Player Matchup

Susano
Susano
Gribbish
Susano
Level 101
God Stats
3W - 5L
1,500 SR
Queue Stats
481W - 472L
1,090 Elo+
Solo
King Arthur
King Arthur
IxDragonHeartxI
King Arthur
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 45L
1,183 Elo+
Party 2
Ra
Ra
Not Todaay x
Ra
Level 134
God Stats
5W - 0L
1,500 SR
Queue Stats
164W - 166L
1,183 Elo+
Party 2
Anubis
Anubis
Peppi Lain
Anubis
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 78L
1,183 Elo+
Party 2
Nox
Nox
Qapzl
Nox
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 50L
1,183 Elo+
Party 2
Team Averages
Level 103
1,500 SR
1,165 Elo+

VS

Team Averages
Level 102
1,500 SR
1,539 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Kdarky
Raijin
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,732 Elo+
Solo
Horus
Horus
The-punisher-x3x
Horus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Chaac
Chaac
Wax_60_
Chaac
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 55L
1,718 Elo+
Party 1
Artemis
Artemis
ZomBii666
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gribbish
Susano
12
3 / 2 / 10
7,312
812
7,335
7,546
3,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
IxDragonHeartxI
King Arthur
13
2 / 2 / 10
7,873
875
4,413
12,627
15,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 0 / 8
8,564
952
7,159
5,866
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Peppi Lain
Anubis
13
3 / 1 / 7
7,696
855
6,197
7,526
4,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
Qapzl
Nox
12
1 / 2 / 9
7,022
780
6,718
7,298
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
1 / 0 / 4
8,151
906
10,853
5,880
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Kdarky
Raijin
13
2 / 2 / 5
7,396
822
7,094
4,390
1,616
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 3 / 2
5,877
653
415
6,139
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
Wax_60_
Chaac
12
1 / 3 / 2
6,490
721
4,040
9,475
10,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
ZomBii666
Artemis
13
3 / 6 / 4
7,420
824
10,233
10,328
4,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
14
Kills
7
7
Deaths
14
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
4
3
W
Susano
Gribbish
Susano
3
2
10
4
W
King Arthur
IxDragonHeartxI
King Arthur
2
2
10
3.5
L
Raijin
Kdarky
Raijin
2
2
5
2.25
W
5
0
8
9
W
Anubis
Peppi Lain
Anubis
3
1
7
6.5
W
Nox
Qapzl
Nox
1
2
9
2.75
L
0
3
2
0.33
L
Chaac
Wax_60_
Chaac
1
3
2
0.67
L
Artemis
ZomBii666
Artemis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,822
Damage
32,635
40,863
Taken
36,212
30,106
Mitigated
24,604
17,744
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,853
1,149
2,533
3,179
5,880
2,686
432
2,615
3,265
0
33,312
W
Susano
Gribbish
Susano
7,335
724
719
1,037
7,546
3,800
351
1,314
6,155
0
10,991
W
King Arthur
IxDragonHeartxI
King Arthur
4,413
473
114
2,835
12,627
15,094
266
2,276
10,098
0
8,626
L
Raijin
Kdarky
Raijin
7,094
807
0
0
4,390
1,616
84
1,841
2,549
11,261
1,912
W
7,159
415
5,595
2,832
5,866
2,918
280
751
5,077
34,707
0
W
Anubis
Peppi Lain
Anubis
6,197
157
1,521
1,870
7,526
4,351
256
860
6,582
11,910
0
W
Nox
Qapzl
Nox
6,718
435
536
685
7,298
3,943
597
811
6,367
8,589
0
L
415
180
725
570
6,139
5,890
48
3,180
2,959
0
833
L
Chaac
Wax_60_
Chaac
4,040
231
435
2,045
9,475
10,350
0
5,707
3,768
0
7,617
L
Artemis
ZomBii666
Artemis
10,233
3,739
295
1,007
10,328
4,062
462
6,731
3,597
0
15,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,467
Gold Earned
35,334
91
Minions Killed
89
0
Camps Cleared
0
906,482
Distance Traveled
757,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,151
906
56
6
0
200,585
0
W
Susano
7,312
812
14
2
0
180,724
0
W
King Arthur
7,873
875
13
1
0
183,812
0
L
Raijin
7,396
822
19
2
0
141,589
0
W
Ra
8,564
952
37
4
0
189,016
0
W
Anubis
7,696
855
17
2
0
178,600
0
W
Nox
7,022
780
10
1
0
174,330
0
L
Horus
5,877
653
2
0
0
60,342
0
L
Chaac
6,490
721
5
1
0
194,970
0
L
Artemis
7,420
824
7
1
0
159,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role