Player Matchup

Mercury
Mercury
KhumBoy
Mercury
Level 48
God Stats
10W - 11L
1,500 SR
Queue Stats
208W - 187L
1,678 Elo+
Party 1
Scylla
Scylla
Kingla1st
Scylla
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
MΦRI
Chiron
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,531 Elo+
Solo
Surtr
Surtr
Valhirthebear
Surtr
Level 66
God Stats
24W - 18L
1,659 SR
Queue Stats
251W - 224L
1,601 Elo+
Party 1
Horus
Horus
lionare575
Horus
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 4
Team Averages
Level 56
1,532 SR
1,562 Elo+

VS

Team Averages
Level 34
1,655 SR
1,637 Elo+
Cerberus
Cerberus
Nananatha
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,784 Elo+
Party 3
Amaterasu
Amaterasu
SUVESZ
Amaterasu
Level 25
God Stats
3W - 4L
1,728 SR
Queue Stats
160W - 168L
1,417 Elo+
Party 2
Skadi
Skadi
Tchikybe
Skadi
Level 32
God Stats
1W - 3L
1,816 SR
Queue Stats
3W - 5L
1,784 Elo+
Party 3
Kukulkan
Kukulkan
Xaraael
Kukulkan
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,784 Elo+
Party 3
Hun Batz
Hun Batz
xoitachi
Hun Batz
Level 36
God Stats
1W - 1L
1,728 SR
Queue Stats
109W - 116L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KhumBoy
Mercury
15
6 / 0 / 2
9,404
627
7,351
9,602
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Kingla1st
Scylla
16
3 / 0 / 1
9,276
618
5,170
2,752
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
MΦRI
Chiron
12
0 / 0 / 3
7,404
494
10,270
10,347
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 0 / 5
9,519
635
10,412
8,040
7,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
12
2 / 0 / 2
7,347
490
4,166
10,916
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nananatha
Cerberus
9
0 / 1 / 0
6,336
422
3,080
11,304
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
SUVESZ
Amaterasu
10
0 / 5 / 0
5,935
396
1,736
11,456
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Tchikybe
Skadi
10
0 / 2 / 0
5,746
383
4,413
10,230
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Xaraael
Kukulkan
11
0 / 3 / 0
6,720
448
6,637
6,782
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
xoitachi
Hun Batz
11
0 / 4 / 0
6,547
436
4,715
12,519
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
15
Kills
0
0
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
KhumBoy
Mercury
6
0
2
7
W
Scylla
Kingla1st
Scylla
3
0
1
3.5
W
Chiron
MΦRI
Chiron
0
0
3
1.5
L
Cerberus
Nananatha
Cerberus
0
1
0
0
L
Amaterasu
SUVESZ
Amaterasu
0
5
0
0
L
Skadi
Tchikybe
Skadi
0
2
0
0
W
4
0
5
6.5
L
Kukulkan
Xaraael
Kukulkan
0
3
0
0
W
Horus
2
0
2
3
L
Hun Batz
xoitachi
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,369
Damage
20,581
41,657
Taken
52,291
26,883
Mitigated
27,579
18,873
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
KhumBoy
Mercury
7,351
3,554
0
403
9,602
3,996
0
1,785
7,817
0
81,812
W
Scylla
Kingla1st
Scylla
5,170
284
0
968
2,752
992
360
616
2,136
76,770
467
W
Chiron
MΦRI
Chiron
10,270
2,877
763
5,954
10,347
4,642
829
3,847
6,500
0
72,108
L
Cerberus
Nananatha
Cerberus
3,080
405
0
2,830
11,304
10,395
0
1,999
9,305
15,582
0
L
Amaterasu
SUVESZ
Amaterasu
1,736
805
18
1,603
11,456
6,309
0
299
11,157
0
26,446
L
Skadi
Tchikybe
Skadi
4,413
2,652
0
3,873
10,230
3,532
0
813
9,417
0
42,464
W
10,412
3,410
0
3,002
8,040
7,904
1,141
378
7,662
2,233
74,645
L
Kukulkan
Xaraael
Kukulkan
6,637
567
0
505
6,782
2,464
0
2,098
4,684
50,655
0
W
Horus
4,166
2,379
2,668
5,115
10,916
9,349
87
3,091
7,825
66
14,215
L
Hun Batz
xoitachi
Hun Batz
4,715
1,534
0
3,756
12,519
4,879
0
473
12,046
0
50,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,950
Gold Earned
31,284
539
Minions Killed
332
0
Camps Cleared
0
1,549,275
Distance Traveled
1,459,760
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,404
627
118
8
0
376,392
0
W
Scylla
9,276
618
137
9
0
288,868
4
W
Chiron
7,404
494
118
8
0
269,614
0
L
Cerberus
6,336
422
39
3
0
300,528
4
L
Amaterasu
5,935
396
55
4
0
263,937
0
L
Skadi
5,746
383
63
4
0
265,934
2
W
Surtr
9,519
635
152
10
0
297,884
0
L
Kukulkan
6,720
448
97
6
0
276,212
0
W
Horus
7,347
490
14
1
0
316,517
5
L
Hun Batz
6,547
436
78
5
0
353,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role