+
Party 2
Shiva
Shiva
L2R2xayiz
Shiva
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,810 Elo+
Party 1
Nemesis
Nemesis
Squixds
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,411 Elo+
Party 2
Bacchus
Bacchus
pacalo_23
Bacchus
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 11L
1,585 Elo+
Party 1
Anubis
Anubis
xealots
Anubis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 7
5,767
577
2,584
5,860
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Exe-elmos
Da Ji
11
9 / 3 / 3
7,185
719
7,293
7,802
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 3
6,342
634
4,894
4,856
2,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
cyclon_deadpool
Charybdis
9
1 / 3 / 8
5,754
575
7,035
9,410
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 0 / 3
7,201
720
8,688
6,526
4,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chxsire
Chernobog
7
1 / 4 / 4
4,821
482
2,133
8,182
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
L2R2xayiz
Shiva
7
1 / 5 / 3
4,943
494
3,226
9,238
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Squixds
Nemesis
10
1 / 1 / 3
5,481
548
2,856
7,191
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
pacalo_23
Bacchus
5
0 / 5 / 2
4,362
436
2,566
11,258
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
xealots
Anubis
10
2 / 5 / 2
5,686
569
6,124
8,362
3,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
20
Kills
5
6
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Chernobog
Chxsire
Chernobog
1
4
4
0.75
W
Da Ji
Exe-elmos
Da Ji
9
3
3
3.5
W
2
0
3
3.5
L
Shiva
L2R2xayiz
Shiva
1
5
3
0.5
L
Nemesis
Squixds
Nemesis
1
1
3
2.5
W
Charybdis
cyclon_deadpool
Charybdis
1
3
8
1.67
W
7
0
3
8.5
L
Bacchus
pacalo_23
Bacchus
0
5
2
0.2
L
Anubis
xealots
Anubis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,494
Damage
16,905
34,454
Taken
44,231
17,044
Mitigated
18,375
10,561
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,584
1,173
0
892
5,860
4,220
231
1,085
4,775
11,963
0
L
Chernobog
Chxsire
Chernobog
2,133
1,244
0
2,156
8,182
2,502
0
1,665
6,517
0
19,612
W
Da Ji
Exe-elmos
Da Ji
7,293
2,584
0
2,191
7,802
2,837
4
912
6,890
0
31,571
W
4,894
282
183
2,761
4,856
2,235
432
1,541
3,315
40,145
0
L
Shiva
L2R2xayiz
Shiva
3,226
427
302
1,026
9,238
3,572
0
1,037
8,201
0
20,194
L
Nemesis
Squixds
Nemesis
2,856
1,114
0
770
7,191
2,324
0
223
6,968
0
33,791
W
Charybdis
cyclon_deadpool
Charybdis
7,035
2,989
0
3,311
9,410
2,908
249
4,672
4,738
0
36,230
W
8,688
3,263
0
1,223
6,526
4,844
401
480
6,046
313
44,711
L
Bacchus
pacalo_23
Bacchus
2,566
555
0
1,630
11,258
6,441
153
2,241
9,017
8,517
0
L
Anubis
xealots
Anubis
6,124
237
0
2,654
8,362
3,536
0
2,517
5,845
37,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
25,293
256
Minions Killed
187
0
Camps Cleared
0
1,051,003
Distance Traveled
1,076,896
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,767
577
15
2
0
223,927
0
L
Chernobog
4,821
482
30
3
0
207,086
0
W
Da Ji
7,185
719
47
5
0
246,566
1
W
Hades
6,342
634
64
6
0
185,854
2
L
Shiva
4,943
494
31
3
0
229,306
0
L
Nemesis
5,481
548
61
6
0
272,459
0
W
Charybdis
5,754
575
56
6
0
179,299
0
W
Surtr
7,201
720
74
7
0
215,357
0
L
Bacchus
4,362
436
5
1
0
184,854
5
L
Anubis
5,686
569
60
6
0
183,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role