Player Matchup

Merlin
Merlin
Haytumak
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,396 Elo+
Party 3
Hou Yi
Hou Yi
K0SC0MBAT
Hou Yi
Level 158
God Stats
2W - 0L
1,465 SR
Queue Stats
20W - 15L
1,612 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kamura123
Cu Chulainn
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 35L
1,396 Elo+
Party 3
Bastet
Bastet
YuqSquirrel
Bastet
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,619 Elo+
Party 2
Cabrakan
Cabrakan
xDarkendxSoulx
Cabrakan
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,631 Elo+
Party 2
Team Averages
Level 127
1,493 SR
1,531 Elo+

VS

Team Averages
Level 144
1,537 SR
1,625 Elo+
Surtr
Surtr
Cleverbearpun
Surtr
Level 117
God Stats
3W - 5L
1,500 SR
Queue Stats
179W - 170L
1,759 Elo+
Party 1
Rama
Rama
KeenerThanYou
Rama
Level 150
God Stats
1W - 3L
1,715 SR
Queue Stats
10W - 13L
1,661 Elo+
Solo
Ares
Ares
SadKaz
Ares
Level 149
God Stats
10W - 7L
1,733 SR
Queue Stats
78W - 77L
1,602 Elo+
Party 1
Ganesha
Ganesha
dragonfreak1124
Ganesha
Level 147
God Stats
0W - 3L
1,315 SR
Queue Stats
69W - 88L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
goforbronze
Nu Wa
Level 157
God Stats
21W - 23L
1,421 SR
Queue Stats
438W - 391L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Haytumak
Merlin
12
1 / 1 / 2
7,449
573
2,404
5,038
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
K0SC0MBAT
Hou Yi
15
8 / 0 / 2
8,959
689
11,480
6,782
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Kamura123
Cu Chulainn
13
2 / 4 / 1
7,656
589
8,665
16,617
11,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
13
5 / 0 / 1
7,812
601
6,378
11,575
4,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
11
0 / 1 / 6
7,352
566
3,707
8,055
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,518
501
4,067
10,228
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 9 / 0
5,798
446
2,136
13,878
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
SadKaz
Ares
14
4 / 4 / 0
7,662
589
11,607
14,886
13,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
6,701
515
1,295
6,826
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 0
7,316
563
5,370
5,288
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
6
6
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Merlin
Haytumak
Merlin
1
1
2
2
W
Hou Yi
K0SC0MBAT
Hou Yi
8
0
2
9
W
Cu Chulainn
Kamura123
Cu Chulainn
2
4
1
0.63
L
0
9
0
0
L
Ares
SadKaz
Ares
4
4
0
1
W
Bastet
5
0
1
5.5
L
0
0
0
0
L
2
2
0
1
W
Cabrakan
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,634
Damage
24,475
48,067
Taken
51,106
29,816
Mitigated
30,605
14,631
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,067
1,480
0
4,349
10,228
5,243
0
347
9,881
622
60,200
W
Merlin
Haytumak
Merlin
2,404
158
0
650
5,038
1,996
892
1,856
3,182
61,271
393
W
Hou Yi
K0SC0MBAT
Hou Yi
11,480
7,845
0
4,557
6,782
3,294
592
687
6,077
0
73,841
W
Cu Chulainn
Kamura123
Cu Chulainn
8,665
1,675
0
3,087
16,617
11,061
0
11,091
4,958
0
52,091
L
2,136
1,698
0
1,815
13,878
4,780
0
1,318
12,560
0
38,085
L
Ares
SadKaz
Ares
11,607
1,232
0
2,776
14,886
13,388
0
409
14,002
47,257
0
W
Bastet
6,378
1,976
0
4,167
11,575
4,534
0
1,704
9,871
0
61,520
L
1,295
156
369
3,367
6,826
5,264
0
1,666
5,160
22,360
0
L
5,370
824
0
1,150
5,288
1,930
291
2,371
2,917
60,621
0
W
Cabrakan
3,707
674
0
2,170
8,055
8,931
0
2,872
5,183
14,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
33,995
430
Minions Killed
401
0
Camps Cleared
0
1,280,625
Distance Traveled
1,259,052
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,518
501
100
8
0
310,443
3
W
Merlin
7,449
573
122
9
0
232,062
0
W
Hou Yi
8,959
689
102
8
0
244,646
5
W
Cu Chulainn
7,656
589
97
7
0
252,695
0
L
Rama
5,798
446
94
7
0
210,743
0
L
Ares
7,662
589
92
7
0
229,155
2
W
Bastet
7,812
601
83
6
0
305,258
1
L
Ganesha
6,701
515
10
1
0
267,165
3
L
Nu Wa
7,316
563
105
8
0
241,546
3
W
Cabrakan
7,352
566
26
2
0
245,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role