Player Matchup

Sol
Sol
Digamma
Sol
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,517 Elo+
Party 2
Hercules
Hercules
Draygun
Hercules
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 7L
1,698 Elo+
Party 2
Ullr
Ullr
Gortonm
Ullr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,698 Elo+
Party 2
Ao Kuang
Ao Kuang
Yugaon
Ao Kuang
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
hattan2021
Cthulhu
Level 83
God Stats
18W - 14L
1,500 SR
Queue Stats
1,053W - 1,056L
1,467 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,537 Elo+

VS

Team Averages
Level 125
1,543 SR
1,356 Elo+
Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Care4
Cliodhna
Level 128
God Stats
3W - 1L
1,715 SR
Queue Stats
424W - 264L
1,748 Elo+
Party 3
Cthulhu
Cthulhu
Chocksen
Cthulhu
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 124L
1,073 Elo+
Party 1
Anhur
Anhur
Darer
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 37L
1,385 Elo+
Solo
Hun Batz
Hun Batz
qwertzio
Hun Batz
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 146L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
2 / 5 / 1
8,185
682
12,599
11,769
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Draygun
Hercules
15
1 / 5 / 4
8,619
718
5,789
18,679
19,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Gortonm
Ullr
13
0 / 4 / 4
7,632
636
5,847
9,261
4,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Yugaon
Ao Kuang
13
1 / 6 / 1
7,647
637
9,383
14,072
8,781
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
hattan2021
Cthulhu
18
6 / 5 / 2
10,442
870
15,402
16,751
15,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 2 / 18
9,477
790
6,375
15,451
16,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cliodhna
Care4
Cliodhna
19
15 / 2 / 8
11,523
960
17,250
15,338
8,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Chocksen
Cthulhu
16
2 / 3 / 19
9,652
804
14,106
14,640
17,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Darer
Anhur
16
2 / 1 / 17
9,433
786
9,208
9,238
4,633
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
qwertzio
Hun Batz
17
5 / 2 / 18
10,398
867
19,410
9,594
5,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
105
10
Kills
25
25
Deaths
10
12
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
18
5
W
Cliodhna
Care4
Cliodhna
15
2
8
9.5
W
Cthulhu
Chocksen
Cthulhu
2
3
19
3.83
W
Anhur
Darer
Anhur
2
1
17
10.5
L
Sol
2
5
1
0.5
L
Hercules
Draygun
Hercules
1
5
4
0.6
L
Ullr
Gortonm
Ullr
0
4
4
0.5
L
Ao Kuang
Yugaon
Ao Kuang
1
6
1
0.25
L
Cthulhu
hattan2021
Cthulhu
6
5
2
1.4
W
Hun Batz
qwertzio
Hun Batz
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,020
Damage
66,349
70,532
Taken
64,261
52,950
Mitigated
53,122
16,583
Healing
22,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,375
535
1,070
3,907
15,451
16,687
244
9,914
5,196
12,481
0
W
Cliodhna
Care4
Cliodhna
17,250
2,554
1,240
4,228
15,338
8,606
2,017
8,795
6,217
0
39,921
W
Cthulhu
Chocksen
Cthulhu
14,106
402
3,536
2,871
14,640
17,973
26
6,907
7,662
29,927
0
W
Anhur
Darer
Anhur
9,208
4,119
1,264
2,251
9,238
4,633
1,904
5,700
3,493
0
19,089
L
Sol
12,599
4,390
588
2,504
11,769
4,873
0
5,357
6,395
22,476
0
L
Hercules
Draygun
Hercules
5,789
481
644
4,795
18,679
19,704
0
4,753
13,926
316
7,350
L
Ullr
Gortonm
Ullr
5,847
2,346
680
618
9,261
4,128
84
3,740
5,521
0
22,939
L
Ao Kuang
Yugaon
Ao Kuang
9,383
1,572
738
2,490
14,072
8,781
0
3,822
10,250
15,654
0
L
Cthulhu
hattan2021
Cthulhu
15,402
522
1,263
2,263
16,751
15,464
0
2,792
13,959
28,527
427
W
Hun Batz
qwertzio
Hun Batz
19,410
4,767
1,698
641
9,594
5,223
2,511
6,053
3,456
0
37,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,525
Gold Earned
50,483
112
Minions Killed
148
0
Camps Cleared
0
1,068,475
Distance Traveled
1,216,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,477
790
15
1
0
235,008
0
W
Cliodhna
11,523
960
36
3
0
253,515
0
W
Cthulhu
9,652
804
27
2
0
231,641
0
W
Anhur
9,433
786
26
2
0
256,933
0
L
Sol
8,185
682
33
3
0
212,445
0
L
Hercules
8,619
718
9
1
0
232,361
0
L
Ullr
7,632
636
27
2
0
214,586
0
L
Ao Kuang
7,647
637
11
1
0
211,501
0
L
Cthulhu
10,442
870
32
3
0
197,582
0
W
Hun Batz
10,398
867
44
4
0
239,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role