Player Matchup

Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
DrCexum
Sun Wukong
Gold II
Level 86
God Stats
10W - 9L
1,856 SR
Queue Stats
189W - 185L
1,758 MMR
Party 1
Tiamat
Tiamat
Platinum III
DrChocloo
Tiamat
Platinum III
Level 128
God Stats
3W - 3L
1,343 SR
Queue Stats
48W - 31L
1,955 MMR
Party 1
Thor
Thor
Platinum I
Picoways
Thor
Platinum I
Level 172
God Stats
69W - 53L
1,878 SR
Queue Stats
800W - 636L
1,975 MMR
Solo
Ares
Ares
Gold IV
leumas13 BR
Ares
Gold IV
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 105L
1,747 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,616 SR
1,787 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,672 SR
1,839 MMR
Chiron
Chiron
Platinum I
BеiWeiwei
Chiron
Platinum I
Level 193
God Stats
12W - 6L
1,765 SR
Queue Stats
270W - 236L
2,122 MMR
Party 2
Lancelot
Lancelot
Silver I
JіnD
Lancelot
Silver I
Level 165
God Stats
1W - 4L
1,500 SR
Queue Stats
177W - 137L
1,597 MMR
Solo
Agni
Agni
Platinum V
MrLotix
Agni
Platinum V
Level 109
God Stats
19W - 19L
1,733 SR
Queue Stats
341W - 319L
1,954 MMR
Solo
Ganesha
Ganesha
Gold I
TurroBandoIero
Ganesha
Gold I
Level 141
God Stats
10W - 13L
1,669 SR
Queue Stats
237W - 228L
1,889 MMR
Party 2
Chaac
Chaac
Gold III
king P syCHO936
Chaac
Gold III
Level 195
God Stats
0W - 2L
1,692 SR
Queue Stats
84W - 74L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 1 / 6
6,969
581
7,864
8,610
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
DrCexum
Sun Wukong
12
1 / 0 / 3
7,359
613
6,742
8,955
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
DrChocloo
Tiamat
13
2 / 0 / 3
7,274
606
6,875
5,678
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
14
9 / 0 / 0
8,196
683
7,494
6,661
2,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 4
6,287
524
2,722
9,638
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
RamaThanatosFenrirChronos

VS

Bans
Ao KuangAthenaHe BoArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BеiWeiwei
Chiron
12
2 / 3 / 0
6,746
562
5,404
9,333
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
JіnD
Lancelot
10
1 / 1 / 0
5,982
499
2,944
9,428
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
MrLotix
Agni
10
0 / 2 / 2
5,968
497
6,733
6,215
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 2
6,238
520
2,163
9,356
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 0
6,004
500
4,942
11,536
7,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
1
6
3
L
Chiron
BеiWeiwei
Chiron
2
3
0
0.67
W
Sun Wukong
DrCexum
Sun Wukong
1
0
3
2.5
W
Tiamat
DrChocloo
Tiamat
2
0
3
3.5
L
Lancelot
JіnD
Lancelot
1
1
0
1
L
Agni
MrLotix
Agni
0
2
2
0.5
W
Thor
9
0
0
9
L
0
2
2
0.5
L
0
4
0
0
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
22,186
39,542
Taken
45,868
24,113
Mitigated
23,904
14,816
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,864
3,827
0
4,631
8,610
3,751
892
1,755
6,855
0
55,368
L
Chiron
BеiWeiwei
Chiron
5,404
3,125
475
2,006
9,333
3,262
10
1,280
8,053
0
52,218
W
Sun Wukong
DrCexum
Sun Wukong
6,742
2,051
0
5,082
8,955
7,180
0
0
8,955
0
50,936
W
Tiamat
DrChocloo
Tiamat
6,875
277
180
2,935
5,678
3,325
0
3,008
2,670
64,550
0
L
Lancelot
JіnD
Lancelot
2,944
587
0
321
9,428
3,463
0
3,102
6,278
0
41,961
L
Agni
MrLotix
Agni
6,733
1,111
0
1,155
6,215
1,799
0
2,080
4,135
56,162
0
W
Thor
7,494
1,876
0
700
6,661
2,600
0
990
5,671
0
69,431
L
2,163
174
0
2,516
9,356
8,187
0
3,135
6,221
19,672
0
L
4,942
1,472
0
5,518
11,536
7,193
0
0
10,829
0
41,518
W
2,722
28
0
1,288
9,638
7,257
0
3,421
6,217
10,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
30,938
419
Minions Killed
374
0
Camps Cleared
0
1,289,038
Distance Traveled
1,271,103
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,969
581
88
7
0
229,372
4
L
Chiron
6,746
562
118
10
0
245,442
0
W
Sun Wukong
7,359
613
91
8
0
268,224
0
W
Tiamat
7,274
606
128
11
0
258,322
1
L
Lancelot
5,982
499
73
6
0
308,718
0
L
Agni
5,968
497
112
9
0
234,740
0
W
Thor
8,196
683
99
8
0
284,666
2
L
Ganesha
6,238
520
0
0
0
248,246
3
L
Chaac
6,004
500
71
6
0
233,957
1
W
Ares
6,287
524
13
1
0
248,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role