Player Matchup

Ymir
Ymir
BIGCheese8
Ymir
Level 89
God Stats
0W - 3L
1,715 SR
Queue Stats
12W - 18L
1,340 Elo+
Party 1
Tyr
Tyr
Coblyboi2
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Hachiman
Hachiman
CrunchyMilk0704
Hachiman
Level 74
God Stats
5W - 8L
1,500 SR
Queue Stats
14W - 19L
1,095 Elo+
Party 1
Surtr
Surtr
Dekrasias
Surtr
Level 132
God Stats
4W - 3L
1,597 SR
Queue Stats
411W - 386L
1,453 Elo+
Solo
Merlin
Merlin
DrizzTZPG
Merlin
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 79L
1,095 Elo+
Party 1
Team Averages
Level 92
1,562 SR
1,297 Elo+

VS

Team Averages
Level 100
1,615 SR
1,633 Elo+
Anubis
Anubis
 
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Angelo0607_
Terra
Level 154
God Stats
3W - 1L
1,821 SR
Queue Stats
28W - 19L
1,599 Elo+
Party 2
Hades
Hades
BusterCherrys
Hades
Level 89
God Stats
9W - 7L
1,500 SR
Queue Stats
229W - 197L
1,344 Elo+
Solo
Chiron
Chiron
Drok1608
Chiron
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 12L
1,873 Elo+
Solo
Thor
Thor
SnewrZvavba
Thor
Level 17
God Stats
2W - 0L
1,754 SR
Queue Stats
5W - 1L
1,848 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,801
387
4,326
17,160
9,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 1
6,642
443
6,118
13,711
9,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
13
0 / 0 / 0
6,781
452
4,759
6,930
2,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
Dekrasias
Surtr
13
3 / 2 / 0
7,525
502
8,444
16,309
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
DrizzTZPG
Merlin
12
1 / 3 / 1
6,798
453
7,228
8,375
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 1 / 4
9,142
609
13,975
10,405
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 1 / 10
7,814
521
6,598
13,866
12,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 2 / 0
8,973
598
9,615
11,133
7,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
Drok1608
Chiron
15
1 / 0 / 0
8,726
582
4,565
8,046
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 1 / 6
8,052
537
8,637
8,907
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
15
15
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
4
9
W
0
1
10
5
L
0
7
1
0.07
W
3
2
0
1.5
L
1
3
1
0.5
L
Hachiman
0
0
0
0
L
Surtr
Dekrasias
Surtr
3
2
0
1.5
L
Merlin
DrizzTZPG
Merlin
1
3
1
0.5
W
Chiron
Drok1608
Chiron
1
0
0
1
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
43,390
62,485
Taken
52,357
30,638
Mitigated
32,906
15,537
Healing
25,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,975
2,061
0
4,263
10,405
6,679
462
5,279
5,126
84,716
0
W
6,598
1,047
3,533
4,835
13,866
12,180
0
5,496
8,370
25,381
0
L
4,326
967
1,869
2,403
17,160
9,942
0
8,845
8,315
16,671
0
W
9,615
2,312
0
5,322
11,133
7,183
0
31
11,102
60,665
0
L
6,118
734
0
2,533
13,711
9,088
0
9,010
4,475
0
36,702
L
Hachiman
4,759
1,990
0
1,727
6,930
2,169
0
550
6,380
0
56,276
L
Surtr
Dekrasias
Surtr
8,444
3,754
0
6,217
16,309
7,110
0
7,045
9,250
1,265
62,934
L
Merlin
DrizzTZPG
Merlin
7,228
604
0
788
8,375
2,329
0
4,498
3,877
54,678
221
W
Chiron
Drok1608
Chiron
4,565
1,239
432
3,113
8,046
3,305
792
366
7,680
0
81,749
W
8,637
2,115
0
4,323
8,907
3,559
0
552
8,355
0
51,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
42,707
352
Minions Killed
510
0
Camps Cleared
0
1,382,831
Distance Traveled
1,409,433
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,142
609
151
10
0
257,988
0
W
Terra
7,814
521
17
1
0
299,576
0
L
Ymir
5,801
387
11
1
0
258,198
1
W
Hades
8,973
598
119
8
0
249,321
4
L
Tyr
6,642
443
48
3
0
266,686
0
L
Hachiman
6,781
452
98
7
0
268,240
2
L
Surtr
7,525
502
85
6
0
338,156
0
L
Merlin
6,798
453
110
7
0
251,551
6
W
Chiron
8,726
582
146
10
0
287,322
0
W
Thor
8,052
537
77
5
0
315,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role