Player Matchup

Hun Batz
Hun Batz
KurisuKunn
Hun Batz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,777 Elo+
Party 1
Maui
Maui
TreePenguin
Maui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,852 Elo+
Party 1
Sol
Sol
Zucchinnii
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,777 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,802 Elo+

VS

Team Averages
Level 53
1,282 SR
1,279 Elo+
Jormungandr
Jormungandr
MariaChia
Jormungandr
Level 17
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 7L
1,156 Elo+
Party 2
Bellona
Bellona
Zielenslager
Bellona
Level 31
God Stats
0W - 3L
1,064 SR
Queue Stats
0W - 11L
1,156 Elo+
Party 2
Surtr
Surtr
peatblackman616
Surtr
Level 110
God Stats
2W - 4L
1,594 SR
Queue Stats
8W - 16L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KurisuKunn
Hun Batz
13
6 / 2 / 7
9,238
840
11,322
10,023
4,868
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 0 / 13
9,775
889
7,999
12,094
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 0 / 8
9,568
870
19,486
10,075
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MariaChia
Jormungandr
12
1 / 3 / 1
7,696
700
6,366
14,759
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Zielenslager
Bellona
12
1 / 7 / 0
6,987
635
8,440
15,000
15,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 2
6,939
631
7,851
16,149
13,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
KurisuKunn
Hun Batz
6
2
7
4.75
L
Jormungandr
MariaChia
Jormungandr
1
3
1
0.5
W
3
0
13
9.5
L
Bellona
Zielenslager
Bellona
1
7
0
0.14
W
7
0
8
11
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,807
Damage
22,657
32,192
Taken
45,908
23,905
Mitigated
44,448
13,096
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
KurisuKunn
Hun Batz
11,322
6,176
0
1,915
10,023
4,868
0
2,215
7,725
0
37,081
L
Jormungandr
MariaChia
Jormungandr
6,366
1,918
0
1,754
14,759
15,811
0
7,780
6,979
23,526
0
W
7,999
3,064
0
4,940
12,094
14,440
188
3,215
8,436
19,059
0
L
Bellona
Zielenslager
Bellona
8,440
2,340
0
434
15,000
15,273
0
8,609
6,391
0
21,408
W
19,486
8,134
0
6,241
10,075
4,597
2,947
1,763
8,017
51,579
0
L
7,851
2,662
184
5,604
16,149
13,364
0
11,156
4,993
423
24,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
21,622
153
Minions Killed
86
0
Camps Cleared
0
623,295
Distance Traveled
566,952
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,238
840
46
4
0
201,587
0
L
Jormungandr
7,696
700
28
3
0
187,771
0
W
Maui
9,775
889
5
0
0
223,894
0
L
Bellona
6,987
635
19
2
0
195,542
0
W
Sol
9,568
870
102
9
0
197,814
0
L
Surtr
6,939
631
39
4
0
183,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role