Player Matchup

Tiamat
Tiamat
FNOZKITX
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,421 Elo+
Party 1
Atlas
Atlas
IronicGaston
Atlas
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,323 Elo+
Party 2
Xing Tian
Xing Tian
LilacPoet88
Xing Tian
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
342W - 369L
1,320 Elo+
Party 2
Geb
Geb
dusterelli
Geb
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,426 Elo+
Solo
Odin
Odin
iTz Roc Boi
Odin
Level 109
God Stats
20W - 12L
1,500 SR
Queue Stats
286W - 302L
1,491 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,396 Elo+

VS

Team Averages
Level 92
1,457 SR
1,303 Elo+
Gilgamesh
Gilgamesh
PooPeeChonis
Gilgamesh
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 122L
1,510 Elo+
Solo
Ah Puch
Ah Puch
VLQNQ
Ah Puch
Level 87
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 10L
1,201 Elo+
Solo
Thoth
Thoth
WolfyOfValhalla
Thoth
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 92L
1,156 Elo+
Solo
Tsukuyomi
Tsukuyomi
charga01
Tsukuyomi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
He Bo
He Bo
iLovelyFear
He Bo
Level 101
God Stats
3W - 5L
1,500 SR
Queue Stats
147W - 149L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FNOZKITX
Tiamat
15
4 / 6 / 4
8,407
764
4,324
11,520
7,416
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 7
7,764
706
4,775
9,358
11,502
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
LilacPoet88
Xing Tian
17
6 / 3 / 5
9,671
879
13,980
20,152
20,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 10
8,846
804
5,571
16,547
21,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 6 / 7
8,703
791
10,794
13,012
6,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PooPeeChonis
Gilgamesh
15
4 / 5 / 13
9,138
831
9,086
15,604
15,938
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
VLQNQ
Ah Puch
19
10 / 3 / 7
11,258
1,023
27,066
8,614
4,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 13
8,941
813
6,699
5,476
2,755
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
charga01
Tsukuyomi
12
0 / 6 / 9
7,414
674
5,406
11,239
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 5 / 8
9,888
899
14,871
13,058
5,964
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
73
17
Kills
23
23
Deaths
19
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FNOZKITX
Tiamat
4
6
4
1
L
1
3
7
1.5
L
Xing Tian
LilacPoet88
Xing Tian
6
3
5
2.83
W
Gilgamesh
PooPeeChonis
Gilgamesh
4
5
13
2.1
W
Ah Puch
VLQNQ
Ah Puch
10
3
7
4.5
W
1
0
13
7.5
W
Tsukuyomi
charga01
Tsukuyomi
0
6
9
0.75
L
2
5
10
1.4
W
8
5
8
2.4
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,444
Damage
63,128
70,589
Taken
53,991
67,341
Mitigated
33,884
13,080
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FNOZKITX
Tiamat
4,324
871
0
730
11,520
7,416
0
9,209
2,311
10,964
0
L
4,775
1,893
1,710
839
9,358
11,502
0
6,309
3,049
9,469
0
L
Xing Tian
LilacPoet88
Xing Tian
13,980
900
370
6,070
20,152
20,760
0
12,346
7,806
24,587
0
W
Gilgamesh
PooPeeChonis
Gilgamesh
9,086
2,792
818
1,014
15,604
15,938
503
5,781
9,743
0
14,194
W
Ah Puch
VLQNQ
Ah Puch
27,066
2,180
862
1,760
8,614
4,285
621
6,059
2,488
50,417
0
W
6,699
912
911
2,139
5,476
2,755
772
4,489
987
19,685
0
W
Tsukuyomi
charga01
Tsukuyomi
5,406
1,248
117
980
11,239
4,942
719
4,619
6,618
0
6,789
L
5,571
537
527
1,310
16,547
21,180
0
11,015
5,532
16,836
0
W
14,871
829
2,245
3,081
13,058
5,964
609
7,513
5,505
20,183
1,272
L
10,794
3,452
270
1,254
13,012
6,483
0
8,709
4,303
0
16,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,391
Gold Earned
46,639
90
Minions Killed
134
0
Camps Cleared
0
952,639
Distance Traveled
1,022,140
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,407
764
21
2
0
185,024
0
L
Atlas
7,764
706
6
1
0
135,653
0
L
Xing Tian
9,671
879
20
2
0
197,800
0
W
Gilgamesh
9,138
831
12
1
0
196,451
0
W
Ah Puch
11,258
1,023
68
6
0
207,834
0
W
Thoth
8,941
813
35
3
0
208,894
0
W
Tsukuyomi
7,414
674
4
0
0
204,016
0
L
Geb
8,846
804
29
3
0
207,754
0
W
He Bo
9,888
899
15
1
0
204,945
2
L
Odin
8,703
791
14
1
0
226,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role