Player Matchup

Horus
Horus
Delusional6303
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,312 Elo+
Party 1
Pele
Pele
DojoSmacks
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DreDub420
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
KingOfChardonnay
Ao Kuang
Level 84
God Stats
4W - 5L
1,824 SR
Queue Stats
70W - 98L
1,772 Elo+
Party 2
Hera
Hera
smokenbowls
Hera
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 222L
1,487 Elo+
Solo
Team Averages
Level 48
1,565 SR
1,514 Elo+

VS

Team Averages
Level 99
1,500 SR
1,536 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CptSaveAHo
Terra
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 17L
1,494 Elo+
Solo
Poseidon
Poseidon
HeIlYahBrother
Poseidon
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
188W - 189L
1,602 Elo+
Solo
Hachiman
Hachiman
WeebooDragon
Hachiman
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,634 Elo+
Solo
Bakasura
Bakasura
testsubject_213
Bakasura
Level 76
God Stats
4W - 4L
1,500 SR
Queue Stats
325W - 326L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,292
754
7,067
15,328
10,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 6 / 1
6,600
600
6,317
10,899
4,251
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
DreDub420
Jing Wei
15
2 / 3 / 5
8,395
763
13,339
11,175
5,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
4 / 6 / 4
8,070
734
9,743
15,390
10,052
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 7
8,264
751
12,770
9,215
4,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
4 / 2 / 9
9,290
845
11,692
14,936
13,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
17
2 / 1 / 14
9,939
904
5,900
15,034
15,170
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
16
3 / 3 / 10
9,451
859
14,332
9,681
3,954
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
WeebooDragon
Hachiman
14
5 / 1 / 11
8,912
810
8,153
8,782
4,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
11 / 4 / 7
10,361
942
15,599
16,256
16,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
10
Kills
25
25
Deaths
11
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
2
9
4.25
W
Terra
2
1
14
9
L
3
5
2
0.8
L
0
6
1
0.08
L
Jing Wei
DreDub420
Jing Wei
2
3
5
1.5
W
Poseidon
3
3
10
2.67
L
4
6
4
1
W
Hachiman
WeebooDragon
Hachiman
5
1
11
10.5
L
1
5
7
0.9
W
Bakasura
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,236
Damage
55,676
62,007
Taken
64,689
35,069
Mitigated
53,668
15,590
Healing
31,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,692
2,465
1,937
3,465
14,936
13,896
188
5,022
9,799
0
20,905
W
Terra
5,900
942
6,924
7,382
15,034
15,170
755
3,734
11,300
11,513
0
L
7,067
4,809
1,992
2,984
15,328
10,503
48
4,187
9,489
0
10,647
L
6,317
1,654
0
488
10,899
4,251
0
2,836
7,433
0
9,595
L
Jing Wei
DreDub420
Jing Wei
13,339
10,292
458
3,394
11,175
5,640
136
4,964
5,864
0
25,880
W
Poseidon
14,332
1,158
2,108
2,052
9,681
3,954
1,547
4,635
5,046
36,312
0
L
9,743
2,428
1,333
3,723
15,390
10,052
0
4,518
10,056
14,547
0
W
Hachiman
WeebooDragon
Hachiman
8,153
4,234
1,629
1,776
8,782
4,048
1,712
4,083
4,699
0
17,173
L
12,770
4,354
526
692
9,215
4,623
26
3,727
5,488
36,081
0
W
Bakasura
15,599
9,221
615
3,180
16,256
16,600
845
5,039
11,217
0
17,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,621
Gold Earned
47,953
104
Minions Killed
111
0
Camps Cleared
0
902,094
Distance Traveled
1,045,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,290
845
19
2
0
236,472
0
W
Terra
9,939
904
9
1
0
212,054
0
L
Horus
8,292
754
9
1
0
183,924
0
L
Pele
6,600
600
3
0
0
208,555
0
L
Jing Wei
8,395
763
33
3
0
186,428
0
W
Poseidon
9,451
859
48
4
0
191,876
0
L
Ao Kuang
8,070
734
12
1
0
190,421
0
W
Hachiman
8,912
810
13
1
0
186,026
0
L
Hera
8,264
751
47
4
0
132,766
0
W
Bakasura
10,361
942
22
2
0
218,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role