Player Matchup

Freya
Freya
BaBy GoAt4823
Freya
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,500 Elo+
Party 4
Ymir
Ymir
G3TM3RKDS0N
Ymir
Level 91
God Stats
18W - 25L
1,500 SR
Queue Stats
135W - 130L
1,740 Elo+
Party 4
Artemis
Artemis
GodS1nOfDEA1H
Artemis
Level 3
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 2
Cliodhna
Cliodhna
ShenOkami
Cliodhna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 90L
1,740 Elo+
Party 4
Cthulhu
Cthulhu
Thief_Okami
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 2
Team Averages
Level 60
1,459 SR
1,517 Elo+

VS

Team Averages
Level 47
1,555 SR
1,519 Elo+
Pele
Pele
 
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AAMEKEN
Cthulhu
Level 60
God Stats
3W - 1L
1,579 SR
Queue Stats
33W - 33L
1,470 Elo+
Party 1
Izanami
Izanami
CrispyyRat
Izanami
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
38W - 41L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
MajorAce14
Amaterasu
Level 40
God Stats
6W - 5L
1,500 SR
Queue Stats
139W - 115L
1,500 Elo+
Party 3
Ra
Ra
RogueTiger19
Ra
Level 37
God Stats
3W - 3L
1,694 SR
Queue Stats
116W - 118L
1,653 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,917
356
284
3,335
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 3 / 3
5,875
534
7,362
10,108
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
8
1 / 5 / 4
5,342
486
6,442
8,734
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
ShenOkami
Cliodhna
9
2 / 5 / 1
5,516
501
3,347
11,274
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Thief_Okami
Cthulhu
9
1 / 3 / 0
5,273
479
5,101
10,112
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
6 / 1 / 3
7,405
673
6,435
8,915
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cthulhu
AAMEKEN
Cthulhu
10
4 / 1 / 6
6,988
635
5,553
10,130
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
CrispyyRat
Izanami
9
1 / 3 / 6
5,737
522
6,805
8,462
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
MajorAce14
Amaterasu
11
3 / 1 / 1
7,207
655
5,269
9,761
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 2
7,334
667
4,103
4,610
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
17
17
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
3
7.5
W
Cthulhu
AAMEKEN
Cthulhu
4
1
6
7
L
0
1
0
0
W
Izanami
CrispyyRat
Izanami
1
3
6
1.33
L
4
3
3
1.83
L
Artemis
1
5
4
0.6
W
Amaterasu
MajorAce14
Amaterasu
3
1
1
3.5
W
3
2
2
2
L
Cliodhna
ShenOkami
Cliodhna
2
5
1
0.5
L
Cthulhu
Thief_Okami
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
28,165
43,563
Taken
41,878
18,717
Mitigated
19,829
12,876
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,435
1,757
0
602
8,915
2,954
0
1,611
7,193
0
44,700
W
Cthulhu
AAMEKEN
Cthulhu
5,553
1,211
501
3,625
10,130
7,493
0
1,851
7,965
23,535
0
L
284
88
0
153
3,335
1,048
0
1,781
1,386
2,483
0
W
Izanami
CrispyyRat
Izanami
6,805
4,982
209
2,899
8,462
3,001
0
2,855
5,397
0
28,035
L
7,362
2,666
312
3,102
10,108
6,659
0
2,566
7,466
20,787
0
L
Artemis
6,442
5,315
0
2,190
8,734
2,786
0
3,046
5,648
0
24,709
W
Amaterasu
MajorAce14
Amaterasu
5,269
2,799
0
4,914
9,761
4,732
998
4,572
5,189
0
42,871
W
4,103
459
122
1,262
4,610
1,649
1,394
1,101
3,387
45,616
0
L
Cliodhna
ShenOkami
Cliodhna
3,347
571
58
4,010
11,274
3,161
0
1,260
9,916
0
27,136
L
Cthulhu
Thief_Okami
Cthulhu
5,101
740
0
3,051
10,112
5,063
0
561
9,491
26,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
34,671
140
Minions Killed
290
0
Camps Cleared
0
979,974
Distance Traveled
1,066,758
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,405
673
70
6
0
246,731
0
W
Cthulhu
6,988
635
23
2
0
221,679
0
L
Freya
3,917
356
5
0
0
122,431
0
W
Izanami
5,737
522
36
3
0
192,077
0
L
Ymir
5,875
534
18
2
0
205,491
0
L
Artemis
5,342
486
40
4
0
174,519
0
W
Amaterasu
7,207
655
81
7
0
198,644
0
W
Ra
7,334
667
80
7
0
207,627
0
L
Cliodhna
5,516
501
37
3
0
252,195
0
L
Cthulhu
5,273
479
40
4
0
225,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role