Player Matchup

Medusa
Medusa
DarthSiren1998
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,323 Elo+
Party 2
Janus
Janus
Death_White22
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,554 Elo+
Solo
Cerberus
Cerberus
KageFantasy497
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,323 Elo+
Party 2
Bakasura
Bakasura
Samuka9214
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Surtr
Surtr
SmhSpade
Surtr
Level 28
God Stats
11W - 9L
1,622 SR
Queue Stats
77W - 83L
1,605 Elo+
Solo
Team Averages
Level 23
1,524 SR
1,461 Elo+

VS

Team Averages
Level 24
1,540 SR
1,413 Elo+
Xbalanque
Xbalanque
Bunnyrabbitiris
Xbalanque
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 24L
1,246 Elo+
Solo
Kukulkan
Kukulkan
CongoBlast32
Kukulkan
Level 29
God Stats
3W - 1L
1,710 SR
Queue Stats
220W - 271L
1,507 Elo+
Solo
Atlas
Atlas
M0bAmi9
Atlas
Level 29
God Stats
11W - 9L
1,489 SR
Queue Stats
71W - 77L
1,406 Elo+
Party 1
Chiron
Chiron
Stoneheart1975
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Surtr
Surtr
queensleazy
Surtr
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
77W - 80L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 1
9,256
771
5,653
10,443
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 0 / 3
10,861
905
19,987
10,070
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
0 / 0 / 0
5,393
449
0
0
0
Bakasura
Samuka9214
Bakasura
15
1 / 3 / 6
8,674
723
4,660
11,202
6,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
SmhSpade
Surtr
17
5 / 2 / 5
9,832
819
21,106
18,137
15,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bunnyrabbitiris
Xbalanque
16
2 / 4 / 4
8,644
720
10,590
15,499
6,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
CongoBlast32
Kukulkan
10
0 / 0 / 0
6,743
562
153
437
130
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
M0bAmi9
Atlas
15
3 / 1 / 2
8,587
716
6,695
10,566
11,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 7 / 3
8,189
682
6,142
14,066
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 6 / 3
8,597
716
11,877
18,523
11,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
18
Kills
7
7
Deaths
18
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bunnyrabbitiris
Xbalanque
2
4
4
1
L
Kukulkan
CongoBlast32
Kukulkan
0
0
0
0
W
3
2
1
1.75
W
9
0
3
10.5
W
Cerberus
0
0
0
0
L
Atlas
M0bAmi9
Atlas
3
1
2
4
W
Bakasura
Samuka9214
Bakasura
1
3
6
1.33
W
Surtr
SmhSpade
Surtr
5
2
5
3.75
L
0
7
3
0.21
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,406
Damage
35,457
49,852
Taken
59,091
32,260
Mitigated
34,888
14,662
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bunnyrabbitiris
Xbalanque
10,590
7,180
0
3,879
15,499
6,194
257
7,487
7,675
0
39,039
L
Kukulkan
CongoBlast32
Kukulkan
153
42
0
0
437
130
0
371
0
153
0
W
5,653
2,100
0
2,252
10,443
5,087
1,535
441
10,002
0
32,872
W
19,987
1,009
63
3,026
10,070
4,813
1,824
1,567
8,503
55,061
0
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
M0bAmi9
Atlas
6,695
2,291
0
286
10,566
11,251
0
4,052
6,006
19,717
0
W
Bakasura
Samuka9214
Bakasura
4,660
3,280
0
1,508
11,202
6,500
583
1,129
10,073
0
20,230
W
Surtr
SmhSpade
Surtr
21,106
8,182
0
7,813
18,137
15,860
175
3,878
14,259
1,046
53,709
L
6,142
2,413
466
1,893
14,066
6,263
0
2,605
10,999
0
27,772
L
11,877
4,293
0
3,775
18,523
11,050
0
5,099
12,933
214
32,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,016
Gold Earned
40,760
294
Minions Killed
195
0
Camps Cleared
0
1,014,050
Distance Traveled
873,911
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,644
720
50
4
0
230,905
0
L
Kukulkan
6,743
562
0
0
0
21,652
1
W
Medusa
9,256
771
69
6
0
221,627
0
W
Janus
10,861
905
110
9
0
292,731
0
W
Cerberus
5,393
449
0
0
0
0
0
L
Atlas
8,587
716
30
3
0
229,773
0
W
Bakasura
8,674
723
45
4
0
258,441
0
W
Surtr
9,832
819
70
6
0
241,251
0
L
Chiron
8,189
682
62
5
0
140,813
0
L
Surtr
8,597
716
53
4
0
250,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role