Player Matchup

Bastet
Bastet
TheNameIsDaniel
Bastet
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
209W - 85L
1,928 Elo+
Party 1
Thanatos
Thanatos
TheNameIsDonald
Thanatos
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 4L
1,928 Elo+
Party 1
Serqet
Serqet
TheNameIsDonny
Serqet
Level 8
God Stats
3W - 0L
1,685 SR
Queue Stats
39W - 2L
1,928 Elo+
Party 1
Team Averages
Level 43
1,562 SR
1,928 Elo+

VS

Team Averages
Level 53
1,620 SR
1,644 Elo+
Hel
Hel
FishAnOrphan
Hel
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,715 Elo+
Party 2
Izanami
Izanami
Kasig
Izanami
Level 18
God Stats
1W - 1L
1,861 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 2
Nemesis
Nemesis
NotSoCoolKidd
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 12
9,040
904
11,181
5,542
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
15
8 / 0 / 11
8,998
900
6,682
5,466
2,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 1 / 16
8,523
852
14,411
7,637
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,214
621
5,642
11,624
3,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Kasig
Izanami
10
1 / 8 / 0
6,429
643
2,687
12,192
2,685
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
10
0 / 7 / 0
5,844
584
3,243
11,132
7,640
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
22
Kills
1
1
Deaths
22
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Izanami
Kasig
Izanami
1
8
0
0.13
L
Nemesis
0
7
0
0
W
9
0
12
15
W
Thanatos
8
0
11
13.5
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,274
Damage
11,572
18,645
Taken
34,948
9,305
Mitigated
14,027
9,039
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,642
558
1,490
3,343
11,624
3,702
0
12
11,543
24,335
0
L
Izanami
Kasig
Izanami
2,687
2,300
0
361
12,192
2,685
0
0
11,891
0
15,583
L
Nemesis
3,243
1,148
0
303
11,132
7,640
0
0
10,471
0
6,078
W
11,181
3,749
0
1,578
5,542
2,174
741
1,714
3,828
0
28,088
W
Thanatos
6,682
1,600
0
6,961
5,466
2,808
1,143
1,972
3,494
0
38,712
W
14,411
1,929
0
500
7,637
4,323
0
2,054
5,583
0
34,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
18,487
144
Minions Killed
85
0
Camps Cleared
0
580,159
Distance Traveled
463,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,214
621
48
5
0
154,750
0
L
Izanami
6,429
643
29
3
0
139,573
0
L
Nemesis
5,844
584
8
1
0
168,926
0
W
Bastet
9,040
904
39
4
0
193,807
0
W
Thanatos
8,998
900
73
7
0
204,895
0
W
Serqet
8,523
852
32
3
0
181,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role