Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Donpwnderosa
Thor
Level 165
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 19L
1,174 Elo+
Party 2
Surtr
Surtr
Hyugu98
Surtr
Level 57
God Stats
4W - 3L
1,299 SR
Queue Stats
35W - 35L
1,254 Elo+
Solo
Nu Wa
Nu Wa
NiGhTwInGx103
Nu Wa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,030 Elo+
Party 2
Cthulhu
Cthulhu
Talanthalas7
Cthulhu
Level 106
God Stats
15W - 7L
1,592 SR
Queue Stats
67W - 58L
1,584 Elo+
Party 1
Team Averages
Level 121
1,478 SR
1,309 Elo+

VS

Team Averages
Level 76
1,590 SR
1,518 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
DaftBoyTrunks
Baron Samedi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,572 Elo+
Party 3
Rama
Rama
Gingermads
Rama
Level 106
God Stats
6W - 5L
1,709 SR
Queue Stats
258W - 240L
1,519 Elo+
Solo
Amaterasu
Amaterasu
indiewhale
Amaterasu
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 18L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
joe2082773
Jormungandr
Level 106
God Stats
30W - 23L
1,740 SR
Queue Stats
300W - 278L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 3 / 3
8,225
588
9,437
11,207
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
8 / 3 / 3
8,709
622
5,421
12,482
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
Hyugu98
Surtr
14
0 / 1 / 1
8,469
605
7,826
8,914
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 7
7,689
549
7,866
2,689
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Talanthalas7
Cthulhu
11
0 / 2 / 5
6,483
463
7,055
9,442
5,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 1 / 1
6,654
475
3,833
8,425
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
DaftBoyTrunks
Baron Samedi
12
0 / 3 / 2
6,567
469
2,806
8,235
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 3 / 3
7,030
502
3,722
12,919
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
indiewhale
Amaterasu
12
1 / 2 / 1
6,719
480
4,324
14,881
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
joe2082773
Jormungandr
11
1 / 4 / 5
6,870
491
4,613
14,945
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
8
9
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
3
1.83
L
Thanatos
 
Thanatos
2
1
1
2.5
L
Baron Samedi
DaftBoyTrunks
Baron Samedi
0
3
2
0.33
W
8
3
3
3.17
L
4
3
3
1.83
W
Surtr
Hyugu98
Surtr
0
1
1
0.5
W
1
0
7
4.5
W
Cthulhu
Talanthalas7
Cthulhu
0
2
5
1.25
L
Amaterasu
indiewhale
Amaterasu
1
2
1
0.75
L
Jormungandr
joe2082773
Jormungandr
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,605
Damage
19,298
44,734
Taken
59,405
19,150
Mitigated
30,219
16,945
Healing
27,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,437
7,201
0
3,731
11,207
4,167
891
1,809
9,398
0
69,638
L
Thanatos
 
Thanatos
3,833
618
0
8,842
8,425
3,369
0
1,919
6,506
0
41,221
L
Baron Samedi
DaftBoyTrunks
Baron Samedi
2,806
207
104
1,107
8,235
2,638
0
2,694
5,541
40,305
0
W
5,421
1,273
0
4,957
12,482
5,012
348
2,132
10,350
0
55,254
L
3,722
2,865
0
6,557
12,919
4,707
0
4,843
8,076
0
41,909
W
Surtr
Hyugu98
Surtr
7,826
3,709
0
4,154
8,914
4,121
0
0
8,914
510
73,187
W
7,866
1,614
58
733
2,689
763
667
764
1,925
47,165
0
W
Cthulhu
Talanthalas7
Cthulhu
7,055
370
277
3,035
9,442
5,087
38
2,714
6,728
34,067
0
L
Amaterasu
indiewhale
Amaterasu
4,324
2,375
0
8,888
14,881
7,036
0
1,668
13,213
0
40,401
L
Jormungandr
joe2082773
Jormungandr
4,613
1,886
252
1,588
14,945
12,469
0
3,950
10,995
39,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,575
Gold Earned
33,840
434
Minions Killed
347
0
Camps Cleared
0
1,396,668
Distance Traveled
1,303,377
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,225
588
102
7
0
253,590
10
L
Thanatos
6,654
475
68
5
0
341,181
0
L
Baron Samedi
6,567
469
70
5
0
224,524
0
W
Thor
8,709
622
87
6
0
286,760
0
L
Rama
7,030
502
70
5
0
233,061
1
W
Surtr
8,469
605
133
10
0
286,098
2
W
Nu Wa
7,689
549
73
5
0
280,687
0
W
Cthulhu
6,483
463
39
3
0
289,533
8
L
Amaterasu
6,719
480
78
6
0
269,340
0
L
Jormungandr
6,870
491
61
4
0
235,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role