Player Matchup

Fenrir
Fenrir
AwYup
Fenrir
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,349 Elo+
Solo
Anubis
Anubis
Potatoless
Anubis
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 11L
1,091 Elo+
Party 1
Ymir
Ymir
es0tericentr0py
Ymir
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 45L
1,091 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,177 Elo+

VS

Team Averages
Level 132
1,500 SR
1,500 Elo+
Awilix
Awilix
MerkK412
Awilix
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 38L
1,500 Elo+
Party 2
Vulcan
Vulcan
SnoopCuz253
Vulcan
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Bacchus
Bacchus
skamonkey69
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AwYup
Fenrir
10
0 / 4 / 0
6,208
621
4,953
9,249
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Potatoless
Anubis
10
1 / 4 / 0
6,723
672
3,235
5,975
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 1
7,013
701
4,281
7,862
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MerkK412
Awilix
12
3 / 0 / 4
7,520
752
1,882
5,143
2,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
14
3 / 1 / 4
8,000
800
13,761
4,906
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
skamonkey69
Bacchus
12
1 / 0 / 5
7,745
775
2,703
7,810
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AwYup
Fenrir
0
4
0
0
W
Awilix
MerkK412
Awilix
3
0
4
5
L
Anubis
Potatoless
Anubis
1
4
0
0.25
W
Vulcan
3
1
4
5
L
0
0
1
0.5
W
Bacchus
skamonkey69
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,469
Damage
18,346
23,086
Taken
17,859
12,598
Mitigated
12,251
2,430
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AwYup
Fenrir
4,953
518
0
1,096
9,249
3,181
0
5,439
3,209
0
26,881
W
Awilix
MerkK412
Awilix
1,882
497
0
550
5,143
2,865
228
2,473
2,670
0
14,164
L
Anubis
Potatoless
Anubis
3,235
270
0
354
5,975
2,485
0
4,329
1,436
10,733
184
W
Vulcan
13,761
2,988
176
1,765
4,906
1,971
661
1,156
3,628
40,042
1,463
L
4,281
480
0
980
7,862
6,932
0
5,583
1,953
18,514
0
W
Bacchus
skamonkey69
Bacchus
2,703
399
0
1,573
7,810
7,415
104
3,760
4,050
11,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,944
Gold Earned
23,265
100
Minions Killed
109
0
Camps Cleared
0
536,925
Distance Traveled
540,932
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,208
621
48
5
0
193,659
0
W
Awilix
7,520
752
12
1
0
186,309
0
L
Anubis
6,723
672
32
3
0
152,533
0
W
Vulcan
8,000
800
77
8
0
177,903
3
L
Ymir
7,013
701
20
2
0
190,733
0
W
Bacchus
7,745
775
20
2
0
176,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role