Player Matchup

Raijin
Raijin
 
Raijin
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CommingUPshort20
Atlas
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,297 Elo+
Solo
Bastet
Bastet
PanickedAndDied
Bastet
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 172L
1,320 Elo+
Solo
Terra
Terra
Rodkimble11
Terra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 27L
1,514 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,426 Elo+

VS

Team Averages
Level 112
1,543 SR
1,519 Elo+
Ra
Ra
Darkzend420
Ra
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 244L
1,533 Elo+
Solo
Susano
Susano
JackD_07956
Susano
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,531 Elo+
Party 2
Bellona
Bellona
MO-D4Her
Bellona
Level 117
God Stats
1W - 4L
1,715 SR
Queue Stats
32W - 37L
1,623 Elo+
Party 2
Chaac
Chaac
TTVmichaelbl4ze
Chaac
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 30L
1,205 Elo+
Solo
Cernunnos
Cernunnos
WikidPsycho
Cernunnos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
8 / 3 / 10
9,271
927
13,904
9,013
4,379
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
 
Heimdallr
15
6 / 2 / 12
9,187
919
13,889
11,591
6,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 18
9,505
951
9,496
8,841
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 2 / 18
9,320
932
14,574
13,203
7,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 2 / 18
8,958
896
9,179
15,020
19,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
8,848
885
10,974
8,751
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
13
3 / 8 / 3
8,275
828
8,512
12,876
5,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
MO-D4Her
Bellona
14
0 / 4 / 5
7,580
758
5,665
14,087
14,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 3
7,289
729
11,613
19,573
15,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
WikidPsycho
Cernunnos
11
0 / 6 / 0
6,835
684
8,381
10,725
4,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
24
Kills
8
9
Deaths
24
76
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
3
10
4.33
W
Heimdallr
 
Heimdallr
6
2
12
6
W
3
0
18
12
L
4
2
3
2.75
L
Susano
3
8
3
0.56
L
Bellona
MO-D4Her
Bellona
0
4
5
0.63
W
5
2
18
7
W
2
2
18
5.5
L
1
4
3
0.63
L
Cernunnos
WikidPsycho
Cernunnos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,042
Damage
45,145
57,668
Taken
66,012
45,513
Mitigated
44,183
29,900
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,904
2,038
0
2,168
9,013
4,379
1,313
867
8,024
19,134
1,983
W
Heimdallr
 
Heimdallr
13,889
7,419
4,153
4,338
11,591
6,553
1,685
2,922
8,580
0
25,747
W
9,496
3,200
1,047
2,774
8,841
7,653
325
1,667
7,135
19,800
0
L
10,974
1,433
3,491
3,363
8,751
4,298
432
3,267
5,484
21,990
304
L
Susano
8,512
909
355
511
12,876
5,428
486
5,477
7,396
0
14,936
L
Bellona
MO-D4Her
Bellona
5,665
1,410
594
1,816
14,087
14,377
228
8,166
5,921
0
10,154
W
14,574
5,326
2,730
4,912
13,203
7,330
1,141
3,182
9,976
0
24,663
W
9,179
1,519
4,633
3,145
15,020
19,598
316
2,032
12,573
14,790
0
L
11,613
1,897
321
5,234
19,573
15,874
38
10,428
9,145
0
19,144
L
Cernunnos
WikidPsycho
Cernunnos
8,381
2,397
529
331
10,725
4,206
351
4,057
6,668
0
18,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,241
Gold Earned
38,827
100
Minions Killed
107
0
Camps Cleared
0
931,557
Distance Traveled
919,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,271
927
15
2
0
161,688
0
W
Heimdallr
9,187
919
34
3
0
166,517
0
W
Atlas
9,505
951
9
1
0
196,903
0
L
Ra
8,848
885
43
4
0
187,170
0
L
Susano
8,275
828
6
1
0
232,306
0
L
Bellona
7,580
758
10
1
0
188,726
0
W
Bastet
9,320
932
32
3
0
205,746
0
W
Terra
8,958
896
10
1
0
200,703
0
L
Chaac
7,289
729
22
2
0
175,685
0
L
Cernunnos
6,835
684
26
3
0
135,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role