Player Matchup

Mercury
Mercury
DaWhitePayton
Mercury
Level 148
God Stats
48W - 22L
1,734 SR
Queue Stats
223W - 178L
1,671 Elo+
Party 2
Atlas
Atlas
QQQDASHWEEDGOD1
Atlas
Level 153
God Stats
59W - 41L
1,545 SR
Queue Stats
466W - 394L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
oALASKAN MANo
Kukulkan
Level 120
God Stats
44W - 25L
1,394 SR
Queue Stats
387W - 402L
1,523 Elo+
Solo
Team Averages
Level 140
1,558 SR
1,591 Elo+

VS

Team Averages
Level 100
1,619 SR
1,874 Elo+
Yu Huang
Yu Huang
Drakch
Yu Huang
Level 107
God Stats
0W - 1L
1,727 SR
Queue Stats
39W - 39L
1,961 Elo+
Solo
Ishtar
Ishtar
FuIIyErect
Ishtar
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 29L
1,826 Elo+
Party 1
Surtr
Surtr
LordNestle
Surtr
Level 89
God Stats
5W - 2L
1,631 SR
Queue Stats
47W - 29L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
6 / 5 / 5
10,926
780
13,853
12,911
7,044
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 1 / 8
11,959
854
17,600
20,261
21,102
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
oALASKAN MANo
Kukulkan
17
2 / 3 / 9
10,898
778
10,610
11,023
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Drakch
Yu Huang
14
0 / 4 / 6
9,049
646
9,298
12,970
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
FuIIyErect
Ishtar
15
6 / 4 / 3
10,753
768
16,772
15,565
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
16
3 / 5 / 5
10,465
748
13,129
24,612
31,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
13
Kills
9
9
Deaths
13
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
6
5
5
1.7
L
Yu Huang
Drakch
Yu Huang
0
4
6
0.75
L
Ishtar
FuIIyErect
Ishtar
6
4
3
1.88
L
Surtr
3
5
5
1.1
W
5
1
8
9
W
Kukulkan
oALASKAN MANo
Kukulkan
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,063
Damage
39,199
44,195
Taken
53,147
33,583
Mitigated
43,751
7,392
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
13,853
8,754
0
493
12,911
7,044
1,833
862
11,685
0
43,712
L
Yu Huang
Drakch
Yu Huang
9,298
436
0
2,566
12,970
5,111
368
9,048
3,922
30,029
2,280
L
Ishtar
FuIIyErect
Ishtar
16,772
10,348
0
4,661
15,565
6,807
445
7,669
7,896
0
42,845
L
Surtr
13,129
4,193
384
8,818
24,612
31,833
608
11,250
13,362
679
36,966
W
17,600
5,644
0
6,576
20,261
21,102
219
5,086
14,554
47,320
0
W
Kukulkan
oALASKAN MANo
Kukulkan
10,610
1,091
0
323
11,023
5,437
1,071
3,138
7,506
51,564
2,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
30,267
200
Minions Killed
159
0
Camps Cleared
0
831,761
Distance Traveled
718,787
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,926
780
56
4
0
272,638
0
L
Yu Huang
9,049
646
53
4
0
229,193
0
L
Ishtar
10,753
768
76
5
0
219,480
1
L
Surtr
10,465
748
30
2
0
270,114
0
W
Atlas
11,959
854
38
3
0
288,183
7
W
Kukulkan
10,898
778
106
8
0
270,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role