Player Matchup

Amaterasu
Amaterasu
CamSK
Amaterasu
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 90L
1,743 Elo+
Party 1
Horus
Horus
Killer101749
Horus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
304W - 243L
1,642 Elo+
Party 1
Ymir
Ymir
Wreckss
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,443 Elo+
Party 3
Sol
Sol
mythymoo3
Sol
Level 34
God Stats
5W - 1L
1,500 SR
Queue Stats
303W - 249L
1,724 Elo+
Party 1
Kukulkan
Kukulkan
trillie
Kukulkan
Level 156
God Stats
5W - 3L
1,534 SR
Queue Stats
10W - 10L
1,400 Elo+
Party 3
Team Averages
Level 65
1,507 SR
1,590 Elo+

VS

Team Averages
Level 26
1,500 SR
1,500 Elo+
Hun Batz
Hun Batz
AgentQE
Hun Batz
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 100L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ScuffedEnergy
Morgan Le Fay
Level 39
God Stats
3W - 7L
1,500 SR
Queue Stats
79W - 145L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ShogunAtlas81
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 2
Artemis
Artemis
SonOfGib2k
Artemis
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 55L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
TopBanana123
Guan Yu
Level 53
God Stats
14W - 18L
1,500 SR
Queue Stats
87W - 154L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CamSK
Amaterasu
13
5 / 0 / 0
7,535
754
8,928
8,406
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 1 / 6
5,644
564
1,464
4,342
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
Wreckss
Ymir
10
1 / 0 / 0
5,768
577
1,568
8,303
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
10 / 2 / 2
7,898
790
17,630
8,621
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
trillie
Kukulkan
10
0 / 0 / 0
6,101
610
3,234
3,002
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AgentQE
Hun Batz
6
0 / 2 / 1
4,377
438
1,834
6,679
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
ScuffedEnergy
Morgan Le Fay
9
0 / 0 / 0
4,588
459
2,892
4,038
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
7
1 / 5 / 1
5,050
505
2,784
11,232
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
SonOfGib2k
Artemis
7
2 / 5 / 1
4,752
475
3,930
8,490
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TopBanana123
Guan Yu
9
0 / 5 / 0
4,634
463
2,223
10,851
9,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
17
Kills
3
3
Deaths
17
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AgentQE
Hun Batz
0
2
1
0.25
W
Amaterasu
CamSK
Amaterasu
5
0
0
5
W
1
1
6
4
L
Morgan Le Fay
ScuffedEnergy
Morgan Le Fay
0
0
0
0
L
Cthulhu
1
5
1
0.3
L
Artemis
SonOfGib2k
Artemis
2
5
1
0.5
L
Guan Yu
TopBanana123
Guan Yu
0
5
0
0
W
Ymir
Wreckss
Ymir
1
0
0
1
W
10
2
2
5.5
W
Kukulkan
trillie
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,824
Damage
13,663
32,674
Taken
41,290
17,405
Mitigated
22,525
12,565
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AgentQE
Hun Batz
1,834
561
0
1,634
6,679
2,278
0
3,445
3,195
0
17,462
W
Amaterasu
CamSK
Amaterasu
8,928
3,619
0
3,139
8,406
6,127
242
0
7,888
0
62,795
W
1,464
820
150
2,112
4,342
2,891
102
868
3,474
0
6,324
L
Morgan Le Fay
ScuffedEnergy
Morgan Le Fay
2,892
477
0
379
4,038
1,478
0
3,549
489
24,572
0
L
Cthulhu
2,784
436
0
405
11,232
6,711
0
7,677
3,555
13,445
0
L
Artemis
SonOfGib2k
Artemis
3,930
2,415
0
1,143
8,490
3,001
0
6,541
1,949
0
14,897
L
Guan Yu
TopBanana123
Guan Yu
2,223
523
0
4,310
10,851
9,057
0
0
10,024
0
23,911
W
Ymir
Wreckss
Ymir
1,568
291
0
1,663
8,303
3,873
0
2,038
6,265
39,077
0
W
17,630
11,479
0
5,159
8,621
3,487
554
1,916
6,705
59,364
6,327
W
Kukulkan
trillie
Kukulkan
3,234
190
0
342
3,002
1,027
665
854
2,148
44,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
23,401
355
Minions Killed
161
0
Camps Cleared
0
894,553
Distance Traveled
1,048,132
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,377
438
38
4
0
245,202
0
W
Amaterasu
7,535
754
101
10
0
214,325
0
W
Horus
5,644
564
5
1
0
102,041
1
L
Morgan Le Fay
4,588
459
47
5
0
207,102
0
L
Cthulhu
5,050
505
21
2
0
199,150
1
L
Artemis
4,752
475
20
2
0
197,668
0
L
Guan Yu
4,634
463
35
4
0
199,010
0
W
Ymir
5,768
577
62
6
0
201,235
0
W
Sol
7,898
790
105
11
0
171,957
4
W
Kukulkan
6,101
610
82
8
0
204,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role