Player Matchup

Cernunnos
Cernunnos
DEMON-EYEZ44
Cernunnos
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 20L
1,106 Elo+
Party 2
Odin
Odin
Dont_trip1564
Odin
Level 86
God Stats
4W - 6L
1,500 SR
Queue Stats
212W - 198L
1,500 Elo+
Party 3
He Bo
He Bo
NotSilver5136
He Bo
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
559W - 501L
1,591 Elo+
Party 3
Neith
Neith
Snuggles-909
Neith
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 45L
1,154 Elo+
Party 2
Kukulkan
Kukulkan
Wolf_Blood19
Kukulkan
Level 79
God Stats
14W - 15L
1,504 SR
Queue Stats
191W - 195L
1,631 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,396 Elo+

VS

Team Averages
Level 112
1,486 SR
1,524 Elo+
Kali
Kali
 
Kali
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Benhamlin_
Merlin
Level 99
God Stats
3W - 3L
1,307 SR
Queue Stats
106W - 104L
1,747 Elo+
Party 1
Surtr
Surtr
Logg2k
Surtr
Level 96
God Stats
3W - 4L
1,528 SR
Queue Stats
201W - 204L
1,384 Elo+
Party 1
Charybdis
Charybdis
Nikoglados
Charybdis
Level 109
God Stats
10W - 8L
1,715 SR
Queue Stats
134W - 110L
1,583 Elo+
Solo
Maui
Maui
X74Braeden
Maui
Level 114
God Stats
10W - 13L
1,380 SR
Queue Stats
95W - 96L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DEMON-EYEZ44
Cernunnos
11
1 / 0 / 0
6,095
508
6,266
6,705
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,182
432
1,380
8,854
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 1
6,146
512
4,653
9,046
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 0
4,925
410
3,933
5,315
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Wolf_Blood19
Kukulkan
10
0 / 5 / 0
5,716
476
2,884
6,181
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 1 / 2
7,036
586
4,222
10,055
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Benhamlin_
Merlin
11
1 / 0 / 0
6,343
529
3,830
4,284
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Logg2k
Surtr
12
5 / 0 / 1
7,455
621
4,887
9,318
6,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Nikoglados
Charybdis
11
0 / 0 / 4
6,336
528
5,377
8,461
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 3
6,842
570
3,415
7,282
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
2
3
W
Merlin
Benhamlin_
Merlin
1
0
0
1
L
Cernunnos
DEMON-EYEZ44
Cernunnos
1
0
0
1
L
0
2
0
0
W
Surtr
Logg2k
Surtr
5
0
1
5.5
W
Charybdis
Nikoglados
Charybdis
0
0
4
2
L
0
3
1
0.17
L
0
2
0
0
L
Kukulkan
Wolf_Blood19
Kukulkan
0
5
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,116
Damage
21,731
36,101
Taken
39,400
15,803
Mitigated
19,770
13,110
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,222
2,234
0
1,703
10,055
4,132
0
495
9,560
0
54,997
W
Merlin
Benhamlin_
Merlin
3,830
103
0
745
4,284
1,518
376
1,088
3,196
42,233
74
L
Cernunnos
DEMON-EYEZ44
Cernunnos
6,266
1,938
0
4,897
6,705
2,485
0
2,892
3,813
0
42,737
L
1,380
275
0
2,038
8,854
6,057
0
2,659
6,195
0
11,553
W
Surtr
Logg2k
Surtr
4,887
1,314
0
2,355
9,318
6,680
204
3,803
5,515
869
39,300
W
Charybdis
Nikoglados
Charybdis
5,377
3,140
96
5,071
8,461
2,952
1,240
1,649
6,812
0
46,235
L
4,653
633
0
4,039
9,046
2,685
0
1,024
8,022
53,715
0
L
3,933
1,160
0
1,674
5,315
2,297
0
740
4,575
0
30,164
L
Kukulkan
Wolf_Blood19
Kukulkan
2,884
371
0
462
6,181
2,279
110
91
6,090
39,116
0
W
3,415
840
0
2,611
7,282
4,488
159
502
6,780
25,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,064
Gold Earned
34,012
306
Minions Killed
325
0
Camps Cleared
0
1,084,275
Distance Traveled
1,145,881
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,036
586
92
8
0
284,692
0
W
Merlin
6,343
529
69
6
0
219,260
0
L
Cernunnos
6,095
508
77
6
0
194,217
0
L
Odin
5,182
432
17
1
0
228,764
0
W
Surtr
7,455
621
66
6
0
220,601
0
W
Charybdis
6,336
528
73
6
0
190,976
2
L
He Bo
6,146
512
82
7
0
248,467
0
L
Neith
4,925
410
51
4
0
204,464
2
L
Kukulkan
5,716
476
79
7
0
208,363
0
W
Maui
6,842
570
25
2
0
230,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role