Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AKA Solid GHOST
Morgan Le Fay
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
90W - 94L
1,365 Elo+
Party 2
Tiamat
Tiamat
AnakinCringewalk
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,238 Elo+
Party 1
Tyr
Tyr
ScumBag_Manny
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,238 Elo+
Party 1
Aphrodite
Aphrodite
The_Seeker_2010
Aphrodite
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 57L
1,238 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,316 Elo+

VS

Team Averages
Level 123
1,500 SR
1,477 Elo+
Ares
Ares
 
Ares
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
JohnnyD11
Ymir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,627 Elo+
Party 3
Sun Wukong
Sun Wukong
MauxI5649
Sun Wukong
Level 105
God Stats
6W - 7L
1,500 SR
Queue Stats
269W - 291L
1,579 Elo+
Solo
Artemis
Artemis
danisabicth
Artemis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 45L
1,586 Elo+
Party 3
Yemoja
Yemoja
derpnasty
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 131L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 3 / 0
4,769
954
1,904
7,857
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
AKA Solid GHOST
Morgan Le Fay
13
1 / 0 / 0
5,790
1,158
7,211
2,603
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
1,220
244
0
0
0
7
0 / 3 / 0
4,527
905
1,235
4,858
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
The_Seeker_2010
Aphrodite
8
0 / 2 / 0
4,838
968
895
4,462
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 6
5,947
1,189
4,089
5,835
4,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
10
0 / 0 / 7
5,767
1,153
2,078
4,460
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
MauxI5649
Sun Wukong
9
1 / 1 / 3
5,269
1,054
2,500
4,771
3,379
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Artemis
danisabicth
Artemis
11
4 / 0 / 4
6,205
1,241
7,223
4,255
1,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
derpnasty
Yemoja
10
1 / 0 / 7
5,957
1,191
2,014
2,008
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
8
8
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
Ares
 
Ares
2
0
6
5
L
Morgan Le Fay
AKA Solid GHOST
Morgan Le Fay
1
0
0
1
L
0
0
0
0
W
Ymir
0
0
7
3.5
W
Sun Wukong
MauxI5649
Sun Wukong
1
1
3
2.5
L
0
3
0
0
L
Aphrodite
The_Seeker_2010
Aphrodite
0
2
0
0
W
Artemis
danisabicth
Artemis
4
0
4
6
W
Yemoja
derpnasty
Yemoja
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,245
Damage
17,904
19,780
Taken
21,329
13,127
Mitigated
16,508
6,155
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,904
335
0
1,858
7,857
5,261
0
3,853
4,004
2,870
0
W
Ares
 
Ares
4,089
344
1,217
2,363
5,835
4,204
440
3,160
2,675
6,027
0
L
Morgan Le Fay
AKA Solid GHOST
Morgan Le Fay
7,211
789
227
1,801
2,603
1,143
0
745
1,858
20,392
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
2,078
281
628
1,365
4,460
4,823
0
2,226
2,234
4,307
0
W
Sun Wukong
MauxI5649
Sun Wukong
2,500
317
636
1,007
4,771
3,379
0
1,335
3,436
0
7,383
L
1,235
89
200
391
4,858
3,856
0
1,552
3,306
0
2,616
L
Aphrodite
The_Seeker_2010
Aphrodite
895
502
352
1,326
4,462
2,867
0
2,031
2,431
4,474
0
W
Artemis
danisabicth
Artemis
7,223
3,616
0
1,898
4,255
1,857
1,771
1,768
2,487
0
17,906
W
Yemoja
derpnasty
Yemoja
2,014
480
4,399
879
2,008
2,245
627
1,521
487
4,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,144
Gold Earned
29,145
45
Minions Killed
51
0
Camps Cleared
0
304,301
Distance Traveled
443,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,769
954
4
1
0
78,163
0
W
Ares
5,947
1,189
4
1
0
99,080
0
L
Morgan Le Fay
5,790
1,158
31
6
0
99,543
0
L
Tiamat
1,220
244
0
0
0
0
0
W
Ymir
5,767
1,153
7
1
0
80,578
0
W
Sun Wukong
5,269
1,054
1
0
0
68,856
0
L
Tyr
4,527
905
5
1
0
73,162
0
L
Aphrodite
4,838
968
5
1
0
53,433
0
W
Artemis
6,205
1,241
27
5
0
109,868
0
W
Yemoja
5,957
1,191
12
2
0
84,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role