Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AslamGMR
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,505 Elo+
Solo
Danzaburou
Danzaburou
IvyPoison17
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
LoiroJose
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
obi2times
Khepri
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 52L
1,757 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,552 Elo+

VS

Team Averages
Level 36
1,500 SR
1,375 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BigBoyLynch
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
BrokeAdult
Loki
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
992 Elo+
Solo
Thoth
Thoth
Medina_hehe
Thoth
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
224W - 249L
1,384 Elo+
Solo
Skadi
Skadi
VictorJRR
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 6 / 11
7,803
867
4,760
15,739
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
12
0 / 5 / 10
6,886
765
5,049
7,450
3,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
IvyPoison17
Danzaburou
15
5 / 5 / 5
8,568
952
13,758
12,695
6,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anhur
LoiroJose
Anhur
15
6 / 5 / 6
8,349
928
12,417
12,441
6,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
obi2times
Khepri
7
0 / 0 / 2
5,769
641
64
1,635
1,055
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 4 / 12
8,477
942
5,752
14,865
8,320
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 2 / 12
7,835
871
6,487
7,964
5,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
8 / 5 / 10
9,010
1,001
8,336
9,922
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 13
8,416
935
12,234
7,728
3,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
VictorJRR
Skadi
16
5 / 1 / 12
9,397
1,044
13,172
5,576
2,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
12
Kills
21
21
Deaths
14
34
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
11
1.08
W
Amaterasu
 
Amaterasu
4
4
12
2.5
L
Loki
0
5
10
1
W
1
2
12
3.5
W
8
5
10
2.6
L
Danzaburou
IvyPoison17
Danzaburou
5
5
5
1.5
L
Anhur
LoiroJose
Anhur
6
5
6
1.8
W
3
2
13
4.75
W
Skadi
VictorJRR
Skadi
5
1
12
11
L
Khepri
obi2times
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,048
Damage
45,981
49,960
Taken
46,055
35,840
Mitigated
23,474
9,875
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,760
294
1,895
2,146
15,739
18,995
135
3,796
11,943
10,408
0
W
Amaterasu
 
Amaterasu
5,752
1,509
0
3,343
14,865
8,320
1,079
793
14,072
0
13,918
L
Loki
5,049
303
530
242
7,450
3,251
167
2,297
5,153
0
8,164
W
6,487
1,016
1,376
1,801
7,964
5,139
230
1,223
6,741
0
14,822
W
8,336
1,458
219
1,347
9,922
4,383
682
1,142
8,780
0
13,186
L
Danzaburou
IvyPoison17
Danzaburou
13,758
6,585
0
2,264
12,695
6,395
852
3,014
9,681
0
26,858
L
Anhur
LoiroJose
Anhur
12,417
6,676
0
2,263
12,441
6,144
660
3,048
9,393
0
22,193
W
12,234
991
1,765
1,752
7,728
3,000
2,079
332
7,396
26,018
0
W
Skadi
VictorJRR
Skadi
13,172
5,940
0
661
5,576
2,632
2,313
1,334
4,242
0
26,066
L
Khepri
obi2times
Khepri
64
0
118
417
1,635
1,055
0
79
1,556
860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,375
Gold Earned
43,135
68
Minions Killed
113
0
Camps Cleared
0
665,565
Distance Traveled
897,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,803
867
10
1
0
137,903
0
W
Amaterasu
8,477
942
22
2
0
191,342
0
L
Loki
6,886
765
3
0
0
168,335
0
W
Chaac
7,835
871
15
2
0
172,573
0
W
Loki
9,010
1,001
12
1
0
177,261
0
L
Danzaburou
8,568
952
34
4
0
152,642
0
L
Anhur
8,349
928
20
2
0
157,262
0
W
Thoth
8,416
935
30
3
0
171,330
0
W
Skadi
9,397
1,044
34
4
0
184,920
0
L
Khepri
5,769
641
1
0
0
49,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role