Player Matchup

Cthulhu
Cthulhu
AnyTaterTots
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
Caboose9191
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Agni
Agni
Pwnz0rleveler
Agni
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 19L
1,739 Elo+
Party 1
Medusa
Medusa
ZXIL
Medusa
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 29L
1,500 Elo+
Solo
Discordia
Discordia
halobillionare8
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,500 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,548 Elo+

VS

Team Averages
Level 20
1,457 SR
1,467 Elo+
He Bo
He Bo
GloomyUnion
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,467 Elo+
Solo
Cerberus
Cerberus
Jhonger07
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo
Thoth
Thoth
Melodical21
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,555 Elo+
Solo
Sol
Sol
Riz Slays
Sol
Level 23
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 49L
1,451 Elo+
Solo
Vamana
Vamana
ToxicFire628
Vamana
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
336W - 397L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnyTaterTots
Cthulhu
10
1 / 2 / 7
6,423
1,071
2,178
6,804
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
Caboose9191
Izanami
12
2 / 3 / 8
6,985
1,164
2,861
5,977
2,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 0 / 8
7,562
1,260
5,530
3,277
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ZXIL
Medusa
13
5 / 2 / 7
7,104
1,184
10,990
6,328
3,052
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
halobillionare8
Discordia
13
3 / 1 / 9
6,978
1,163
3,705
3,057
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,699
783
238
970
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Jhonger07
Cerberus
11
0 / 4 / 6
5,924
987
3,655
9,729
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 2
5,126
854
2,293
2,844
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 3
6,547
1,091
8,099
7,148
3,396
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
12
4 / 3 / 2
6,299
1,050
4,600
7,582
7,473
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
15
Kills
8
8
Deaths
15
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AnyTaterTots
Cthulhu
1
2
7
2.25
W
Izanami
Caboose9191
Izanami
2
3
8
2
L
0
1
1
0.5
L
Cerberus
Jhonger07
Cerberus
0
4
6
0.75
L
1
2
2
1
W
4
0
8
8
L
3
5
3
0.9
L
Vamana
4
3
2
1.67
W
Medusa
ZXIL
Medusa
5
2
7
4.25
W
Discordia
halobillionare8
Discordia
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
18,885
25,443
Taken
28,273
14,139
Mitigated
21,262
7,219
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AnyTaterTots
Cthulhu
2,178
40
738
1,021
6,804
5,560
0
2,124
4,680
3,456
0
W
Izanami
Caboose9191
Izanami
2,861
2,169
0
436
5,977
2,981
41
4,746
1,231
0
7,276
L
238
45
0
0
970
311
0
218
752
238
0
L
Cerberus
Jhonger07
Cerberus
3,655
152
607
1,567
9,729
9,014
0
3,560
6,169
8,185
0
L
2,293
339
0
250
2,844
1,068
0
1,169
1,675
3,447
462
W
5,530
657
1,131
1,539
3,277
1,366
442
1,548
1,729
14,501
0
L
8,099
2,023
370
694
7,148
3,396
0
3,583
3,565
18,798
0
L
Vamana
4,600
2,508
176
900
7,582
7,473
0
2,883
4,699
0
7,275
W
Medusa
ZXIL
Medusa
10,990
4,805
378
1,224
6,328
3,052
0
4,089
2,239
0
23,021
W
Discordia
halobillionare8
Discordia
3,705
183
247
505
3,057
1,180
34
1,538
1,519
7,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
28,595
77
Minions Killed
47
0
Camps Cleared
0
693,942
Distance Traveled
522,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,423
1,071
7
1
0
151,211
0
W
Izanami
6,985
1,164
18
3
0
125,355
0
L
He Bo
4,699
783
0
0
0
24,758
0
L
Cerberus
5,924
987
14
2
0
147,337
0
L
Thoth
5,126
854
2
0
0
94,708
0
W
Agni
7,562
1,260
24
4
0
151,276
0
L
Sol
6,547
1,091
26
4
0
117,322
0
L
Vamana
6,299
1,050
5
1
0
138,160
0
W
Medusa
7,104
1,184
15
3
0
126,570
0
W
Discordia
6,978
1,163
13
2
0
139,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role