Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ant_Heavy
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,436 Elo+
Party 1
Chiron
Chiron
Kxsst
Chiron
Level 147
God Stats
1W - 5L
1,267 SR
Queue Stats
157W - 174L
1,392 Elo+
Party 1
Agni
Agni
SnifeR_Pistol
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 74L
1,436 Elo+
Party 1
Maui
Maui
XKiLLAXx18
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,115 Elo+
Party 1
Team Averages
Level 101
1,453 SR
1,376 Elo+

VS

Team Averages
Level 80
1,500 SR
1,624 Elo+
Eset
Eset
AzoozKillr
Eset
Level 103
God Stats
6W - 7L
1,500 SR
Queue Stats
820W - 783L
1,595 Elo+
Solo
Chaac
Chaac
IlIlALESSIOIlIl
Chaac
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 178L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
James900
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,683 Elo+
Solo
Raijin
Raijin
afilaoor
Raijin
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
118W - 142L
1,415 Elo+
Solo
Thanatos
Thanatos
tom_tom0157
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,873 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 7 / 2
7,528
753
9,411
13,271
5,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
5 / 7 / 3
8,830
883
13,532
16,023
7,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Kxsst
Chiron
14
2 / 6 / 5
8,145
815
8,538
13,854
6,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 2
6,963
696
5,320
9,672
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 5
7,317
732
2,963
16,516
18,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 13
9,543
954
12,758
9,731
4,146
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 17
8,109
811
9,459
13,406
10,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
James900
Ah Muzen Cab
15
6 / 2 / 11
9,107
911
12,580
11,571
5,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
afilaoor
Raijin
18
15 / 2 / 10
11,379
1,138
23,247
10,314
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
tom_tom0157
Thanatos
15
2 / 2 / 11
8,555
856
6,505
10,279
4,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
11
Kills
31
31
Deaths
12
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
7
2
0.57
L
Pele
5
7
3
0.93
W
7
3
13
4.5
W
1
3
17
3.17
W
Ah Muzen Cab
James900
Ah Muzen Cab
6
2
11
5.75
L
Chiron
Kxsst
Chiron
2
6
5
0.75
L
1
6
2
0.33
L
0
5
5
0.5
W
Raijin
afilaoor
Raijin
15
2
10
10
W
Thanatos
tom_tom0157
Thanatos
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,764
Damage
64,549
69,336
Taken
55,301
43,110
Mitigated
30,171
11,987
Healing
25,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,411
2,277
297
1,040
13,271
5,837
0
5,531
7,740
0
22,171
L
Pele
13,532
1,596
470
3,132
16,023
7,558
0
6,068
9,955
0
17,946
W
12,758
716
3,016
2,710
9,731
4,146
2,027
1,126
8,605
19,387
2,715
W
9,459
424
792
3,529
13,406
10,973
716
1,957
11,449
0
15,229
W
Ah Muzen Cab
James900
Ah Muzen Cab
12,580
4,870
1,823
4,769
11,571
5,275
3,268
2,029
9,542
0
26,960
L
Chiron
Kxsst
Chiron
8,538
1,546
249
3,480
13,854
6,517
0
8,315
5,539
0
17,203
L
5,320
261
124
1,040
9,672
4,436
0
5,780
3,892
13,747
0
L
2,963
253
349
1,806
16,516
18,762
0
8,826
7,690
4,644
0
W
Raijin
afilaoor
Raijin
23,247
2,295
1,535
3,670
10,314
4,940
1,171
1,826
8,488
39,349
0
W
Thanatos
tom_tom0157
Thanatos
6,505
1,029
0
4,048
10,279
4,837
481
1,345
8,934
0
10,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,783
Gold Earned
46,693
92
Minions Killed
118
0
Camps Cleared
0
809,184
Distance Traveled
956,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,528
753
20
2
0
146,940
0
L
Pele
8,830
883
22
2
0
169,612
0
W
Eset
9,543
954
20
2
0
181,848
0
W
Chaac
8,109
811
10
1
0
198,510
0
W
Ah Muzen Cab
9,107
911
34
3
0
189,753
0
L
Chiron
8,145
815
32
3
0
155,079
0
L
Agni
6,963
696
13
1
0
151,220
0
L
Maui
7,317
732
5
1
0
186,333
0
W
Raijin
11,379
1,138
38
4
0
174,941
0
W
Thanatos
8,555
856
16
2
0
211,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role