Player Matchup

Surtr
Surtr
DevilMaster02
Surtr
Level 83
God Stats
24W - 21L
1,224 SR
Queue Stats
47W - 48L
1,312 Elo+
Solo
Cernunnos
Cernunnos
JUMBOMANIAC
Cernunnos
Level 134
God Stats
1W - 1L
1,297 SR
Queue Stats
64W - 56L
1,454 Elo+
Party 2
Ares
Ares
TK270
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 82L
1,128 Elo+
Party 3
Hades
Hades
Xeno-Zero09
Hades
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,128 Elo+
Party 3
Awilix
Awilix
Λdriano
Awilix
Level 25
God Stats
5W - 0L
1,830 SR
Queue Stats
41W - 23L
1,655 Elo+
Party 2
Team Averages
Level 61
1,470 SR
1,335 Elo+

VS

Team Averages
Level 81
1,396 SR
1,377 Elo+
Atlas
Atlas
Arkenys00
Atlas
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,278 Elo+
Party 1
Merlin
Merlin
Ojczul
Merlin
Level 106
God Stats
44W - 35L
1,438 SR
Queue Stats
415W - 408L
1,417 Elo+
Solo
Surtr
Surtr
Superspike27
Surtr
Level 119
God Stats
15W - 13L
1,644 SR
Queue Stats
27W - 27L
1,643 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nairodxxz
Ah Muzen Cab
Level 50
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 42L
1,269 Elo+
Party 1
Arachne
Arachne
nicolasnbo
Arachne
Level 68
God Stats
0W - 1L
1,114 SR
Queue Stats
58W - 60L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,672
482
9,767
18,548
12,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
JUMBOMANIAC
Cernunnos
17
10 / 1 / 3
10,829
602
20,502
15,461
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
TK270
Ares
12
1 / 3 / 7
8,728
485
7,990
19,606
21,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 4 / 3
8,004
445
10,171
14,336
9,570
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Λdriano
Awilix
17
7 / 3 / 3
10,114
562
13,026
15,526
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arkenys00
Atlas
12
1 / 2 / 7
8,351
464
5,138
15,887
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Ojczul
Merlin
16
5 / 2 / 5
10,009
556
19,082
10,677
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 3 / 5
9,156
509
17,541
22,696
14,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
nairodxxz
Ah Muzen Cab
13
3 / 8 / 4
8,353
464
12,143
14,708
5,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
nicolasnbo
Arachne
12
2 / 5 / 5
7,792
433
6,262
14,502
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
20
Kills
17
17
Deaths
20
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
Arkenys00
Atlas
1
2
7
2.25
W
1
6
1
0.25
W
Cernunnos
JUMBOMANIAC
Cernunnos
10
1
3
11.5
L
Merlin
Ojczul
Merlin
5
2
5
3.75
L
6
3
5
2.83
W
Ares
TK270
Ares
1
3
7
1.5
W
1
4
3
0.63
L
Ah Muzen Cab
nairodxxz
Ah Muzen Cab
3
8
4
0.63
L
Arachne
nicolasnbo
Arachne
2
5
5
0.9
W
Awilix
Λdriano
Awilix
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,456
Damage
60,166
83,477
Taken
78,470
58,294
Mitigated
47,627
28,536
Healing
19,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Arkenys00
Atlas
5,138
2,750
0
1,367
15,887
15,751
252
4,524
11,363
23,541
0
W
9,767
4,835
0
6,314
18,548
12,818
535
916
16,683
840
71,974
W
Cernunnos
JUMBOMANIAC
Cernunnos
20,502
11,242
0
8,601
15,461
7,825
1,366
6,342
9,119
0
93,950
L
Merlin
Ojczul
Merlin
19,082
1,176
467
2,854
10,677
5,320
0
4,014
6,663
94,943
0
L
17,541
7,880
0
10,805
22,696
14,927
662
4,895
17,801
1,596
72,797
W
Ares
TK270
Ares
7,990
747
469
5,150
19,606
21,020
179
7,103
12,310
29,359
0
W
10,171
1,237
825
6,143
14,336
9,570
381
6,644
7,554
57,642
0
L
Ah Muzen Cab
nairodxxz
Ah Muzen Cab
12,143
8,129
0
2,164
14,708
5,843
0
1,548
13,160
0
42,005
L
Arachne
nicolasnbo
Arachne
6,262
3,972
0
1,478
14,502
5,786
0
3,335
11,167
0
42,942
W
Awilix
Λdriano
Awilix
13,026
5,387
0
1,034
15,526
7,061
0
3,858
11,501
0
87,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,347
Gold Earned
43,661
530
Minions Killed
416
0
Camps Cleared
0
1,766,604
Distance Traveled
1,793,987
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,351
464
29
2
0
363,150
0
W
Surtr
8,672
482
112
6
0
363,374
2
W
Cernunnos
10,829
602
165
9
0
329,844
0
L
Merlin
10,009
556
148
8
0
345,957
0
L
Surtr
9,156
509
118
7
0
330,603
2
W
Ares
8,728
485
31
2
0
332,110
0
W
Hades
8,004
445
86
5
0
306,185
0
L
Ah Muzen Cab
8,353
464
54
3
0
344,180
1
L
Arachne
7,792
433
67
4
0
410,097
4
W
Awilix
10,114
562
136
8
0
435,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role