Player Matchup

Thanatos
Thanatos
Alex2states
Thanatos
Level 69
God Stats
18W - 17L
1,545 SR
Queue Stats
102W - 109L
1,617 Elo+
Party 2
Maui
Maui
Crypt01997
Maui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 114L
1,554 Elo+
Party 3
Bacchus
Bacchus
Steliokontos327
Bacchus
Level 18
God Stats
6W - 6L
1,570 SR
Queue Stats
131W - 133L
1,589 Elo+
Party 3
Gilgamesh
Gilgamesh
TalkingBen-1
Gilgamesh
Level 125
God Stats
18W - 10L
1,500 SR
Queue Stats
479W - 472L
1,561 Elo+
Party 2
Tiamat
Tiamat
neocpr
Tiamat
Level 29
God Stats
2W - 1L
1,751 SR
Queue Stats
153W - 173L
1,418 Elo+
Party 2
Team Averages
Level 70
1,573 SR
1,548 Elo+

VS

Team Averages
Level 82
1,546 SR
1,470 Elo+
King Arthur
King Arthur
FaZeCali2
King Arthur
Level 84
God Stats
1W - 2L
1,476 SR
Queue Stats
19W - 21L
1,490 Elo+
Party 1
The Morrigan
The Morrigan
GamingSenpai-_-
The Morrigan
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 105L
1,472 Elo+
Party 1
Izanami
Izanami
Kakashi_OTYOD
Izanami
Level 15
God Stats
2W - 4L
1,424 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 1
Surtr
Surtr
Your_Maker1234
Surtr
Level 107
God Stats
32W - 22L
1,608 SR
Queue Stats
91W - 90L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
imsuper0_0sweaty
Ne Zha
Level 100
God Stats
1W - 3L
1,721 SR
Queue Stats
41W - 46L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alex2states
Thanatos
13
4 / 2 / 4
8,101
540
7,872
13,591
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 1 / 10
7,501
500
4,560
10,268
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
8 / 1 / 4
8,347
556
14,181
13,895
9,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
TalkingBen-1
Gilgamesh
16
10 / 0 / 1
9,823
655
13,420
14,439
16,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
neocpr
Tiamat
14
2 / 4 / 0
8,000
533
4,070
10,477
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FaZeCali2
King Arthur
12
0 / 7 / 0
7,422
495
9,314
14,581
8,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
GamingSenpai-_-
The Morrigan
13
5 / 5 / 2
8,810
587
8,524
11,026
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
11
0 / 4 / 2
6,981
465
4,370
9,132
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 3
7,564
504
13,498
18,697
11,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 3
6,344
423
3,892
10,788
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
24
Kills
8
8
Deaths
24
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alex2states
Thanatos
4
2
4
3
W
0
1
10
5
L
King Arthur
FaZeCali2
King Arthur
0
7
0
0
L
The Morrigan
GamingSenpai-_-
The Morrigan
5
5
2
1.2
L
Izanami
0
4
2
0.25
W
8
1
4
10
W
Gilgamesh
TalkingBen-1
Gilgamesh
10
0
1
10.5
L
3
3
3
1.5
L
0
5
3
0.3
W
Tiamat
neocpr
Tiamat
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,103
Damage
39,598
62,670
Taken
64,224
47,951
Mitigated
30,482
26,540
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alex2states
Thanatos
7,872
1,606
0
12,698
13,591
6,958
0
844
12,747
0
64,567
W
4,560
1,245
0
2,754
10,268
9,857
0
995
9,273
26,851
0
L
King Arthur
FaZeCali2
King Arthur
9,314
1,112
0
2,181
14,581
8,181
0
2,377
12,155
791
67,164
L
The Morrigan
GamingSenpai-_-
The Morrigan
8,524
1,985
113
1,233
11,026
3,613
561
4,537
6,257
48,238
1,430
L
Izanami
4,370
2,149
0
1,731
9,132
3,158
0
6,937
2,195
0
43,727
W
14,181
2,348
450
4,991
13,895
9,553
0
1,570
12,325
55,129
0
W
Gilgamesh
TalkingBen-1
Gilgamesh
13,420
2,611
0
3,552
14,439
16,569
103
1,391
13,048
3,757
81,852
L
13,498
5,065
141
6,441
18,697
11,836
0
7,005
11,657
1,093
50,097
L
3,892
752
0
611
10,788
3,694
0
3,322
7,428
0
39,802
W
Tiamat
neocpr
Tiamat
4,070
1,330
0
2,095
10,477
5,014
136
4,290
6,187
48,732
2,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,772
Gold Earned
37,121
459
Minions Killed
390
0
Camps Cleared
0
1,513,563
Distance Traveled
1,477,250
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,101
540
102
7
0
345,262
3
W
Maui
7,501
500
39
3
0
274,779
1
L
King Arthur
7,422
495
119
8
0
261,034
0
L
The Morrigan
8,810
587
86
6
0
264,064
0
L
Izanami
6,981
465
72
5
0
294,905
0
W
Bacchus
8,347
556
84
6
0
309,176
0
W
Gilgamesh
9,823
655
139
9
0
303,190
4
L
Surtr
7,564
504
66
4
0
312,028
0
L
Ne Zha
6,344
423
47
3
0
345,219
0
W
Tiamat
8,000
533
95
6
0
281,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role