Player Matchup

Sylvanus
Sylvanus
Emo705
Sylvanus
Level 120
God Stats
3W - 11L
1,285 SR
Queue Stats
9W - 17L
1,173 Elo+
Party 1
Neith
Neith
ZefriX
Neith
Level 156
God Stats
6W - 6L
1,306 SR
Queue Stats
106W - 110L
1,486 Elo+
Party 1
Chang'e
Chang'e
minotaur_DFH
Chang'e
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 37L
1,500 Elo+
Party 1
Team Averages
Level 143
1,364 SR
1,386 Elo+

VS

Team Averages
Level 154
1,500 SR
1,372 Elo+
Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Bones009
Baba Yaga
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Emo705
Sylvanus
13
1 / 1 / 14
8,291
754
4,496
13,487
11,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ZefriX
Neith
15
10 / 0 / 5
10,075
916
14,636
10,456
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
minotaur_DFH
Chang'e
14
4 / 0 / 11
8,735
794
10,076
11,219
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 5 / 1
7,038
640
7,145
10,579
3,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
 
Surtr
11
1 / 5 / 0
6,883
626
7,527
14,163
11,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Bones009
Baba Yaga
11
0 / 5 / 1
6,819
620
12,572
10,849
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
15
Kills
1
1
Deaths
15
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
1
0.1
L
Surtr
 
Surtr
1
5
0
0.2
L
Baba Yaga
Bones009
Baba Yaga
0
5
1
0.1
W
Sylvanus
Emo705
Sylvanus
1
1
14
8
W
Neith
ZefriX
Neith
10
0
5
12.5
W
Chang'e
minotaur_DFH
Chang'e
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
27,244
35,162
Taken
35,591
21,023
Mitigated
20,089
16,267
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,145
2,244
777
666
10,579
3,994
0
4,900
5,679
0
29,540
L
Surtr
 
Surtr
7,527
1,835
0
1,773
14,163
11,303
8
4,824
9,339
149
20,839
L
Baba Yaga
Bones009
Baba Yaga
12,572
1,080
331
1,727
10,849
4,792
0
4,587
6,262
27,454
3,305
W
Sylvanus
Emo705
Sylvanus
4,496
2,136
2,380
4,416
13,487
11,818
656
3,749
9,738
16,559
4,167
W
Neith
ZefriX
Neith
14,636
3,001
0
1,956
10,456
4,568
2,333
3,381
7,075
0
48,676
W
Chang'e
minotaur_DFH
Chang'e
10,076
774
3,115
4,400
11,219
4,637
144
4,046
7,173
31,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
20,740
149
Minions Killed
128
0
Camps Cleared
0
598,721
Distance Traveled
538,301
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,038
640
58
5
0
182,398
2
L
Surtr
6,883
626
25
2
0
180,628
2
L
Baba Yaga
6,819
620
45
4
0
175,275
0
W
Sylvanus
8,291
754
28
3
0
170,113
0
W
Neith
10,075
916
86
8
0
228,189
0
W
Chang'e
8,735
794
35
3
0
200,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role