Player Matchup

Hercules
Hercules
Agguss
Hercules
Level 106
God Stats
16W - 14L
1,251 SR
Queue Stats
228W - 229L
1,257 Elo+
Party 2
Heimdallr
Heimdallr
CameloAstronomo
Heimdallr
Level 78
God Stats
9W - 13L
1,718 SR
Queue Stats
74W - 77L
1,874 Elo+
Solo
Kumbhakarna
Kumbhakarna
Krumm34
Kumbhakarna
Level 123
God Stats
27W - 16L
1,754 SR
Queue Stats
90W - 89L
1,367 Elo+
Party 3
Izanami
Izanami
TheRealJewBear
Izanami
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 58L
1,120 Elo+
Party 3
Ao Kuang
Ao Kuang
tDOVAKINGt
Ao Kuang
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 95L
1,207 Elo+
Party 2
Team Averages
Level 104
1,545 SR
1,365 Elo+

VS

Team Averages
Level 103
1,513 SR
1,532 Elo+
Fenrir
Fenrir
Frankbott
Fenrir
Level 147
God Stats
10W - 8L
1,896 SR
Queue Stats
84W - 74L
1,595 Elo+
Party 1
Anhur
Anhur
JulianDark
Anhur
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 13L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
SoraXblade67
Cthulhu
Level 89
God Stats
3W - 2L
1,248 SR
Queue Stats
9W - 6L
1,446 Elo+
Solo
Sylvanus
Sylvanus
maritos
Sylvanus
Level 105
God Stats
11W - 17L
1,418 SR
Queue Stats
68W - 66L
1,595 Elo+
Party 1
Poseidon
Poseidon
stroker99
Poseidon
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 78L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Agguss
Hercules
15
0 / 2 / 1
8,826
465
7,231
17,103
10,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
CameloAstronomo
Heimdallr
13
0 / 10 / 4
8,798
463
6,822
20,209
7,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Krumm34
Kumbhakarna
12
1 / 3 / 7
8,745
460
4,420
22,985
20,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 6 / 2
9,996
526
16,055
20,321
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
tDOVAKINGt
Ao Kuang
15
9 / 7 / 0
10,334
544
17,698
20,202
8,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Frankbott
Fenrir
20
17 / 2 / 3
12,911
680
25,520
19,252
10,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
15
1 / 3 / 8
9,346
492
11,622
15,050
6,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
SoraXblade67
Cthulhu
16
2 / 2 / 5
10,531
554
12,277
19,931
17,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
maritos
Sylvanus
15
1 / 3 / 9
9,737
512
8,944
15,518
17,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
stroker99
Poseidon
18
7 / 5 / 7
11,844
623
17,891
12,949
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
15
Kills
28
28
Deaths
15
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
Agguss
Hercules
0
2
1
0.25
L
Heimdallr
CameloAstronomo
Heimdallr
0
10
4
0.2
W
Fenrir
Frankbott
Fenrir
17
2
3
9.25
W
Anhur
1
3
8
1.67
L
Kumbhakarna
Krumm34
Kumbhakarna
1
3
7
1.5
W
Cthulhu
SoraXblade67
Cthulhu
2
2
5
2.25
L
5
6
2
1
W
Sylvanus
maritos
Sylvanus
1
3
9
1.83
W
Poseidon
stroker99
Poseidon
7
5
7
2.1
L
Ao Kuang
tDOVAKINGt
Ao Kuang
9
7
0
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,226
Damage
76,254
100,820
Taken
82,700
54,664
Mitigated
56,431
27,889
Healing
30,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Agguss
Hercules
7,231
1,287
0
3,930
17,103
10,075
465
7,650
8,385
0
60,157
L
Heimdallr
CameloAstronomo
Heimdallr
6,822
2,808
0
3,111
20,209
7,895
1,014
10,981
9,228
0
51,764
W
Fenrir
Frankbott
Fenrir
25,520
9,066
0
7,506
19,252
10,226
1,916
6,068
13,184
0
103,353
W
Anhur
11,622
5,707
0
6,028
15,050
6,278
1,540
3,651
11,399
0
67,103
L
Kumbhakarna
Krumm34
Kumbhakarna
4,420
626
558
5,721
22,985
20,029
0
6,900
15,981
22,294
0
W
Cthulhu
SoraXblade67
Cthulhu
12,277
2,267
799
8,654
19,931
17,129
195
5,575
14,356
74,830
0
L
16,055
11,367
0
6,671
20,321
7,826
59
6,219
14,102
0
98,953
W
Sylvanus
maritos
Sylvanus
8,944
3,142
1,552
4,313
15,518
17,762
223
3,243
12,275
34,532
0
W
Poseidon
stroker99
Poseidon
17,891
3,278
0
1,949
12,949
5,036
1,297
3,222
9,727
99,859
1,353
L
Ao Kuang
tDOVAKINGt
Ao Kuang
17,698
5,195
428
7,470
20,202
8,839
0
5,758
14,108
51,547
9,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,699
Gold Earned
54,369
427
Minions Killed
539
0
Camps Cleared
0
1,806,330
Distance Traveled
1,986,451
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,826
465
103
5
0
395,617
0
L
Heimdallr
8,798
463
75
4
0
286,381
0
W
Fenrir
12,911
680
106
6
0
484,791
0
W
Anhur
9,346
492
100
5
0
364,223
0
L
Kumbhakarna
8,745
460
27
1
0
383,735
0
W
Cthulhu
10,531
554
138
7
0
397,077
1
L
Izanami
9,996
526
152
8
0
316,413
0
W
Sylvanus
9,737
512
42
2
0
345,203
2
W
Poseidon
11,844
623
153
8
0
395,157
0
L
Ao Kuang
10,334
544
70
4
0
424,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role