Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
FrostXIII
Chiron
Gold V
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,563 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
Milf
Guan Yu
Bronze III
Level 81
God Stats
3W - 2L
1,498 SR
Queue Stats
9W - 8L
1,576 MMR
Solo
Sylvanus
Sylvanus
Gold V
Odizzle2
Sylvanus
Gold V
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 86L
1,563 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
k8pwn
Ao Kuang
Silver I
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
74W - 68L
1,564 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,500 SR
1,553 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,685 SR
1,569 MMR
Agni
Agni
Silver II
Litos_2016
Agni
Silver II
Level 194
God Stats
3W - 4L
1,709 SR
Queue Stats
72W - 57L
1,481 MMR
Party 3
Bastet
Bastet
Silver I
Malcastör
Bastet
Silver I
Level 163
God Stats
33W - 25L
1,681 SR
Queue Stats
434W - 415L
1,571 MMR
Solo
Cernunnos
Cernunnos
Silver I
PraiseDatSun97
Cernunnos
Silver I
Level 156
God Stats
18W - 8L
1,500 SR
Queue Stats
168W - 152L
1,576 MMR
Party 1
Amaterasu
Amaterasu
Silver I
SerpentDove777
Amaterasu
Silver I
Level 188
God Stats
7W - 1L
1,870 SR
Queue Stats
8W - 1L
1,638 MMR
Party 3
Horus
Horus
Silver I
whodat41
Horus
Silver I
Level 90
God Stats
94W - 70L
1,667 SR
Queue Stats
177W - 163L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 14 / 1
7,634
424
15,542
23,711
7,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
FrostXIII
Chiron
17
1 / 2 / 3
9,707
539
6,661
13,896
7,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Milf
Guan Yu
16
1 / 0 / 0
8,844
491
10,707
13,694
16,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
Odizzle2
Sylvanus
12
0 / 2 / 0
7,677
427
3,361
14,590
12,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
k8pwn
Ao Kuang
17
4 / 4 / 2
10,484
582
9,101
16,643
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Cu ChulainnMauiIzanamiThanatosSusano

VS

Bans
FenrirSun WukongThorIshtarArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 9
10,667
593
21,972
11,817
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Malcastör
Bastet
17
4 / 2 / 11
10,684
594
10,202
13,746
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
PraiseDatSun97
Cernunnos
19
6 / 0 / 3
11,451
636
15,142
10,951
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SerpentDove777
Amaterasu
17
1 / 1 / 5
10,526
585
8,863
20,206
15,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
whodat41
Horus
14
2 / 1 / 11
9,315
518
4,757
12,876
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
7
Kills
22
22
Deaths
7
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
14
1
0.11
L
Chiron
FrostXIII
Chiron
1
2
3
1.25
W
9
3
9
4.5
W
Bastet
Malcastör
Bastet
4
2
11
4.75
L
Guan Yu
Milf
Guan Yu
1
0
0
1
L
Sylvanus
Odizzle2
Sylvanus
0
2
0
0
W
Cernunnos
PraiseDatSun97
Cernunnos
6
0
3
7.5
W
Amaterasu
SerpentDove777
Amaterasu
1
1
5
3.5
L
Ao Kuang
k8pwn
Ao Kuang
4
4
2
1.25
W
Horus
whodat41
Horus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,372
Damage
60,936
82,534
Taken
69,596
51,625
Mitigated
46,744
28,956
Healing
36,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,542
7,302
0
4,868
23,711
7,774
0
10,036
13,675
63,000
0
L
Chiron
FrostXIII
Chiron
6,661
2,316
341
5,833
13,896
7,447
0
116
13,775
0
90,153
W
21,972
2,737
0
1,211
11,817
6,067
611
9,409
2,408
94,812
3,084
W
Bastet
Malcastör
Bastet
10,202
3,697
0
7,330
13,746
7,568
0
5,224
8,522
0
90,237
L
Guan Yu
Milf
Guan Yu
10,707
2,289
239
4,446
13,694
16,155
0
1,756
11,938
1,261
73,650
L
Sylvanus
Odizzle2
Sylvanus
3,361
442
2,207
3,763
14,590
12,741
0
6,063
8,527
29,691
0
W
Cernunnos
PraiseDatSun97
Cernunnos
15,142
8,994
0
8,572
10,951
5,507
2,904
3,466
7,485
0
109,883
W
Amaterasu
SerpentDove777
Amaterasu
8,863
4,104
0
11,025
20,206
15,642
838
4,461
15,745
0
103,643
L
Ao Kuang
k8pwn
Ao Kuang
9,101
1,685
0
7,259
16,643
7,508
0
3,369
13,274
92,836
0
W
Horus
whodat41
Horus
4,757
1,736
2,941
5,109
12,876
11,960
236
6,792
6,084
0
12,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
52,643
549
Minions Killed
597
0
Camps Cleared
0
1,740,125
Distance Traveled
1,928,115
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,634
424
77
4
0
310,881
2
L
Chiron
9,707
539
161
9
0
316,360
5
W
Agni
10,667
593
124
7
0
370,202
6
W
Bastet
10,684
594
124
7
0
437,921
0
L
Guan Yu
8,844
491
128
7
0
397,556
2
L
Sylvanus
7,677
427
41
2
0
325,462
5
W
Cernunnos
11,451
636
167
9
0
335,997
3
W
Amaterasu
10,526
585
174
10
0
385,660
4
L
Ao Kuang
10,484
582
142
8
0
389,866
1
W
Horus
9,315
518
8
0
0
398,335
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role