Player Matchup

Baron Samedi
Baron Samedi
Hubert_Mcsalt
Baron Samedi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 167L
1,197 Elo+
Solo
Cthulhu
Cthulhu
VIGL-ACE
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 97L
1,455 Elo+
Solo
Eset
Eset
hostlyghostly
Eset
Level 62
God Stats
0W - 1L
1,715 SR
Queue Stats
17W - 17L
1,692 Elo+
Party 1
Jing Wei
Jing Wei
lokithepitbull31
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,692 Elo+
Party 1
Surtr
Surtr
martyman007
Surtr
Level 61
God Stats
39W - 16L
1,733 SR
Queue Stats
144W - 128L
1,492 Elo+
Solo
Team Averages
Level 85
1,590 SR
1,506 Elo+

VS

Team Averages
Level 101
1,495 SR
1,537 Elo+
Xbalanque
Xbalanque
MoodLighting
Xbalanque
Level 102
God Stats
5W - 0L
1,500 SR
Queue Stats
312W - 275L
1,729 Elo+
Solo
Loki
Loki
Protoman512
Loki
Level 56
God Stats
1W - 3L
1,476 SR
Queue Stats
2W - 7L
1,448 Elo+
Solo
Sol
Sol
Shaqif-OKeef
Sol
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 35L
1,433 Elo+
Solo
Nike
Nike
XxPOLOxX61
Nike
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 82L
1,400 Elo+
Solo
Odin
Odin
dominothegreat
Odin
Level 117
God Stats
26W - 14L
1,500 SR
Queue Stats
162W - 163L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hubert_Mcsalt
Baron Samedi
1
0 / 0 / 0
3,372
337
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
VIGL-ACE
Cthulhu
10
0 / 0 / 0
5,469
547
4,995
8,459
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 1
4,590
459
3,194
6,116
3,302
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,191
419
3,736
6,920
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 0
5,069
507
3,433
7,970
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MoodLighting
Xbalanque
9
3 / 1 / 0
5,920
592
7,461
5,938
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 0
4,902
490
1,886
4,415
1,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 0
5,472
547
1,650
4,630
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 0
5,805
581
3,241
7,201
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

7
0 / 0 / 2
4,653
465
2,980
6,796
3,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hubert_Mcsalt
Baron Samedi
0
0
0
0
W
Xbalanque
MoodLighting
Xbalanque
3
1
0
3
W
0
0
0
0
W
0
0
0
0
L
Cthulhu
VIGL-ACE
Cthulhu
0
0
0
0
W
0
0
0
0
W
0
0
2
1
L
0
2
1
0.25
L
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,358
Damage
17,218
29,465
Taken
28,980
14,380
Mitigated
11,225
12,071
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hubert_Mcsalt
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
MoodLighting
Xbalanque
7,461
3,238
0
2,153
5,938
2,004
182
1,440
4,498
0
38,912
W
1,886
390
0
971
4,415
1,315
0
316
4,060
0
25,757
W
1,650
499
0
893
4,630
1,348
988
444
4,186
35,201
0
L
Cthulhu
VIGL-ACE
Cthulhu
4,995
599
0
3,700
8,459
5,546
0
0
8,459
39,377
0
W
3,241
327
0
500
7,201
3,193
0
4,160
2,485
0
45,015
W
2,980
442
0
3,184
6,796
3,365
0
1,361
5,435
0
15,390
L
3,194
632
348
1,908
6,116
3,302
0
130
5,986
12,403
0
L
3,736
3,134
0
3,519
6,920
1,965
0
69
6,851
0
24,608
L
3,433
1,532
0
2,596
7,970
3,567
0
1,451
6,519
248
35,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,691
Gold Earned
26,752
183
Minions Killed
270
0
Camps Cleared
0
950,167
Distance Traveled
905,780
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,372
337
0
0
0
189,806
0
W
Xbalanque
5,920
592
69
7
0
178,667
1
W
Loki
4,902
490
46
5
0
206,596
0
W
Sol
5,472
547
59
6
0
163,541
0
L
Cthulhu
5,469
547
76
8
0
179,129
0
W
Nike
5,805
581
81
8
0
173,376
1
W
Odin
4,653
465
15
2
0
183,600
1
L
Eset
4,590
459
10
1
0
171,668
3
L
Jing Wei
4,191
419
38
4
0
185,104
0
L
Surtr
5,069
507
59
6
0
224,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role