Player Matchup

Lancelot
Lancelot
Alooflapel
Lancelot
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,678 Elo+
Party 1
King Arthur
King Arthur
Kiyoge
King Arthur
Level 110
God Stats
4W - 2L
1,498 SR
Queue Stats
23W - 18L
1,437 Elo+
Party 1
Khepri
Khepri
Ramon1098
Khepri
Level 129
God Stats
7W - 1L
1,724 SR
Queue Stats
62W - 54L
1,718 Elo+
Solo
Izanami
Izanami
Tucker1149
Izanami
Level 101
God Stats
7W - 4L
1,533 SR
Queue Stats
10W - 10L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
pimegu
Kukulkan
Level 156
God Stats
6W - 5L
1,500 SR
Queue Stats
204W - 197L
1,426 Elo+
Solo
Team Averages
Level 127
1,551 SR
1,543 Elo+

VS

Team Averages
Level 125
1,471 SR
1,412 Elo+
Sylvanus
Sylvanus
ImSaltBae
Sylvanus
Level 90
God Stats
7W - 11L
1,190 SR
Queue Stats
43W - 51L
1,074 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MetalGod
Cu Chulainn
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 157L
1,530 Elo+
Party 2
Skadi
Skadi
Teleportated
Skadi
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,724 Elo+
Party 2
Awilix
Awilix
TheKingofNaldos
Awilix
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,074 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
loadedplanet
Morgan Le Fay
Level 71
God Stats
4W - 2L
1,663 SR
Queue Stats
15W - 16L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alooflapel
Lancelot
10
4 / 0 / 2
6,043
549
4,349
6,368
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Kiyoge
King Arthur
11
1 / 1 / 2
6,490
590
7,486
9,994
8,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
Ramon1098
Khepri
9
1 / 0 / 7
5,894
536
3,075
9,566
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Tucker1149
Izanami
11
5 / 0 / 1
6,464
588
7,060
5,482
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
pimegu
Kukulkan
12
2 / 0 / 3
6,848
623
8,414
4,415
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImSaltBae
Sylvanus
8
0 / 3 / 0
5,137
467
2,420
11,170
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
MetalGod
Cu Chulainn
11
1 / 3 / 0
6,331
576
6,916
10,497
9,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,250
477
4,683
9,292
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 1
5,211
474
3,557
8,429
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
loadedplanet
Morgan Le Fay
9
0 / 2 / 0
5,186
471
4,735
6,126
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
1
1
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Alooflapel
Lancelot
4
0
2
5
L
Sylvanus
ImSaltBae
Sylvanus
0
3
0
0
W
King Arthur
Kiyoge
King Arthur
1
1
2
2
L
Cu Chulainn
MetalGod
Cu Chulainn
1
3
0
0.33
W
Khepri
Ramon1098
Khepri
1
0
7
4.5
L
0
5
0
0
L
0
0
1
0.5
W
Izanami
Tucker1149
Izanami
5
0
1
5.5
L
Morgan Le Fay
loadedplanet
Morgan Le Fay
0
2
0
0
W
Kukulkan
pimegu
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,384
Damage
22,311
35,825
Taken
45,514
22,377
Mitigated
23,933
10,079
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Alooflapel
Lancelot
4,349
1,251
0
500
6,368
2,400
0
1,796
4,572
0
33,978
L
Sylvanus
ImSaltBae
Sylvanus
2,420
990
727
3,977
11,170
6,105
0
4,357
6,813
15,729
0
W
King Arthur
Kiyoge
King Arthur
7,486
1,277
0
2,283
9,994
8,276
0
656
9,338
0
52,267
L
Cu Chulainn
MetalGod
Cu Chulainn
6,916
986
0
2,227
10,497
9,676
0
0
10,497
1,432
57,283
W
Khepri
Ramon1098
Khepri
3,075
457
0
2,905
9,566
7,841
0
3,508
6,058
16,111
0
L
4,683
1,365
0
450
9,292
2,897
0
2,027
7,265
0
38,671
L
3,557
1,326
0
1,915
8,429
2,877
0
2,114
6,315
0
33,380
W
Izanami
Tucker1149
Izanami
7,060
5,008
0
3,698
5,482
1,961
1,059
542
4,940
0
49,872
L
Morgan Le Fay
loadedplanet
Morgan Le Fay
4,735
546
0
821
6,126
2,378
0
2,991
3,135
39,672
0
W
Kukulkan
pimegu
Kukulkan
8,414
963
0
693
4,415
1,899
0
1,337
3,078
55,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
27,115
351
Minions Killed
318
0
Camps Cleared
0
1,133,450
Distance Traveled
1,087,793
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,043
549
50
5
0
293,853
0
L
Sylvanus
5,137
467
23
2
0
206,964
5
W
King Arthur
6,490
590
91
8
0
220,809
0
L
Cu Chulainn
6,331
576
96
9
0
218,850
5
W
Khepri
5,894
536
20
2
0
224,050
5
L
Skadi
5,250
477
67
6
0
192,891
0
L
Awilix
5,211
474
62
6
0
248,874
0
W
Izanami
6,464
588
85
8
0
185,485
2
L
Morgan Le Fay
5,186
471
70
6
0
220,214
0
W
Kukulkan
6,848
623
105
10
0
209,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role