Player Matchup

Hachiman
Hachiman
Going_Bankai
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Surtr
Surtr
GrimKnight97
Surtr
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 4L
1,366 Elo+
Party 1
Zeus
Zeus
Mr_Sindor34
Zeus
Level 45
God Stats
2W - 2L
1,700 SR
Queue Stats
2W - 5L
1,366 Elo+
Party 1
Terra
Terra
SiPPurP_VR
Terra
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 141L
1,500 Elo+
Solo
Fenrir
Fenrir
Suhpressed_
Fenrir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 90
1,540 SR
1,446 Elo+

VS

Team Averages
Level 124
1,541 SR
1,481 Elo+
Rama
Rama
Andfa1702
Rama
Level 121
God Stats
17W - 8L
1,703 SR
Queue Stats
721W - 671L
1,502 Elo+
Solo
Nu Wa
Nu Wa
BaDbOiLoGy69
Nu Wa
Level 156
God Stats
37W - 30L
1,310 SR
Queue Stats
311W - 292L
1,374 Elo+
Solo
Sylvanus
Sylvanus
Br3ttBrat
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 239L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
abdd-_gnz2
Cu Chulainn
Level 115
God Stats
9W - 4L
1,761 SR
Queue Stats
207W - 213L
1,553 Elo+
Solo
Surtr
Surtr
joe2082773
Surtr
Level 106
God Stats
53W - 36L
1,431 SR
Queue Stats
300W - 278L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Going_Bankai
Hachiman
8
0 / 2 / 3
5,391
415
7,449
9,649
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 1
6,280
483
5,373
15,086
7,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 0
6,103
469
5,204
6,907
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
9
1 / 1 / 1
5,997
461
2,956
11,074
6,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
5 / 2 / 1
7,588
584
4,872
9,848
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 2 / 2
6,132
472
5,245
10,926
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 4
8,181
629
7,915
4,254
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Br3ttBrat
Sylvanus
11
0 / 1 / 4
5,918
455
4,693
7,592
5,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
abdd-_gnz2
Cu Chulainn
13
6 / 2 / 1
7,957
612
11,704
11,788
12,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
11
4 / 1 / 3
7,140
549
4,782
11,150
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
14
14
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
1
2
2
1
W
3
1
4
5
W
Sylvanus
Br3ttBrat
Sylvanus
0
1
4
2
L
Hachiman
Going_Bankai
Hachiman
0
2
3
0.75
L
1
6
1
0.25
L
0
3
0
0
L
Terra
1
1
1
1.5
L
Fenrir
5
2
1
2.75
W
Cu Chulainn
abdd-_gnz2
Cu Chulainn
6
2
1
3.25
W
Surtr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
34,339
52,564
Taken
45,710
22,771
Mitigated
27,762
14,920
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,245
4,408
0
5,236
10,926
3,501
144
1,719
9,207
0
39,992
W
7,915
1,914
0
250
4,254
1,448
162
2,335
1,919
50,752
0
W
Sylvanus
Br3ttBrat
Sylvanus
4,693
2,074
1,461
2,880
7,592
5,227
184
1,868
5,724
22,900
0
L
Hachiman
Going_Bankai
Hachiman
7,449
4,715
0
2,435
9,649
3,197
0
3,075
6,446
0
32,304
L
5,373
2,780
0
4,568
15,086
7,816
0
272
13,824
319
32,990
L
5,204
1,225
0
250
6,907
1,831
0
2,215
4,510
44,791
0
L
Terra
2,956
684
2,026
4,069
11,074
6,132
0
3,651
7,237
16,079
0
L
Fenrir
4,872
501
0
1,572
9,848
3,795
0
2,949
6,695
0
44,124
W
Cu Chulainn
abdd-_gnz2
Cu Chulainn
11,704
2,482
0
1,977
11,788
12,234
0
864
10,924
0
64,805
W
Surtr
4,782
2,005
0
4,588
11,150
5,352
65
1,555
9,595
871
48,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
35,328
291
Minions Killed
384
0
Camps Cleared
0
1,281,656
Distance Traveled
1,191,412
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,132
472
65
5
0
221,659
0
W
Nu Wa
8,181
629
97
7
0
252,904
4
W
Sylvanus
5,918
455
33
3
0
206,201
4
L
Hachiman
5,391
415
46
4
0
238,708
2
L
Surtr
6,280
483
45
3
0
230,837
0
L
Zeus
6,103
469
93
7
0
235,799
0
L
Terra
5,997
461
28
2
0
281,692
0
L
Fenrir
7,588
584
79
6
0
294,620
0
W
Cu Chulainn
7,957
612
120
9
0
244,896
0
W
Surtr
7,140
549
69
5
0
265,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role