Player Matchup

Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver I
DannyBrez
Odin
Silver I
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,624 MMR
Party 1
Achilles
Achilles
Bronze III
iMr First Blood
Achilles
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,500 SR
1,541 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,286 SR
1,500 MMR
Chaac
Chaac
Bronze III
Hikkhop
Chaac
Bronze III
Level 108
God Stats
0W - 3L
1,246 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
SpG_ZeTeXiii
Zhong Kui
Bronze III
Level 99
God Stats
11W - 11L
1,500 SR
Queue Stats
25W - 38L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
The-Raptor-play
Xbalanque
Bronze III
Level 67
God Stats
0W - 1L
1,113 SR
Queue Stats
5W - 8L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
8 / 0 / 14
11,268
867
23,252
11,670
8,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
5 / 1 / 17
10,151
781
8,766
11,649
10,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
16
11 / 2 / 12
11,335
872
14,303
20,611
26,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AresHadesThothVamanaAh Muzen Cab

VS

Bans
MedusaGuan YuKumbhakarnaCupidYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hikkhop
Chaac
14
2 / 7 / 1
9,713
747
9,713
19,358
23,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SpG_ZeTeXiii
Zhong Kui
12
1 / 8 / 0
8,182
629
7,269
16,094
8,026
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
The-Raptor-play
Xbalanque
14
0 / 9 / 1
8,267
636
6,120
16,731
6,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
24
Kills
3
3
Deaths
24
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
0
14
15
W
Odin
5
1
17
13.5
L
Chaac
Hikkhop
Chaac
2
7
1
0.36
L
Zhong Kui
SpG_ZeTeXiii
Zhong Kui
1
8
0
0.13
L
Xbalanque
The-Raptor-play
Xbalanque
0
9
1
0.06
W
Achilles
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,321
Damage
23,102
43,930
Taken
52,183
44,809
Mitigated
37,988
13,687
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
23,252
2,142
3,347
4,216
11,670
8,516
2,048
2,470
9,200
69,408
0
W
Odin
8,766
1,484
0
1,079
11,649
10,074
820
2,061
9,588
0
28,707
L
Chaac
Hikkhop
Chaac
9,713
368
304
2,740
19,358
23,610
0
8,517
10,761
0
40,387
L
Zhong Kui
SpG_ZeTeXiii
Zhong Kui
7,269
434
0
2,762
16,094
8,026
0
6,958
8,840
35,751
0
L
Xbalanque
The-Raptor-play
Xbalanque
6,120
1,940
0
769
16,731
6,352
0
7,613
9,033
0
26,068
W
Achilles
14,303
2,247
1,212
3,833
20,611
26,219
623
2,760
17,851
0
31,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
26,162
167
Minions Killed
145
0
Camps Cleared
0
731,644
Distance Traveled
605,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,268
867
102
8
0
238,419
0
W
Odin
10,151
781
36
3
0
236,358
0
L
Chaac
9,713
747
40
3
0
222,343
0
L
Zhong Kui
8,182
629
59
5
0
179,774
0
L
Xbalanque
8,267
636
46
4
0
203,217
0
W
Achilles
11,335
872
29
2
0
256,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role