Player Matchup

Ra
Ra
Dang LonWang
Ra
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 8L
1,562 Elo+
Solo
Izanami
Izanami
JT_Miojin-Chan00
Izanami
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 131L
1,316 Elo+
Solo
Rama
Rama
WhiteMambaJamba
Rama
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 67L
1,706 Elo+
Solo
Ganesha
Ganesha
Xande7061
Ganesha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
veectorking
Fenrir
Level 66
God Stats
3W - 8L
1,274 SR
Queue Stats
115W - 108L
1,333 Elo+
Solo
Team Averages
Level 104
1,455 SR
1,484 Elo+

VS

Team Averages
Level 105
1,616 SR
1,364 Elo+
Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
I niaC I
Fafnir
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
147W - 199L
1,154 Elo+
Party 1
Nox
Nox
Kevinrosmel
Nox
Level 78
God Stats
31W - 52L
1,777 SR
Queue Stats
37W - 57L
1,762 Elo+
Solo
Bellona
Bellona
MandingoMather
Bellona
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 117L
1,172 Elo+
Party 1
Charybdis
Charybdis
maanmochlir
Charybdis
Level 125
God Stats
4W - 1L
1,802 SR
Queue Stats
183W - 141L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,313
531
2,829
5,525
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 0
5,192
519
2,270
7,496
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 2 / 0
5,703
570
4,967
7,622
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Xande7061
Ganesha
8
0 / 1 / 1
5,214
521
1,049
6,553
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
7
0 / 5 / 1
4,606
461
1,757
10,478
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
9 / 0 / 2
6,907
691
6,680
6,756
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
I niaC I
Fafnir
9
1 / 0 / 4
5,950
595
2,021
6,866
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 1
6,152
615
4,093
4,252
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 2
7,479
748
5,879
7,744
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
maanmochlir
Charybdis
9
0 / 3 / 1
5,188
519
5,990
8,155
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
16
17
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
0
2
10
L
1
3
0
0.33
W
Fafnir
I niaC I
Fafnir
1
0
4
3
L
0
6
0
0
W
1
1
1
1.5
W
5
0
2
6
L
3
2
0
1.5
L
Ganesha
Xande7061
Ganesha
0
1
1
0.5
W
Charybdis
maanmochlir
Charybdis
0
3
1
0.17
L
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,872
Damage
24,663
37,674
Taken
33,773
14,536
Mitigated
19,723
8,888
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,680
2,279
0
171
6,756
2,290
0
840
5,916
0
34,156
L
2,829
368
39
977
5,525
1,924
0
3,285
2,240
33,773
0
W
Fafnir
I niaC I
Fafnir
2,021
514
0
2,575
6,866
5,294
34
1,964
4,902
10,463
0
L
2,270
1,513
0
871
7,496
3,147
0
0
7,496
0
34,803
W
4,093
217
0
1,259
4,252
1,687
707
971
3,281
50,047
0
W
5,879
1,766
0
4,084
7,744
7,510
0
0
7,744
0
52,212
L
4,967
4,411
0
3,737
7,622
2,619
0
740
6,882
0
36,114
L
Ganesha
Xande7061
Ganesha
1,049
134
0
1,969
6,553
3,759
0
980
5,573
15,715
0
W
Charybdis
maanmochlir
Charybdis
5,990
3,638
158
3,281
8,155
2,942
0
421
7,734
0
40,589
L
Fenrir
1,757
673
0
1,295
10,478
3,087
0
1,109
9,369
0
24,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
31,676
274
Minions Killed
305
0
Camps Cleared
0
955,763
Distance Traveled
995,347
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,907
691
49
5
0
240,830
0
L
Ra
5,313
531
79
8
0
173,706
5
W
Fafnir
5,950
595
9
1
0
201,371
1
L
Izanami
5,192
519
70
7
0
170,688
0
W
Nox
6,152
615
85
9
0
190,738
0
W
Bellona
7,479
748
104
10
0
192,441
0
L
Rama
5,703
570
87
9
0
164,734
1
L
Ganesha
5,214
521
5
1
0
214,977
2
W
Charybdis
5,188
519
58
6
0
169,967
0
L
Fenrir
4,606
461
33
3
0
231,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role