Player Matchup

Neith
Neith
Biskydudeee
Neith
Level 123
God Stats
2W - 1L
1,816 SR
Queue Stats
114W - 99L
1,621 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Demeter92802
Morgan Le Fay
Level 117
God Stats
13W - 12L
1,500 SR
Queue Stats
960W - 976L
1,605 Elo+
Party 1
Horus
Horus
SuyK
Horus
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 123L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Torie089
Cthulhu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 133L
1,606 Elo+
Party 1
Geb
Geb
TreesWizard
Geb
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 121
1,563 SR
1,553 Elo+

VS

Team Averages
Level 119
1,500 SR
1,416 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Abbybluelew84
Yu Huang
Level 119
God Stats
20W - 20L
1,500 SR
Queue Stats
837W - 849L
1,471 Elo+
Party 2
Jing Wei
Jing Wei
EPiC Mistral
Jing Wei
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 54L
1,209 Elo+
Solo
Chiron
Chiron
TruncateLily5
Chiron
Level 109
God Stats
10W - 8L
1,500 SR
Queue Stats
832W - 852L
1,402 Elo+
Party 2
Thoth
Thoth
nacho cheese433
Thoth
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 142L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
9,976
831
15,964
12,443
6,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Demeter92802
Morgan Le Fay
15
6 / 2 / 5
9,417
785
13,076
12,116
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
SuyK
Horus
15
1 / 1 / 12
9,101
758
5,316
17,938
15,515
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
Torie089
Cthulhu
17
7 / 2 / 11
10,741
895
17,927
19,489
21,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 1 / 10
8,329
694
3,408
10,746
11,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 7 / 4
7,710
643
6,871
15,796
12,278
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
Abbybluelew84
Yu Huang
12
0 / 2 / 5
7,384
615
8,536
8,162
3,335
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
EPiC Mistral
Jing Wei
14
1 / 5 / 3
7,735
645
9,441
10,830
4,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 3 / 2
9,000
750
10,980
13,782
6,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 3 / 5
8,379
698
10,622
10,884
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
20
Kills
6
6
Deaths
20
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
7
4
0.57
L
Yu Huang
Abbybluelew84
Yu Huang
0
2
5
1.25
W
5
0
7
8.5
W
Morgan Le Fay
Demeter92802
Morgan Le Fay
6
2
5
4.25
L
Jing Wei
EPiC Mistral
Jing Wei
1
5
3
0.5
W
Horus
SuyK
Horus
1
1
12
7
W
Cthulhu
Torie089
Cthulhu
7
2
11
6.25
W
1
1
10
6
L
3
3
2
1.33
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,691
Damage
46,450
72,732
Taken
59,454
61,026
Mitigated
31,888
37,877
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,871
233
2,235
3,053
15,796
12,278
0
9,304
6,492
0
14,007
L
Yu Huang
Abbybluelew84
Yu Huang
8,536
1,236
1,548
1,226
8,162
3,335
0
5,214
2,948
15,700
1,250
W
15,964
2,349
3,963
4,008
12,443
6,798
2,418
2,951
9,492
0
36,662
W
Morgan Le Fay
Demeter92802
Morgan Le Fay
13,076
1,111
1,504
2,349
12,116
5,858
2,354
4,550
7,566
25,228
0
L
Jing Wei
EPiC Mistral
Jing Wei
9,441
4,812
909
585
10,830
4,614
0
6,134
4,696
0
22,377
W
Horus
SuyK
Horus
5,316
2,453
11,501
8,618
17,938
15,515
1,125
2,629
15,309
0
9,681
W
Cthulhu
Torie089
Cthulhu
17,927
895
1,954
2,260
19,489
21,726
223
4,320
15,169
29,948
2,076
W
3,408
343
1,230
490
10,746
11,129
246
4,058
6,688
5,623
0
L
10,980
3,319
1,648
5,421
13,782
6,858
0
7,108
6,673
0
16,591
L
10,622
442
1,259
2,166
10,884
4,803
0
6,020
4,864
28,522
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,564
Gold Earned
40,208
130
Minions Killed
114
0
Camps Cleared
0
1,234,296
Distance Traveled
968,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,710
643
3
0
0
185,450
0
L
Yu Huang
7,384
615
30
3
0
195,218
0
W
Neith
9,976
831
56
5
0
245,570
0
W
Morgan Le Fay
9,417
785
22
2
0
232,823
0
L
Jing Wei
7,735
645
26
2
0
196,442
0
W
Horus
9,101
758
2
0
0
264,197
0
W
Cthulhu
10,741
895
41
3
0
265,039
0
W
Geb
8,329
694
9
1
0
226,667
0
L
Chiron
9,000
750
18
2
0
200,020
0
L
Thoth
8,379
698
37
3
0
190,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role