Player Matchup

Scylla
Scylla
KalraLaChungHa
Scylla
Level 29
God Stats
2W - 2L
1,231 SR
Queue Stats
4W - 4L
1,364 Elo+
Party 1
Surtr
Surtr
Nubadiin
Surtr
Level 149
God Stats
18W - 22L
1,625 SR
Queue Stats
229W - 216L
1,459 Elo+
Solo
Mercury
Mercury
ReQueteChungHo
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,490 Elo+
Party 1
Cabrakan
Cabrakan
jackinglis22
Cabrakan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 75L
1,271 Elo+
Solo
Danzaburou
Danzaburou
shrek2LecyBoGLOo
Danzaburou
Level 95
God Stats
6W - 7L
1,186 SR
Queue Stats
174W - 162L
1,231 Elo+
Solo
Team Averages
Level 93
1,408 SR
1,363 Elo+

VS

Team Averages
Level 69
1,500 SR
1,500 Elo+
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AndroidMead
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
BoxGhost
Arachne
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
FeNiKsGAME
Cernunnos
Level 55
God Stats
11W - 6L
1,500 SR
Queue Stats
35W - 27L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Wh0аm1
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,712
514
2,954
8,205
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Nubadiin
Surtr
14
3 / 1 / 2
8,509
567
7,520
9,403
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
10 / 0 / 4
10,565
704
12,785
10,821
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
jackinglis22
Cabrakan
12
2 / 3 / 4
7,849
523
3,861
10,380
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
shrek2LecyBoGLOo
Danzaburou
13
3 / 3 / 3
8,094
540
16,491
15,628
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 1
8,085
539
5,101
6,980
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 1
6,494
433
3,546
10,706
6,484
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
BoxGhost
Arachne
11
2 / 4 / 0
6,939
463
6,244
14,306
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
FeNiKsGAME
Cernunnos
13
5 / 4 / 0
7,563
504
11,528
13,383
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Wh0аm1
Kumbhakarna
12
0 / 3 / 6
7,443
496
4,462
18,592
17,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
8
8
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
L
0
4
1
0.13
L
Arachne
BoxGhost
Arachne
2
4
0
0.5
L
Cernunnos
FeNiKsGAME
Cernunnos
5
4
0
1.25
W
0
1
5
2.5
W
Surtr
Nubadiin
Surtr
3
1
2
4
W
10
0
4
12
L
Kumbhakarna
Wh0аm1
Kumbhakarna
0
3
6
1
W
Cabrakan
jackinglis22
Cabrakan
2
3
4
1.33
W
Danzaburou
shrek2LecyBoGLOo
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,611
Damage
30,881
54,437
Taken
63,967
36,439
Mitigated
37,591
14,839
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,101
301
0
878
6,980
2,547
427
1,032
5,948
56,927
2,677
L
3,546
781
0
3,054
10,706
6,484
0
811
8,881
27,352
0
L
Arachne
BoxGhost
Arachne
6,244
4,890
0
2,709
14,306
5,404
0
1,025
13,068
14
44,360
L
Cernunnos
FeNiKsGAME
Cernunnos
11,528
5,609
0
5,782
13,383
5,698
998
992
12,391
35
57,284
W
2,954
445
0
400
8,205
2,690
760
3,410
4,579
45,193
224
W
Surtr
Nubadiin
Surtr
7,520
1,991
0
2,600
9,403
9,361
54
2,754
6,649
834
59,662
W
12,785
8,039
0
1,120
10,821
4,442
425
1,570
9,168
0
114,430
L
Kumbhakarna
Wh0аm1
Kumbhakarna
4,462
974
383
4,813
18,592
17,458
51
3,018
15,574
26,258
0
W
Cabrakan
jackinglis22
Cabrakan
3,861
1,007
206
2,539
10,380
13,011
0
1,441
8,939
19,254
0
W
Danzaburou
shrek2LecyBoGLOo
Danzaburou
16,491
10,586
0
7,974
15,628
6,935
0
3,391
12,223
0
74,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,729
Gold Earned
36,524
516
Minions Killed
360
0
Camps Cleared
0
1,442,929
Distance Traveled
1,454,207
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,085
539
112
7
0
309,547
5
L
Sobek
6,494
433
43
3
0
268,193
3
L
Arachne
6,939
463
70
5
0
330,438
1
L
Cernunnos
7,563
504
112
7
0
267,873
0
W
Scylla
7,712
514
95
6
0
287,539
0
W
Surtr
8,509
567
104
7
0
227,462
7
W
Mercury
10,565
704
171
11
0
390,635
2
L
Kumbhakarna
7,443
496
23
2
0
278,156
0
W
Cabrakan
7,849
523
33
2
0
267,438
0
W
Danzaburou
8,094
540
113
8
0
269,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role