Player Matchup

Surtr
Surtr
BeBooChicken
Surtr
Level 29
God Stats
10W - 4L
1,480 SR
Queue Stats
50W - 42L
1,656 Elo+
Party 1
Cerberus
Cerberus
DrDannyB
Cerberus
Level 161
God Stats
8W - 4L
1,724 SR
Queue Stats
134W - 51L
1,914 Elo+
Solo
Yu Huang
Yu Huang
Jerkull
Yu Huang
Level 184
God Stats
1W - 2L
1,300 SR
Queue Stats
99W - 86L
1,656 Elo+
Party 1
Team Averages
Level 125
1,501 SR
1,742 Elo+

VS

Team Averages
Level 212
1,602 SR
1,933 Elo+
Yemoja
Yemoja
Honeуmoon
Yemoja
Level 203
God Stats
56W - 16L
1,754 SR
Queue Stats
179W - 53L
1,933 Elo+
Party 2
Terra
Terra
Moemarrow
Terra
Level 246
God Stats
52W - 15L
1,722 SR
Queue Stats
207W - 67L
1,964 Elo+
Party 2
Jing Wei
Jing Wei
SerpentDove777
Jing Wei
Level 188
God Stats
2W - 2L
1,328 SR
Queue Stats
39W - 9L
1,903 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,717
643
7,419
12,020
6,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
DrDannyB
Cerberus
14
0 / 0 / 1
9,102
759
7,708
11,777
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Jerkull
Yu Huang
14
1 / 1 / 0
8,705
725
15,265
7,070
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Honeуmoon
Yemoja
13
0 / 0 / 2
8,568
714
7,672
10,403
8,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Moemarrow
Terra
14
2 / 0 / 1
9,463
789
7,422
14,778
15,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
15
1 / 1 / 2
8,768
731
9,157
10,934
4,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cerberus
DrDannyB
Cerberus
0
0
1
0.5
W
Yemoja
Honeуmoon
Yemoja
0
0
2
1
L
Yu Huang
Jerkull
Yu Huang
1
1
0
1
W
Terra
Moemarrow
Terra
2
0
1
2.5
W
Jing Wei
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,392
Damage
24,251
30,867
Taken
36,115
24,000
Mitigated
27,906
11,499
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,419
2,225
0
4,477
12,020
6,956
0
4,226
7,273
157
27,821
L
Cerberus
DrDannyB
Cerberus
7,708
405
0
6,530
11,777
13,859
0
5,080
6,697
19,428
0
W
Yemoja
Honeуmoon
Yemoja
7,672
672
3,648
2,971
10,403
8,183
0
5,969
4,434
27,027
1,165
L
Yu Huang
Jerkull
Yu Huang
15,265
1,541
0
492
7,070
3,185
41
4,746
2,141
58,454
1,996
W
Terra
Moemarrow
Terra
7,422
938
1,242
3,739
14,778
15,364
0
8,610
6,085
24,535
0
W
Jing Wei
9,157
7,483
0
2,025
10,934
4,359
236
7,654
2,994
0
51,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,524
Gold Earned
26,799
182
Minions Killed
189
0
Camps Cleared
0
705,889
Distance Traveled
719,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,717
643
43
4
0
231,929
0
L
Cerberus
9,102
759
31
3
0
257,686
0
W
Yemoja
8,568
714
38
3
0
207,668
0
L
Yu Huang
8,705
725
108
9
0
216,274
0
W
Terra
9,463
789
50
4
0
252,660
0
W
Jing Wei
8,768
731
101
8
0
259,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role