Player Matchup

Ymir
Ymir
Buckedon16
Ymir
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 12L
1,146 Elo+
Party 2
Surtr
Surtr
Ctizsl
Surtr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,146 Elo+
Party 2
Danzaburou
Danzaburou
DARKOnion98
Danzaburou
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 55L
1,478 Elo+
Solo
Thanatos
Thanatos
DrTrevisMD
Thanatos
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,146 Elo+
Party 2
Discordia
Discordia
OnecRZyEaGLeFan
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,146 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,213 Elo+

VS

Team Averages
Level 59
1,527 SR
1,456 Elo+
Ganesha
Ganesha
Mr Iceman4486
Ganesha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
TheyCallMeJP
Thanatos
Level 48
God Stats
10W - 7L
1,662 SR
Queue Stats
32W - 35L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
lil_C-1000
Cernunnos
Level 69
God Stats
16W - 8L
1,592 SR
Queue Stats
30W - 31L
1,316 Elo+
Party 1
Bellona
Bellona
rewindstrike
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 184L
1,500 Elo+
Party 3
Sol
Sol
xxdeseox
Sol
Level 105
God Stats
15W - 15L
1,380 SR
Queue Stats
67W - 60L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
6,233
416
3,995
18,787
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Surtr
Ctizsl
Surtr
13
4 / 4 / 1
8,256
550
13,066
17,024
10,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
DARKOnion98
Danzaburou
13
2 / 6 / 1
7,953
530
10,963
14,126
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
DrTrevisMD
Thanatos
10
2 / 9 / 1
6,610
441
4,760
17,959
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
OnecRZyEaGLeFan
Discordia
14
2 / 3 / 2
7,736
516
5,248
8,979
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 2 / 9
7,106
474
3,398
12,176
12,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TheyCallMeJP
Thanatos
14
13 / 3 / 3
9,449
630
18,244
15,310
7,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
lil_C-1000
Cernunnos
15
10 / 1 / 4
9,212
614
14,240
13,513
6,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
rewindstrike
Bellona
12
1 / 3 / 5
7,738
516
7,376
16,228
16,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
6 / 2 / 1
9,335
622
13,833
12,885
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
10
Kills
30
30
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Surtr
Ctizsl
Surtr
4
4
1
1.13
L
Danzaburou
DARKOnion98
Danzaburou
2
6
1
0.42
L
Thanatos
DrTrevisMD
Thanatos
2
9
1
0.28
W
Ganesha
0
2
9
2.25
L
Discordia
OnecRZyEaGLeFan
Discordia
2
3
2
1
W
Thanatos
TheyCallMeJP
Thanatos
13
3
3
4.83
W
Cernunnos
lil_C-1000
Cernunnos
10
1
4
12
W
Bellona
rewindstrike
Bellona
1
3
5
1.17
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,032
Damage
57,091
76,875
Taken
70,112
36,612
Mitigated
48,024
25,974
Healing
33,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,995
899
195
3,555
18,787
11,404
0
2,191
16,596
21,940
0
L
Surtr
Ctizsl
Surtr
13,066
5,915
0
6,424
17,024
10,565
295
0
17,024
748
62,387
L
Danzaburou
DARKOnion98
Danzaburou
10,963
5,999
0
3,974
14,126
5,116
910
2,499
11,627
0
48,393
L
Thanatos
DrTrevisMD
Thanatos
4,760
1,192
0
9,286
17,959
6,136
0
5,456
12,503
0
34,270
W
Ganesha
3,398
445
281
1,284
12,176
12,032
255
1,400
10,776
15,353
0
L
Discordia
OnecRZyEaGLeFan
Discordia
5,248
321
0
2,540
8,979
3,391
0
6,384
2,595
43,861
0
W
Thanatos
TheyCallMeJP
Thanatos
18,244
6,267
0
14,068
15,310
7,580
120
821
14,489
0
66,354
W
Cernunnos
lil_C-1000
Cernunnos
14,240
8,534
0
6,243
13,513
6,360
1,134
2,546
10,967
0
71,349
W
Bellona
rewindstrike
Bellona
7,376
3,263
0
4,402
16,228
16,838
702
504
15,724
0
54,947
W
13,833
4,648
0
7,545
12,885
5,214
394
4,397
8,488
70,727
7,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,788
Gold Earned
42,840
284
Minions Killed
424
0
Camps Cleared
0
1,346,789
Distance Traveled
1,433,707
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,233
416
21
1
0
219,646
0
L
Surtr
8,256
550
87
6
0
283,552
0
L
Danzaburou
7,953
530
60
4
0
278,790
0
L
Thanatos
6,610
441
52
3
0
303,741
0
W
Ganesha
7,106
474
8
1
0
263,807
1
L
Discordia
7,736
516
64
4
0
261,060
0
W
Thanatos
9,449
630
88
6
0
332,911
0
W
Cernunnos
9,212
614
117
8
0
276,873
0
W
Bellona
7,738
516
97
6
0
278,257
3
W
Sol
9,335
622
114
8
0
281,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role