Player Matchup

Nox
Nox
 
Nox
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FuRiiz
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,065 Elo+
Party 2
Neith
Neith
Harlocks
Neith
Level 19
God Stats
1W - 4L
1,128 SR
Queue Stats
1W - 10L
1,065 Elo+
Party 2
Thanatos
Thanatos
SRtanzai
Thanatos
Level 56
God Stats
0W - 2L
1,365 SR
Queue Stats
10W - 5L
1,490 Elo+
Solo
Surtr
Surtr
lShyva
Surtr
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 50L
1,478 Elo+
Solo
Team Averages
Level 77
1,399 SR
1,319 Elo+

VS

Team Averages
Level 77
1,525 SR
1,502 Elo+
Awilix
Awilix
DarkLF01
Awilix
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
61W - 52L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
Fort356br
Jing Wei
Level 57
God Stats
4W - 3L
1,652 SR
Queue Stats
95W - 88L
1,449 Elo+
Solo
Yu Huang
Yu Huang
Gorbim
Yu Huang
Level 115
God Stats
4W - 1L
1,499 SR
Queue Stats
28W - 25L
1,663 Elo+
Party 1
Hel
Hel
mαrie
Hel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,464 Elo+
Party 1
Surtr
Surtr
vitorgato
Surtr
Level 38
God Stats
4W - 0L
1,688 SR
Queue Stats
21W - 17L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 6 / 1
7,134
420
1,662
10,530
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FuRiiz
Cthulhu
11
0 / 4 / 0
6,976
410
5,845
14,471
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Harlocks
Neith
11
0 / 5 / 0
6,889
405
5,814
8,962
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
SRtanzai
Thanatos
13
0 / 6 / 0
7,264
427
5,141
14,289
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
lShyva
Surtr
11
1 / 6 / 0
6,671
392
7,047
18,110
10,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DarkLF01
Awilix
16
13 / 1 / 8
10,572
622
13,871
10,485
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Fort356br
Jing Wei
14
2 / 0 / 6
8,344
491
3,767
6,864
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Gorbim
Yu Huang
17
7 / 0 / 7
10,888
640
10,952
5,883
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
mαrie
Hel
13
4 / 0 / 6
8,514
501
6,763
10,628
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
vitorgato
Surtr
15
1 / 1 / 6
9,245
544
12,877
21,060
17,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
60
1
Kills
27
27
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
1
0.08
W
Awilix
DarkLF01
Awilix
13
1
8
17
W
Jing Wei
Fort356br
Jing Wei
2
0
6
5
L
Cthulhu
FuRiiz
Cthulhu
0
4
0
0
W
Yu Huang
Gorbim
Yu Huang
7
0
7
10.5
L
Neith
Harlocks
Neith
0
5
0
0
L
Thanatos
SRtanzai
Thanatos
0
6
0
0
L
Surtr
lShyva
Surtr
1
6
0
0.17
W
Hel
mαrie
Hel
4
0
6
7
W
Surtr
vitorgato
Surtr
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
48,230
66,362
Taken
54,920
36,938
Mitigated
33,125
19,192
Healing
22,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,662
162
0
1,421
10,530
4,216
0
4,541
5,989
44,491
0
W
Awilix
DarkLF01
Awilix
13,871
6,640
0
510
10,485
4,352
0
1,490
8,995
0
79,190
W
Jing Wei
Fort356br
Jing Wei
3,767
2,111
0
3,341
6,864
2,595
611
866
5,998
0
49,947
L
Cthulhu
FuRiiz
Cthulhu
5,845
1,262
170
1,973
14,471
12,573
189
2,982
11,489
30,308
0
W
Yu Huang
Gorbim
Yu Huang
10,952
897
0
1,015
5,883
2,375
1,783
809
5,074
84,221
0
L
Neith
Harlocks
Neith
5,814
2,091
0
1,151
8,962
3,121
725
3,715
5,247
0
48,939
L
Thanatos
SRtanzai
Thanatos
5,141
1,428
0
9,776
14,289
6,751
0
3,516
10,773
0
57,801
L
Surtr
lShyva
Surtr
7,047
2,754
0
4,701
18,110
10,277
0
3,264
14,846
417
40,893
W
Hel
mαrie
Hel
6,763
582
3,356
6,260
10,628
6,629
724
2,761
7,867
31,370
0
W
Surtr
vitorgato
Surtr
12,877
5,440
0
7,980
21,060
17,174
1,168
1,737
19,323
669
87,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
47,563
369
Minions Killed
506
0
Camps Cleared
0
1,550,538
Distance Traveled
1,699,390
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,134
420
69
4
0
287,719
6
W
Awilix
10,572
622
95
6
0
414,735
1
W
Jing Wei
8,344
491
89
5
0
311,867
2
L
Cthulhu
6,976
410
44
3
0
338,027
3
W
Yu Huang
10,888
640
135
8
0
312,769
2
L
Neith
6,889
405
96
6
0
300,169
0
L
Thanatos
7,264
427
93
5
0
351,823
2
L
Surtr
6,671
392
67
4
0
272,800
0
W
Hel
8,514
501
47
3
0
321,316
7
W
Surtr
9,245
544
140
8
0
338,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role