Player Matchup

Sol
Sol
Bunni02
Sol
Level 23
God Stats
61W - 70L
1,749 SR
Queue Stats
103W - 116L
1,725 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
La Leche3032
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,725 Elo+
Party 1
Chaac
Chaac
VicariousUser58
Chaac
Level 59
God Stats
1W - 3L
1,788 SR
Queue Stats
20W - 35L
1,725 Elo+
Party 1
Agni
Agni
Vorce_Mango
Agni
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 22L
1,657 Elo+
Party 2
Neith
Neith
natertator14
Neith
Level 79
God Stats
29W - 23L
1,175 SR
Queue Stats
593W - 528L
1,629 Elo+
Party 2
Team Averages
Level 41
1,542 SR
1,692 Elo+

VS

Team Averages
Level 50
1,554 SR
1,507 Elo+
Anubis
Anubis
JackMPezLoco25
Anubis
Level 36
God Stats
3W - 1L
1,318 SR
Queue Stats
49W - 33L
1,518 Elo+
Party 4
Cu Chulainn
Cu Chulainn
RS VorTex1300
Cu Chulainn
Level 108
God Stats
7W - 1L
1,780 SR
Queue Stats
59W - 46L
1,518 Elo+
Party 4
Danzaburou
Danzaburou
S4OS Shadow
Danzaburou
Level 28
God Stats
13W - 13L
1,672 SR
Queue Stats
54W - 54L
1,500 Elo+
Party 3
Cerberus
Cerberus
SpirateLejend
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Surtr
Surtr
Vaunbruan
Surtr
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 31L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 2 / 0
5,191
519
5,004
8,577
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
La Leche3032
Morgan Le Fay
9
1 / 3 / 1
5,580
558
3,874
8,263
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 7 / 1
4,447
445
3,387
13,576
8,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 3
5,638
564
5,284
4,630
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 3 / 0
5,261
526
5,401
5,126
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,209
721
9,323
7,698
3,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
RS VorTex1300
Cu Chulainn
11
6 / 1 / 1
7,164
716
10,287
8,972
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
S4OS Shadow
Danzaburou
9
1 / 3 / 1
4,966
497
1,583
6,901
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SpirateLejend
Cerberus
9
1 / 0 / 5
5,864
586
2,313
9,545
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
Vaunbruan
Surtr
11
4 / 1 / 2
6,621
662
5,503
8,373
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
17
17
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
0
2
0
0
W
5
0
1
5.5
L
Morgan Le Fay
La Leche3032
Morgan Le Fay
1
3
1
0.5
W
Cu Chulainn
RS VorTex1300
Cu Chulainn
6
1
1
6.5
W
Danzaburou
S4OS Shadow
Danzaburou
1
3
1
0.5
W
Cerberus
SpirateLejend
Cerberus
1
0
5
3.5
W
Surtr
Vaunbruan
Surtr
4
1
2
5
L
0
7
1
0.07
L
1
2
3
1.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,950
Damage
29,009
40,172
Taken
41,489
16,466
Mitigated
22,151
12,009
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
5,004
1,350
160
3,948
8,577
2,130
0
5,473
3,104
37,992
0
W
9,323
780
0
6,129
7,698
3,793
370
4,999
2,543
59,421
645
L
Morgan Le Fay
La Leche3032
Morgan Le Fay
3,874
544
0
1,270
8,263
2,615
0
3,067
5,196
29,588
0
W
Cu Chulainn
RS VorTex1300
Cu Chulainn
10,287
2,074
0
2,350
8,972
6,248
322
1,816
7,064
677
50,250
W
Danzaburou
S4OS Shadow
Danzaburou
1,583
257
0
2,175
6,901
2,089
0
1,706
5,195
0
19,155
W
Cerberus
SpirateLejend
Cerberus
2,313
138
0
3,408
9,545
6,349
0
3,466
6,013
19,859
0
W
Surtr
Vaunbruan
Surtr
5,503
2,428
0
853
8,373
3,672
0
1,684
6,655
904
44,438
L
3,387
712
0
4,760
13,576
8,397
0
1,431
12,145
0
18,785
L
5,284
451
123
519
4,630
1,286
0
815
3,815
30,409
970
L
5,401
2,014
0
1,229
5,126
2,038
0
829
4,297
0
27,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
31,824
254
Minions Killed
305
0
Camps Cleared
0
974,125
Distance Traveled
1,060,579
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,191
519
57
6
0
182,981
4
W
Anubis
7,209
721
105
11
0
190,781
3
L
Morgan Le Fay
5,580
558
52
5
0
205,450
0
W
Cu Chulainn
7,164
716
69
7
0
212,766
1
W
Danzaburou
4,966
497
33
3
0
206,508
0
W
Cerberus
5,864
586
21
2
0
205,659
1
W
Surtr
6,621
662
77
8
0
244,865
1
L
Chaac
4,447
445
33
3
0
198,573
0
L
Agni
5,638
564
63
6
0
196,196
2
L
Neith
5,261
526
49
5
0
190,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role