Player Matchup

Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Kilohmz
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,402 Elo+
Party 1
Chronos
Chronos
WilllyP92
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 1
Ishtar
Ishtar
evang3lion
Ishtar
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,699 Elo+
Solo
Rama
Rama
xkess91x
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,604 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,546 Elo+

VS

Team Averages
Level 70
1,383 SR
1,231 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Chebert13
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,114 Elo+
Party 2
Surtr
Surtr
Dironidae
Surtr
Level 116
God Stats
4W - 4L
1,119 SR
Queue Stats
90W - 72L
1,114 Elo+
Party 2
Achilles
Achilles
Fragots
Achilles
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,311 Elo+
Party 2
Discordia
Discordia
JackothyJones
Discordia
Level 91
God Stats
2W - 4L
1,298 SR
Queue Stats
77W - 68L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 5 / 2
6,952
695
1,806
8,543
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Kilohmz
Chaac
13
1 / 5 / 2
6,499
650
6,551
13,271
13,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
WilllyP92
Chronos
14
0 / 3 / 1
6,827
683
2,989
9,596
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
evang3lion
Ishtar
13
0 / 2 / 3
6,447
645
7,132
5,876
2,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
11
1 / 4 / 1
6,554
655
2,051
8,014
3,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 0 / 10
7,323
732
4,082
2,933
1,514
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Chebert13
Jormungandr
12
1 / 1 / 7
7,555
756
1,846
5,770
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
Dironidae
Surtr
16
5 / 0 / 10
8,556
856
7,675
9,629
9,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Fragots
Achilles
14
6 / 2 / 7
8,279
828
7,144
11,547
10,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
JackothyJones
Discordia
15
6 / 0 / 8
8,361
836
21,434
5,323
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
3
Kills
19
19
Deaths
3
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
2
0.4
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
10
6
W
Jormungandr
Chebert13
Jormungandr
1
1
7
4.5
W
Surtr
Dironidae
Surtr
5
0
10
10
W
Achilles
Fragots
Achilles
6
2
7
4.75
W
Discordia
JackothyJones
Discordia
6
0
8
10
L
Chaac
Kilohmz
Chaac
1
5
2
0.4
L
Chronos
WilllyP92
Chronos
0
3
1
0.17
L
Ishtar
evang3lion
Ishtar
0
2
3
0.75
L
Rama
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,529
Damage
42,181
45,300
Taken
35,202
27,415
Mitigated
29,688
8,111
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,806
100
0
1,189
8,543
3,619
0
5,409
3,049
7,413
1,151
W
Ah Muzen Cab
 
Ah Muzen Cab
4,082
1,613
0
694
2,933
1,514
51
768
2,165
0
16,275
W
Jormungandr
Chebert13
Jormungandr
1,846
210
0
958
5,770
4,704
10
742
5,028
6,297
0
W
Surtr
Dironidae
Surtr
7,675
1,853
831
1,989
9,629
9,999
34
1,394
8,235
255
15,255
W
Achilles
Fragots
Achilles
7,144
358
1,522
4,028
11,547
10,806
0
1,045
10,502
0
11,410
W
Discordia
JackothyJones
Discordia
21,434
269
941
2,022
5,323
2,665
0
591
4,732
36,266
0
L
Chaac
Kilohmz
Chaac
6,551
549
69
1,662
13,271
13,111
0
4,907
7,919
0
13,279
L
Chronos
WilllyP92
Chronos
2,989
938
793
2,126
9,596
4,218
0
5,373
4,139
16,046
0
L
Ishtar
evang3lion
Ishtar
7,132
1,735
434
732
5,876
2,740
0
2,909
2,919
0
17,662
L
Rama
2,051
1,552
246
860
8,014
3,727
0
4,872
3,055
0
8,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
40,074
119
Minions Killed
100
0
Camps Cleared
0
839,141
Distance Traveled
1,026,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,952
695
16
2
0
164,550
0
W
Ah Muzen Cab
7,323
732
23
2
0
199,753
0
W
Jormungandr
7,555
756
11
1
0
178,433
0
W
Surtr
8,556
856
23
2
0
221,342
0
W
Achilles
8,279
828
10
1
0
210,076
0
W
Discordia
8,361
836
33
3
0
216,716
0
L
Chaac
6,499
650
12
1
0
177,635
0
L
Chronos
6,827
683
30
3
0
180,013
0
L
Ishtar
6,447
645
36
4
0
171,075
0
L
Rama
6,554
655
25
3
0
145,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role