Player Matchup

Ganesha
Ganesha
AVikingsOath
Ganesha
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 14L
1,444 Elo+
Party 2
Olorun
Olorun
Memetriarch
Olorun
Level 125
God Stats
2W - 4L
1,370 SR
Queue Stats
26W - 19L
1,627 Elo+
Party 2
Charybdis
Charybdis
PvtSmackaNOOB
Charybdis
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 82L
1,543 Elo+
Party 3
Surtr
Surtr
Sc0utM4n
Surtr
Level 121
God Stats
3W - 6L
1,500 SR
Queue Stats
532W - 492L
1,500 Elo+
Party 3
Pele
Pele
SinBinRyn
Pele
Level 85
God Stats
11W - 16L
1,500 SR
Queue Stats
206W - 206L
1,500 Elo+
Party 3
Team Averages
Level 121
1,431 SR
1,523 Elo+

VS

Team Averages
Level 109
1,494 SR
1,599 Elo+
Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
I Hate Guard
Hades
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
301W - 279L
1,646 Elo+
Solo
Sol
Sol
OgSCrEwHeAd211
Sol
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 53L
1,619 Elo+
Party 1
Awilix
Awilix
aguilar05gg
Awilix
Level 125
God Stats
8W - 8L
1,470 SR
Queue Stats
259W - 236L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dxikirai
Cu Chulainn
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 115L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AVikingsOath
Ganesha
13
1 / 2 / 7
8,472
498
9,065
19,730
19,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Olorun
14
3 / 3 / 1
8,490
499
13,267
11,519
5,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
PvtSmackaNOOB
Charybdis
16
4 / 5 / 0
9,641
567
10,719
16,285
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Surtr
Sc0utM4n
Surtr
13
0 / 5 / 0
7,948
468
8,528
19,236
15,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
14
1 / 5 / 3
7,833
461
7,382
14,143
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 0 / 7
8,754
515
11,894
18,785
13,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 4 / 3
9,131
537
6,905
12,980
7,180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 3
9,964
586
14,078
16,338
5,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
16
4 / 3 / 6
9,787
576
12,620
13,805
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
dxikirai
Cu Chulainn
17
6 / 0 / 2
10,218
601
13,531
12,336
11,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
20
20
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
7
6.5
L
Ganesha
AVikingsOath
Ganesha
1
2
7
2.25
W
2
4
3
0.88
L
Olorun
3
3
1
1.17
W
5
2
3
3.25
L
Charybdis
PvtSmackaNOOB
Charybdis
4
5
0
0.8
L
Surtr
Sc0utM4n
Surtr
0
5
0
0
L
Pele
1
5
3
0.5
W
Awilix
4
3
6
2.33
W
Cu Chulainn
dxikirai
Cu Chulainn
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,961
Damage
59,028
80,913
Taken
74,244
53,967
Mitigated
43,241
23,369
Healing
29,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,894
4,137
403
9,094
18,785
13,052
233
9,420
9,365
489
49,183
L
Ganesha
AVikingsOath
Ganesha
9,065
1,293
0
5,745
19,730
19,984
0
4,814
14,228
30,212
0
W
6,905
662
333
4,673
12,980
7,180
0
6,799
6,181
63,947
0
L
Olorun
13,267
6,524
816
3,053
11,519
5,488
0
1,361
9,971
79,193
1,737
W
14,078
7,243
0
11,235
16,338
5,880
4,206
1,971
14,367
86,117
0
L
Charybdis
PvtSmackaNOOB
Charybdis
10,719
6,387
0
6,194
16,285
7,791
0
9,289
6,915
0
81,249
L
Surtr
Sc0utM4n
Surtr
8,528
4,199
0
5,908
19,236
15,283
0
3,401
15,784
695
63,619
L
Pele
7,382
1,463
0
1,653
14,143
5,421
0
3,558
10,544
0
57,038
W
Awilix
12,620
5,641
0
1,538
13,805
5,433
0
4,494
9,311
0
82,507
W
Cu Chulainn
dxikirai
Cu Chulainn
13,531
2,244
0
2,033
12,336
11,696
335
325
12,011
7,268
75,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,384
Gold Earned
47,854
516
Minions Killed
595
0
Camps Cleared
0
1,553,015
Distance Traveled
1,666,445
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,754
515
64
4
0
357,983
0
L
Ganesha
8,472
498
2
0
0
328,061
2
W
Hades
9,131
537
126
7
0
290,372
0
L
Olorun
8,490
499
156
9
0
293,293
0
W
Sol
9,964
586
130
8
0
301,576
0
L
Charybdis
9,641
567
154
9
0
279,014
0
L
Surtr
7,948
468
112
7
0
304,222
1
L
Pele
7,833
461
92
5
0
348,425
0
W
Awilix
9,787
576
116
7
0
390,385
0
W
Cu Chulainn
10,218
601
159
9
0
326,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role