Player Matchup

Awilix
Awilix
Bronze III
 
Awilix
Bronze III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
PlsDoNotGankMe
Poseidon
Bronze III
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 92L
1,545 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
matt18ok2
Cthulhu
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,545 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,500 SR
1,530 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 147
1,582 SR
1,517 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Hierhael
Morgan Le Fay
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Jesate
Sobek
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,529 MMR
Solo
Neith
Neith
Gold V
foxikush
Neith
Gold V
Level 148
God Stats
26W - 31L
1,746 SR
Queue Stats
613W - 675L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 0 / 4
7,551
755
5,240
8,776
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
14
5 / 0 / 5
8,339
834
13,551
7,543
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
matt18ok2
Cthulhu
13
2 / 0 / 8
7,729
773
8,904
10,056
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ao KuangAgniAchillesBacchusAtlas

VS

Bans
GaneshaGuan YuHou YiShivaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hierhael
Morgan Le Fay
11
0 / 2 / 0
6,261
626
6,979
7,071
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Jesate
Sobek
9
0 / 4 / 0
6,456
646
4,054
13,799
15,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
foxikush
Neith
11
0 / 4 / 0
6,345
635
6,824
10,015
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
0
4
5
L
Morgan Le Fay
Hierhael
Morgan Le Fay
0
2
0
0
L
Sobek
Jesate
Sobek
0
4
0
0
W
Poseidon
5
0
5
7.5
L
Neith
foxikush
Neith
0
4
0
0
W
Cthulhu
matt18ok2
Cthulhu
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,695
Damage
17,857
26,375
Taken
30,885
18,099
Mitigated
21,663
8,157
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,240
1,662
0
2,042
8,776
4,327
1,458
2,812
5,964
0
34,843
L
Morgan Le Fay
Hierhael
Morgan Le Fay
6,979
465
0
684
7,071
2,831
0
5,054
1,851
26,279
0
L
Sobek
Jesate
Sobek
4,054
348
0
3,352
13,799
15,001
0
9,865
3,354
8,408
0
W
Poseidon
13,551
2,676
0
3,947
7,543
3,457
849
5,374
2,169
37,889
0
L
Neith
foxikush
Neith
6,824
2,730
0
2,076
10,015
3,831
170
6,673
2,920
0
24,283
W
Cthulhu
matt18ok2
Cthulhu
8,904
732
436
1,732
10,056
10,315
218
2,907
7,149
20,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
19,062
130
Minions Killed
92
0
Camps Cleared
0
621,980
Distance Traveled
549,538
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,551
755
41
4
0
215,888
0
L
Morgan Le Fay
6,261
626
42
4
0
190,992
3
L
Sobek
6,456
646
4
0
0
192,834
4
W
Poseidon
8,339
834
63
6
0
202,531
0
L
Neith
6,345
635
46
5
0
165,712
1
W
Cthulhu
7,729
773
26
3
0
203,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role