Player Matchup

King Arthur
King Arthur
Klvtzy
King Arthur
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
109W - 103L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
Mnkke
Kukulkan
Level 97
God Stats
1W - 4L
1,322 SR
Queue Stats
40W - 32L
1,627 Elo+
Party 1
Sobek
Sobek
ReverendFiranel
Sobek
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,309 Elo+
Party 1
Thanatos
Thanatos
ShorteScarab
Thanatos
Level 96
God Stats
9W - 7L
1,452 SR
Queue Stats
141W - 136L
1,610 Elo+
Party 1
Jing Wei
Jing Wei
vLudicrously
Jing Wei
Level 26
God Stats
3W - 2L
1,322 SR
Queue Stats
135W - 124L
1,309 Elo+
Party 1
Team Averages
Level 85
1,419 SR
1,493 Elo+

VS

Team Averages
Level 89
1,500 SR
1,241 Elo+
Loki
Loki
 
Loki
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FeralDarkstorm
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,011 Elo+
Party 2
Gilgamesh
Gilgamesh
XxGoldSmokexX0
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,011 Elo+
Party 2
Fafnir
Fafnir
ikillbots iQ
Fafnir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Klvtzy
King Arthur
17
5 / 0 / 3
11,204
659
11,593
12,817
12,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Mnkke
Kukulkan
15
3 / 3 / 6
9,854
580
10,464
10,361
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 5
9,555
562
3,891
11,531
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
ShorteScarab
Thanatos
15
8 / 2 / 4
9,794
576
12,182
15,040
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
vLudicrously
Jing Wei
15
4 / 0 / 4
9,545
561
6,309
6,830
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 0 / 1
7,618
448
1,826
5,184
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
 
Neith
12
0 / 2 / 0
7,030
414
5,661
7,952
2,894
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
2 / 10 / 3
7,867
463
8,915
14,683
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
XxGoldSmokexX0
Gilgamesh
11
0 / 7 / 0
6,624
390
5,564
18,264
8,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fafnir
11
0 / 5 / 1
6,481
381
3,501
14,526
14,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
24
Kills
5
5
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
0
1
3.5
L
Neith
 
Neith
0
2
0
0
L
Kukulkan
2
10
3
0.35
W
King Arthur
Klvtzy
King Arthur
5
0
3
6.5
W
Kukulkan
Mnkke
Kukulkan
3
3
6
2
W
4
0
5
6.5
W
Thanatos
ShorteScarab
Thanatos
8
2
4
5
L
Gilgamesh
XxGoldSmokexX0
Gilgamesh
0
7
0
0
L
Fafnir
0
5
1
0.1
W
Jing Wei
vLudicrously
Jing Wei
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,439
Damage
25,467
56,579
Taken
60,609
42,212
Mitigated
32,737
33,412
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,826
369
0
3,568
5,184
1,520
0
847
4,334
0
28,440
L
Neith
 
Neith
5,661
2,465
0
2,140
7,952
2,894
0
334
7,618
0
51,105
L
Kukulkan
8,915
394
0
713
14,683
5,718
236
7,898
6,768
45,291
0
W
King Arthur
Klvtzy
King Arthur
11,593
2,513
0
7,651
12,817
12,911
999
1,303
11,514
0
86,888
W
Kukulkan
Mnkke
Kukulkan
10,464
428
329
1,163
10,361
4,871
2,040
6,059
4,302
73,565
0
W
3,891
529
0
4,615
11,531
13,906
538
1,634
9,897
30,423
0
W
Thanatos
ShorteScarab
Thanatos
12,182
3,531
0
15,403
15,040
7,615
0
2,253
12,601
0
75,207
L
Gilgamesh
XxGoldSmokexX0
Gilgamesh
5,564
1,689
0
2,339
18,264
8,367
0
246
18,018
0
36,505
L
Fafnir
3,501
1,261
0
1,122
14,526
14,238
0
4,904
9,516
19,766
0
W
Jing Wei
vLudicrously
Jing Wei
6,309
5,642
0
4,251
6,830
2,909
2,443
2,035
4,795
0
58,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,952
Gold Earned
35,620
512
Minions Killed
302
0
Camps Cleared
0
1,669,050
Distance Traveled
1,387,105
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,618
448
46
3
0
197,962
0
L
Neith
7,030
414
85
5
0
285,732
0
L
Kukulkan
7,867
463
67
4
0
321,339
0
W
King Arthur
11,204
659
149
9
0
337,864
5
W
Kukulkan
9,854
580
112
7
0
310,376
0
W
Sobek
9,555
562
28
2
0
343,066
4
W
Thanatos
9,794
576
99
6
0
378,645
0
L
Gilgamesh
6,624
390
60
4
0
287,940
0
L
Fafnir
6,481
381
44
3
0
294,132
0
W
Jing Wei
9,545
561
124
7
0
299,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role