Player Matchup

Sol
Sol
KrissKrossX3
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,275 Elo+
Party 2
Arachne
Arachne
NeVeRLackiN3163
Arachne
Level 16
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 14L
1,076 Elo+
Party 2
Cernunnos
Cernunnos
pipeitup420
Cernunnos
Level 41
God Stats
0W - 5L
1,197 SR
Queue Stats
43W - 43L
1,076 Elo+
Party 2
Team Averages
Level 26
1,326 SR
1,142 Elo+

VS

Team Averages
Level 53
1,520 SR
1,253 Elo+
Maui
Maui
LowSodiumGuac
Maui
Level 24
God Stats
3W - 3L
1,927 SR
Queue Stats
77W - 74L
1,414 Elo+
Party 1
Apollo
Apollo
Mr Willy Jay
Apollo
Level 29
God Stats
23W - 26L
1,133 SR
Queue Stats
275W - 272L
1,172 Elo+
Party 1
Surtr
Surtr
TasteLikePurp
Surtr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 133L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 0
7,623
762
10,863
10,667
3,893
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 2
7,408
741
4,398
10,072
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cernunnos
pipeitup420
Cernunnos
10
0 / 7 / 3
6,632
663
4,657
9,573
3,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 10
8,528
853
11,545
8,504
4,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
13
5 / 1 / 11
8,629
863
5,723
8,296
3,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
7 / 1 / 11
8,559
856
7,635
10,999
9,360
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
19
19
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
7
2
10
6
W
Apollo
5
1
11
10.5
L
1
5
2
0.4
W
7
1
11
12.5
L
Cernunnos
pipeitup420
Cernunnos
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,918
Damage
24,903
30,312
Taken
27,799
13,871
Mitigated
17,741
4,170
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,863
3,541
0
2,160
10,667
3,893
440
4,229
6,438
27,321
0
W
11,545
3,585
0
849
8,504
4,667
1,432
2,440
6,064
34,971
0
W
Apollo
5,723
2,270
0
1,634
8,296
3,714
1,287
4,899
3,397
0
26,520
L
4,398
2,990
0
1,737
10,072
6,136
0
3,098
6,974
0
26,172
W
7,635
2,606
252
3,077
10,999
9,360
476
3,828
7,171
567
15,675
L
Cernunnos
pipeitup420
Cernunnos
4,657
1,582
0
273
9,573
3,842
282
4,607
4,966
0
16,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,663
Gold Earned
25,716
118
Minions Killed
125
0
Camps Cleared
0
452,650
Distance Traveled
532,255
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,623
762
43
4
0
145,323
1
W
Maui
8,528
853
52
5
0
180,830
0
W
Apollo
8,629
863
52
5
0
178,005
1
L
Arachne
7,408
741
44
4
0
169,750
0
W
Surtr
8,559
856
21
2
0
173,420
0
L
Cernunnos
6,632
663
31
3
0
137,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role